Player Matchup

Pele
Pele
 
Pele
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Asunasblade
Da Ji
Level 249
God Stats
0W - 3L
1,171 SR
Queue Stats
187W - 206L
1,465 Elo+
Solo
Hachiman
Hachiman
Basebooch9891
Hachiman
Level 59
God Stats
2W - 3L
1,505 SR
Queue Stats
511W - 498L
1,449 Elo+
Solo
Athena
Athena
Don Creed26
Athena
Level 118
God Stats
6W - 5L
1,887 SR
Queue Stats
1,081W - 1,048L
1,443 Elo+
Solo
Team Averages
Level 142
1,513 SR
1,471 Elo+

VS

Team Averages
Level 115
1,512 SR
1,456 Elo+
Osiris
Osiris
Bcrich07
Osiris
Level 129
God Stats
6W - 5L
1,468 SR
Queue Stats
293W - 298L
1,447 Elo+
Solo
Cernunnos
Cernunnos
Dabsburgh
Cernunnos
Level 116
God Stats
3W - 1L
1,721 SR
Queue Stats
225W - 259L
1,461 Elo+
Party 2
Medusa
Medusa
Dr0pThAtCookie
Medusa
Level 78
God Stats
4W - 4L
1,418 SR
Queue Stats
122W - 135L
1,445 Elo+
Party 2
Ravana
Ravana
ImurMomnowF7
Ravana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 97L
1,459 Elo+
Solo
Janus
Janus
SharpFiddle
Janus
Level 145
God Stats
4W - 5L
1,454 SR
Queue Stats
490W - 473L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
1
0 / 0 / 0
1,644
274
0
0
0
Ne Zha
 
Ne Zha
1
0 / 0 / 0
1,644
274
0
0
0
13
5 / 3 / 3
6,791
1,132
4,847
7,927
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Basebooch9891
Hachiman
14
3 / 3 / 4
6,566
1,094
5,708
6,387
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Athena
13
1 / 4 / 4
6,568
1,095
2,209
11,033
8,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bcrich07
Osiris
11
1 / 2 / 4
6,624
1,104
4,868
8,758
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Dabsburgh
Cernunnos
14
2 / 2 / 6
7,546
1,258
5,766
4,702
1,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 3 / 4
7,737
1,290
5,948
6,593
2,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
10
0 / 2 / 5
6,472
1,079
955
4,128
1,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 1 / 4
7,352
1,225
5,195
3,270
1,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
10
10
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
0
0
0
L
Ne Zha
 
Ne Zha
0
0
0
0
L
5
3
3
2.17
L
Hachiman
Basebooch9891
Hachiman
3
3
4
1.67
W
Osiris
Bcrich07
Osiris
1
2
4
1.5
W
Cernunnos
Dabsburgh
Cernunnos
2
2
6
2.5
L
Athena
1
4
4
0.75
W
5
3
4
2.33
W
Ravana
0
2
5
1.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,764
Damage
22,732
25,347
Taken
27,451
16,102
Mitigated
15,526
5,326
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
4,847
879
82
1,064
7,927
5,007
0
1,485
6,135
0
9,033
L
Hachiman
Basebooch9891
Hachiman
5,708
3,022
582
558
6,387
2,937
0
1,054
5,288
0
19,307
W
Osiris
Bcrich07
Osiris
4,868
1,397
264
2,421
8,758
7,733
195
492
8,266
0
8,341
W
Cernunnos
Dabsburgh
Cernunnos
5,766
2,263
227
764
4,702
1,960
1,376
332
4,370
0
18,239
L
Athena
2,209
542
1,003
2,037
11,033
8,158
0
2,377
8,455
3,933
0
W
5,948
1,667
639
1,726
6,593
2,666
361
615
5,978
0
11,815
W
Ravana
955
60
71
173
4,128
1,865
893
176
3,952
0
4,183
W
5,195
548
1,017
1,450
3,270
1,302
1,131
594
2,676
14,289
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,213
Gold Earned
35,731
36
Minions Killed
79
0
Camps Cleared
0
357,718
Distance Traveled
608,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
1,644
274
0
0
0
0
0
L
Ne Zha
1,644
274
0
0
0
0
0
L
Da Ji
6,791
1,132
8
1
0
141,217
0
L
Hachiman
6,566
1,094
16
3
0
111,989
0
W
Osiris
6,624
1,104
7
1
0
120,954
0
W
Cernunnos
7,546
1,258
22
4
0
118,391
0
L
Athena
6,568
1,095
12
2
0
104,512
0
W
Medusa
7,737
1,290
18
3
0
131,850
0
W
Ravana
6,472
1,079
3
1
0
105,168
0
W
Janus
7,352
1,225
29
5
0
132,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role