Player Matchup

Cthulhu
Cthulhu
ElijahTheMoral
Cthulhu
Level 109
God Stats
4W - 2L
1,269 SR
Queue Stats
20W - 21L
1,383 Elo+
Solo
Olorun
Olorun
Luizkaisa
Olorun
Level 86
God Stats
7W - 2L
1,817 SR
Queue Stats
49W - 62L
1,450 Elo+
Party 2
Ares
Ares
MiidoriyaZ
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,770 Elo+
Party 2
Ravana
Ravana
Ruan_Heaper
Ravana
Level 123
God Stats
4W - 4L
1,376 SR
Queue Stats
321W - 293L
1,484 Elo+
Solo
Kukulkan
Kukulkan
zLuluPDra GC
Kukulkan
Level 118
God Stats
4W - 7L
1,513 SR
Queue Stats
384W - 394L
1,466 Elo+
Party 2
Team Averages
Level 93
1,495 SR
1,511 Elo+

VS

Team Averages
Level 98
1,575 SR
1,562 Elo+
Khepri
Khepri
AsDeEspadas1
Khepri
Level 189
God Stats
11W - 11L
1,495 SR
Queue Stats
42W - 43L
1,473 Elo+
Solo
Zeus
Zeus
GDA_Jgoliver
Zeus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,820 Elo+
Party 1
Izanami
Izanami
Lytues
Izanami
Level 43
God Stats
3W - 2L
1,883 SR
Queue Stats
4W - 4L
1,592 Elo+
Party 1
Surtr
Surtr
Talau
Surtr
Level 68
God Stats
5W - 7L
1,497 SR
Queue Stats
119W - 133L
1,481 Elo+
Solo
Lancelot
Lancelot
Zangado_Hawk
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
9,125
652
12,969
10,753
9,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Luizkaisa
Olorun
11
3 / 0 / 7
6,944
496
9,011
11,012
4,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 8
6,776
484
4,019
10,216
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
13
6 / 0 / 5
7,688
549
10,368
5,057
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
zLuluPDra GC
Kukulkan
15
6 / 0 / 2
8,843
632
6,588
2,650
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 4 / 1
5,693
407
6,969
13,144
11,542
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 0
6,429
459
175
8,244
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Lytues
Izanami
9
1 / 5 / 0
6,014
430
6,931
9,887
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Talau
Surtr
12
0 / 4 / 0
6,796
485
4,832
14,544
8,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lancelot
Zangado_Hawk
Lancelot
10
0 / 3 / 0
5,825
416
5,009
11,487
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
19
Kills
1
1
Deaths
19
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
4
1
0.13
W
4
0
2
5
L
0
3
0
0
W
Olorun
Luizkaisa
Olorun
3
0
7
6.5
L
Izanami
Lytues
Izanami
1
5
0
0.2
W
0
1
8
4
W
Ravana
6
0
5
8.5
L
Surtr
Talau
Surtr
0
4
0
0
L
Lancelot
Zangado_Hawk
Lancelot
0
3
0
0
W
Kukulkan
zLuluPDra GC
Kukulkan
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,955
Damage
23,916
39,688
Taken
57,306
25,273
Mitigated
31,368
10,810
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
6,969
1,003
185
3,666
13,144
11,542
0
7,935
5,198
22,616
1,166
W
12,969
2,044
0
1,775
10,753
9,503
0
105
10,013
68,218
2,521
L
175
94
0
500
8,244
2,721
0
3,954
4,281
42,797
0
W
Olorun
Luizkaisa
Olorun
9,011
5,396
300
5,554
11,012
4,345
2,179
3,206
7,806
53,349
0
L
Izanami
Lytues
Izanami
6,931
5,269
0
1,421
9,887
3,798
61
5,182
4,705
0
37,926
W
4,019
727
0
1,693
10,216
7,830
352
2,889
7,279
12,890
2,077
W
Ravana
10,368
3,895
0
806
5,057
2,297
0
545
4,512
0
59,234
L
Surtr
Talau
Surtr
4,832
1,440
0
3,784
14,544
8,415
0
9,089
4,471
324
49,712
L
Lancelot
Zangado_Hawk
Lancelot
5,009
1,079
0
412
11,487
4,892
0
4,326
6,992
0
44,516
W
Kukulkan
zLuluPDra GC
Kukulkan
6,588
375
0
682
2,650
1,298
596
175
2,475
70,035
1,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,376
Gold Earned
30,757
425
Minions Killed
317
0
Camps Cleared
0
1,349,356
Distance Traveled
1,341,602
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,693
407
17
1
0
264,731
0
W
Cthulhu
9,125
652
142
10
0
258,058
2
L
Zeus
6,429
459
96
7
0
260,634
0
W
Olorun
6,944
496
73
5
0
237,513
1
L
Izanami
6,014
430
58
4
0
215,116
0
W
Ares
6,776
484
16
1
0
271,150
0
W
Ravana
7,688
549
78
6
0
312,493
0
L
Surtr
6,796
485
87
6
0
263,197
2
L
Lancelot
5,825
416
59
4
0
337,924
2
W
Kukulkan
8,843
632
116
8
0
270,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role