Player Matchup

Nu Wa
Nu Wa
BrinaTheRapper
Nu Wa
Level 89
God Stats
5W - 4L
1,424 SR
Queue Stats
11W - 25L
1,327 Elo+
Party 1
Bellona
Bellona
Cinder_Tiara
Bellona
Level 134
God Stats
1W - 4L
1,239 SR
Queue Stats
58W - 84L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
KaleidoscopeKody
Cthulhu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 84L
1,373 Elo+
Party 1
Neith
Neith
Skeleychris
Neith
Level 157
God Stats
6W - 6L
1,560 SR
Queue Stats
220W - 245L
1,430 Elo+
Party 1
Artemis
Artemis
VersaceHottie500
Artemis
Level 98
God Stats
4W - 6L
1,389 SR
Queue Stats
152W - 186L
1,394 Elo+
Party 1
Team Averages
Level 124
1,423 SR
1,376 Elo+

VS

Team Averages
Level 135
1,588 SR
1,522 Elo+
Osiris
Osiris
 
Osiris
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Emperor-Bakugo
Pele
Level 86
God Stats
1W - 2L
1,532 SR
Queue Stats
127W - 102L
1,555 Elo+
Solo
Izanami
Izanami
Huerell
Izanami
Level 86
God Stats
1W - 2L
1,675 SR
Queue Stats
138W - 143L
1,455 Elo+
Solo
Janus
Janus
Melmac909
Janus
Level 159
God Stats
31W - 32L
1,616 SR
Queue Stats
818W - 808L
1,544 Elo+
Solo
Bacchus
Bacchus
PhoenixKing5585
Bacchus
Level 156
God Stats
41W - 39L
1,620 SR
Queue Stats
185W - 175L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,540
568
2,022
3,638
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
Cinder_Tiara
Bellona
9
1 / 1 / 3
4,660
583
3,371
7,051
4,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
5 / 1 / 1
5,702
713
4,497
4,158
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 0 / 3
5,501
688
4,082
5,035
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 1 / 2
4,570
571
3,336
3,407
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
0 / 4 / 0
3,917
490
1,180
6,288
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 1 / 1
4,540
568
2,665
7,134
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Huerell
Izanami
5
1 / 3 / 1
3,822
478
1,562
4,761
1,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Melmac909
Janus
9
1 / 2 / 1
4,903
613
3,295
3,078
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 2
3,779
472
1,595
6,553
5,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
3
4
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
0
0
W
0
1
2
1
W
Bellona
Cinder_Tiara
Bellona
1
1
3
2.5
L
1
1
1
1.5
L
Izanami
Huerell
Izanami
1
3
1
0.5
W
5
1
1
5.5
L
Janus
Melmac909
Janus
1
2
1
0.75
L
0
3
2
0.33
W
5
0
3
6.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,308
Damage
10,297
23,289
Taken
27,814
9,478
Mitigated
13,954
5,995
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,180
551
0
1,357
6,288
3,291
0
3,213
2,662
0
15,882
W
2,022
114
0
1,000
3,638
1,073
0
2,275
1,081
19,711
0
W
Bellona
Cinder_Tiara
Bellona
3,371
1,283
0
1,898
7,051
4,082
0
347
6,624
0
30,486
L
2,665
685
0
3,807
7,134
2,263
0
520
6,614
0
27,673
L
Izanami
Huerell
Izanami
1,562
702
0
750
4,761
1,256
0
278
4,483
0
14,554
W
4,497
486
0
980
4,158
1,794
0
271
3,847
24,727
976
L
Janus
Melmac909
Janus
3,295
51
0
125
3,078
1,146
0
1,613
1,333
34,127
1,269
L
1,595
336
0
1,170
6,553
5,998
0
183
6,370
12,523
0
W
4,082
1,496
0
1,580
5,035
1,576
228
1,097
3,938
0
29,706
W
3,336
699
0
537
3,407
953
448
498
2,909
0
18,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,973
Gold Earned
20,961
221
Minions Killed
177
0
Camps Cleared
0
774,119
Distance Traveled
706,895
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,917
490
26
3
0
125,653
0
W
Nu Wa
4,540
568
48
6
0
147,172
2
W
Bellona
4,660
583
48
6
0
177,821
0
L
Pele
4,540
568
47
6
0
183,707
0
L
Izanami
3,822
478
28
4
0
109,823
2
W
Cthulhu
5,702
713
44
6
0
159,046
0
L
Janus
4,903
613
65
8
0
150,336
2
L
Bacchus
3,779
472
11
1
0
137,376
0
W
Neith
5,501
688
47
6
0
148,833
0
W
Artemis
4,570
571
34
4
0
141,247
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role