Player Matchup

Pele
Pele
Platinum V
B0otymunchur
Pele
Platinum V
Level 89
God Stats
1W - 1L
1,287 SR
Queue Stats
70W - 64L
1,801 MMR
Solo
Neith
Neith
Platinum IV
Shadednight
Neith
Platinum IV
Level 156
God Stats
7W - 8L
1,776 SR
Queue Stats
157W - 142L
1,780 MMR
Solo
Chaac
Chaac
Gold III
Trooup
Chaac
Gold III
Level 168
God Stats
1W - 0L
1,423 SR
Queue Stats
21W - 12L
1,696 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum IV
xbraee
Morgan Le Fay
Platinum IV
Level 145
God Stats
5W - 2L
1,764 SR
Queue Stats
60W - 50L
1,843 MMR
Party 1
Charon
Charon
Platinum II
zabuzakk
Charon
Platinum II
Level 159
God Stats
42W - 31L
1,688 SR
Queue Stats
655W - 651L
1,775 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,588 SR
1,779 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,596 SR
1,613 MMR
Raijin
Raijin
Platinum II
 
Raijin
Platinum II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
 
Cthulhu
Platinum IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum III
 
Lancelot
Platinum III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
Schnickolas
Danzaburou
Diamond IV
Level 147
God Stats
5W - 7L
1,883 SR
Queue Stats
234W - 221L
1,767 MMR
Solo
Bellona
Bellona
Platinum IV
ViolentObserver1
Bellona
Platinum IV
Level 106
God Stats
18W - 16L
1,595 SR
Queue Stats
369W - 380L
1,798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
5,321
665
4,204
7,890
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 3
5,077
635
6,629
6,661
2,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
Trooup
Chaac
10
2 / 1 / 1
5,544
693
7,255
9,178
5,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
xbraee
Morgan Le Fay
10
0 / 0 / 1
5,371
671
1,918
2,384
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon
zabuzakk
Charon
9
1 / 0 / 2
5,091
636
2,202
5,547
3,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AgniJanusSurtrAwilix

VS

Bans
SobekAthenaThanatosOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 0 / 1
5,489
686
1,800
2,665
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
 
Cthulhu
9
1 / 1 / 2
4,784
598
4,115
7,489
3,399
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
 
Lancelot
9
1 / 2 / 2
4,598
575
2,666
9,326
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Danzaburou
Schnickolas
Danzaburou
7
0 / 3 / 0
4,217
527
3,064
6,183
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 1
5,082
635
5,061
9,712
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
4
4
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
0
1
2.5
L
Cthulhu
 
Cthulhu
1
1
2
2
L
Lancelot
 
Lancelot
1
2
2
1
W
4
2
0
2
L
Danzaburou
Schnickolas
Danzaburou
0
3
0
0
W
1
1
3
2.5
W
Chaac
Trooup
Chaac
2
1
1
2.5
L
0
2
1
0.25
W
Morgan Le Fay
xbraee
Morgan Le Fay
0
0
1
0.5
W
Charon
zabuzakk
Charon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,208
Damage
16,706
31,660
Taken
35,375
15,444
Mitigated
16,688
11,743
Healing
11,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,800
39
0
909
2,665
921
0
897
1,768
36,193
0
L
Cthulhu
 
Cthulhu
4,115
420
70
1,739
7,489
3,399
0
1,009
6,480
19,167
936
L
Lancelot
 
Lancelot
2,666
468
0
890
9,326
4,227
0
1,190
8,136
0
27,644
W
4,204
799
0
3,196
7,890
2,781
0
1,575
6,315
0
29,359
L
Danzaburou
Schnickolas
Danzaburou
3,064
1,700
0
1,999
6,183
2,122
0
522
5,661
0
27,926
W
6,629
3,070
0
2,279
6,661
2,766
0
1,503
5,158
0
42,678
W
Chaac
Trooup
Chaac
7,255
970
0
3,791
9,178
5,594
0
1,083
8,095
0
40,804
L
5,061
2,612
0
5,631
9,712
6,019
0
157
9,555
0
36,799
W
Morgan Le Fay
xbraee
Morgan Le Fay
1,918
0
0
680
2,384
878
0
856
1,528
41,858
0
W
Charon
zabuzakk
Charon
2,202
217
0
1,797
5,547
3,425
0
873
4,674
11,919
2,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,404
Gold Earned
24,170
310
Minions Killed
255
0
Camps Cleared
0
924,826
Distance Traveled
893,486
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,489
686
60
8
0
188,265
3
L
Cthulhu
4,784
598
38
5
0
179,378
1
L
Lancelot
4,598
575
43
5
0
225,474
0
W
Pele
5,321
665
55
7
0
213,894
0
L
Danzaburou
4,217
527
44
6
0
116,875
0
W
Neith
5,077
635
74
9
0
159,505
0
W
Chaac
5,544
693
75
9
0
174,493
1
L
Bellona
5,082
635
70
9
0
183,494
0
W
Morgan Le Fay
5,371
671
87
11
0
194,957
2
W
Charon
5,091
636
19
2
0
181,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role