Player Matchup

Artio
Artio
Demoniks
Artio
Level 43
God Stats
47W - 47L
1,426 SR
Queue Stats
62W - 70L
1,337 Elo+
Solo
Jing Wei
Jing Wei
MercifulZara
Jing Wei
Level 65
God Stats
5W - 3L
1,449 SR
Queue Stats
26W - 33L
1,280 Elo+
Solo
Surtr
Surtr
RoLu22
Surtr
Level 53
God Stats
1W - 4L
1,500 SR
Queue Stats
220W - 227L
1,401 Elo+
Solo
Team Averages
Level 54
1,458 SR
1,339 Elo+

VS

Team Averages
Level 48
1,487 SR
1,629 Elo+
Jormungandr
Jormungandr
CrisKILLEDYouM8
Jormungandr
Level 17
God Stats
2W - 2L
1,461 SR
Queue Stats
2W - 2L
1,741 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kale1d0scope
Ah Muzen Cab
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 33L
1,407 Elo+
Solo
Ix Chel
Ix Chel
hime-ari
Ix Chel
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Demoniks
Artio
20
4 / 1 / 9
14,265
679
16,154
32,397
49,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
MercifulZara
Jing Wei
20
8 / 1 / 7
15,983
761
24,905
18,874
9,644
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
RoLu22
Surtr
18
5 / 2 / 8
13,997
667
20,935
28,273
40,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrisKILLEDYouM8
Jormungandr
18
0 / 6 / 4
12,586
599
16,749
28,378
36,461
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
Kale1d0scope
Ah Muzen Cab
20
2 / 2 / 2
13,989
666
24,547
23,612
14,543
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
hime-ari
Ix Chel
15
2 / 9 / 1
12,284
585
15,988
20,197
11,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
4
4
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CrisKILLEDYouM8
Jormungandr
0
6
4
0.33
W
Artio
Demoniks
Artio
4
1
9
8.5
L
Ah Muzen Cab
Kale1d0scope
Ah Muzen Cab
2
2
2
1.5
W
Jing Wei
MercifulZara
Jing Wei
8
1
7
11.5
W
Surtr
RoLu22
Surtr
5
2
8
4.5
L
Ix Chel
hime-ari
Ix Chel
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,994
Damage
57,284
79,544
Taken
72,187
99,373
Mitigated
62,256
29,194
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CrisKILLEDYouM8
Jormungandr
16,749
4,304
0
249
28,378
36,461
722
7,747
20,601
58,945
2,297
W
Artio
Demoniks
Artio
16,154
423
1,838
12,535
32,397
49,627
475
11,327
19,937
54,570
983
L
Ah Muzen Cab
Kale1d0scope
Ah Muzen Cab
24,547
9,803
375
5,959
23,612
14,543
22
7,669
15,887
0
83,518
W
Jing Wei
MercifulZara
Jing Wei
24,905
19,946
0
6,107
18,874
9,644
2,121
7,663
10,831
0
84,096
W
Surtr
RoLu22
Surtr
20,935
5,740
0
8,714
28,273
40,102
428
11,000
17,081
14,942
52,493
L
Ix Chel
hime-ari
Ix Chel
15,988
2,191
1,952
1,482
20,197
11,252
61
4,303
15,880
48,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
38,859
272
Minions Killed
244
0
Camps Cleared
0
1,106,286
Distance Traveled
997,204
1
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,586
599
98
5
0
336,841
0
W
Artio
14,265
679
68
3
0
389,668
1
L
Ah Muzen Cab
13,989
666
88
4
0
364,102
1
W
Jing Wei
15,983
761
125
6
0
369,399
0
W
Surtr
13,997
667
79
4
0
347,219
0
L
Ix Chel
12,284
585
58
3
0
296,261
23

Distance Traveled

Minion Kills by Role

Gold Earned by Role