Player Matchup

Ah Puch
Ah Puch
CLBLycan
Ah Puch
Level 162
God Stats
103W - 80L
1,537 SR
Queue Stats
124W - 109L
1,480 Elo+
Party 1
Cupid
Cupid
CLBpoet3
Cupid
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 114L
1,468 Elo+
Party 1
Nemesis
Nemesis
Palavicini03
Nemesis
Level 149
God Stats
1W - 1L
1,295 SR
Queue Stats
250W - 228L
1,507 Elo+
Solo
Bellona
Bellona
SqueakyQueaky
Bellona
Level 136
God Stats
42W - 25L
1,637 SR
Queue Stats
254W - 207L
1,565 Elo+
Solo
Chaac
Chaac
elrocky4567
Chaac
Level 146
God Stats
25W - 18L
1,621 SR
Queue Stats
64W - 54L
1,517 Elo+
Party 1
Team Averages
Level 148
1,518 SR
1,507 Elo+

VS

Team Averages
Level 95
1,568 SR
1,458 Elo+
Loki
Loki
HighOnRez420
Loki
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 40L
1,475 Elo+
Solo
Ra
Ra
JUANDVLG
Ra
Level 96
God Stats
9W - 8L
1,659 SR
Queue Stats
117W - 119L
1,561 Elo+
Solo
Mercury
Mercury
Mr_Pelican_05
Mercury
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 42L
1,411 Elo+
Party 2
Kuzenbo
Kuzenbo
Mr_Pig70
Kuzenbo
Level 129
God Stats
2W - 3L
1,682 SR
Queue Stats
38W - 61L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
Sir Chxrles
Heimdallr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CLBLycan
Ah Puch
10
1 / 4 / 1
5,987
544
6,567
7,171
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
CLBpoet3
Cupid
10
1 / 2 / 4
5,748
523
6,057
8,153
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Palavicini03
Nemesis
9
1 / 1 / 4
5,400
491
4,199
8,774
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
13
7 / 0 / 1
7,099
645
3,140
9,423
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 0
7,388
672
4,329
6,461
6,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
6,137
558
1,934
6,947
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 3 / 0
6,359
578
6,712
7,768
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
11
0 / 1 / 0
5,688
517
1,600
6,514
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Mr_Pig70
Kuzenbo
7
0 / 3 / 1
4,863
442
2,908
9,841
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Sir Chxrles
Heimdallr
9
1 / 4 / 0
5,101
464
5,377
8,500
3,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
6
7
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CLBLycan
Ah Puch
1
4
1
0.38
W
Cupid
CLBpoet3
Cupid
1
2
4
1.5
L
1
0
0
1
L
4
3
0
1.33
L
Mercury
0
1
0
0
L
Kuzenbo
Mr_Pig70
Kuzenbo
0
3
1
0.17
W
Nemesis
Palavicini03
Nemesis
1
1
4
3
L
Heimdallr
Sir Chxrles
Heimdallr
1
4
0
0.25
W
Bellona
7
0
1
7.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,292
Damage
18,531
39,982
Taken
39,570
24,107
Mitigated
21,088
13,791
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CLBLycan
Ah Puch
6,567
322
0
1,335
7,171
2,695
0
5,268
1,856
34,651
199
W
Cupid
CLBpoet3
Cupid
6,057
2,994
485
3,937
8,153
2,621
555
1,061
7,092
0
38,379
L
1,934
741
0
1,752
6,947
3,021
0
379
6,485
0
64,784
L
6,712
1,105
36
3,232
7,768
3,151
330
5,421
1,673
47,196
0
L
Mercury
1,600
1,050
0
1,186
6,514
3,335
0
0
6,514
0
36,711
L
Kuzenbo
Mr_Pig70
Kuzenbo
2,908
1,239
0
1,180
9,841
8,146
5
0
9,841
13,666
586
W
Nemesis
Palavicini03
Nemesis
4,199
1,728
0
1,874
8,774
5,334
111
1,719
7,054
0
27,672
L
Heimdallr
Sir Chxrles
Heimdallr
5,377
2,478
0
2,114
8,500
3,435
0
0
8,500
0
31,215
W
Bellona
3,140
1,220
0
3,143
9,423
6,546
0
1,501
7,922
0
56,211
W
4,329
960
0
3,017
6,461
6,911
606
0
6,461
0
57,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,622
Gold Earned
28,148
362
Minions Killed
328
0
Camps Cleared
0
1,057,917
Distance Traveled
1,091,340
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,987
544
59
5
0
184,012
4
W
Cupid
5,748
523
56
5
0
204,536
1
L
Loki
6,137
558
101
9
0
251,768
0
L
Ra
6,359
578
85
8
0
212,373
0
L
Mercury
5,688
517
84
8
0
238,422
0
L
Kuzenbo
4,863
442
14
1
0
195,854
1
W
Nemesis
5,400
491
41
4
0
262,505
2
L
Heimdallr
5,101
464
44
4
0
192,923
1
W
Bellona
7,099
645
96
9
0
237,425
0
W
Chaac
7,388
672
110
10
0
169,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role