Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SenorRompeCulos
Cu Chulainn
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
220W - 208L
1,496 Elo+
Solo
Ne Zha
Ne Zha
Templarys
Ne Zha
Level 67
God Stats
10W - 4L
1,656 SR
Queue Stats
48W - 55L
1,449 Elo+
Party 1
Da Ji
Da Ji
cancerousweeaboo
Da Ji
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 43L
1,569 Elo+
Party 1
Sol
Sol
scolipedex
Sol
Level 83
God Stats
4W - 0L
1,892 SR
Queue Stats
52W - 53L
1,465 Elo+
Party 1
Team Averages
Level 90
1,609 SR
1,496 Elo+

VS

Team Averages
Level 118
1,577 SR
1,503 Elo+
Osiris
Osiris
 
Osiris
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DanceInSpace
Nemesis
Level 97
God Stats
2W - 2L
1,769 SR
Queue Stats
21W - 24L
1,517 Elo+
Party 3
Olorun
Olorun
Sir Nomads
Olorun
Level 128
God Stats
4W - 3L
1,563 SR
Queue Stats
319W - 329L
1,490 Elo+
Party 2
Zhong Kui
Zhong Kui
VeggieTalesOnVHS
Zhong Kui
Level 108
God Stats
1W - 4L
1,551 SR
Queue Stats
29W - 30L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 1 / 0
5,648
565
2,365
5,234
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SenorRompeCulos
Cu Chulainn
11
3 / 0 / 0
6,767
677
5,857
7,087
2,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
Templarys
Ne Zha
9
1 / 1 / 3
5,625
563
2,619
8,730
5,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 3
5,714
571
4,256
9,693
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 0
6,311
631
5,448
4,292
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 3 / 0
5,407
541
4,770
9,530
6,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
 
Mulan
8
1 / 2 / 1
4,603
460
4,113
7,903
3,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
DanceInSpace
Nemesis
8
1 / 1 / 1
4,901
490
1,263
7,248
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
Sir Nomads
Olorun
10
0 / 1 / 1
5,475
548
4,139
4,560
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
11
0 / 1 / 2
5,641
564
5,045
5,466
4,496
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
2
2
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
0
1
L
Osiris
 
Osiris
0
3
0
0
L
Mulan
 
Mulan
1
2
1
0.75
L
Nemesis
DanceInSpace
Nemesis
1
1
1
1.5
W
Cu Chulainn
SenorRompeCulos
Cu Chulainn
3
0
0
3
L
Olorun
Sir Nomads
Olorun
0
1
1
0.5
W
Ne Zha
Templarys
Ne Zha
1
1
3
2.5
L
Zhong Kui
0
1
2
1
W
0
0
3
1.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,545
Damage
19,330
35,036
Taken
34,707
16,110
Mitigated
18,987
12,274
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,365
451
53
1,328
5,234
2,632
0
2,202
3,032
32,826
0
L
Osiris
 
Osiris
4,770
1,966
0
3,896
9,530
6,557
0
0
9,530
0
37,789
L
Mulan
 
Mulan
4,113
402
0
1,572
7,903
3,356
0
2,308
5,595
0
14,228
L
Nemesis
DanceInSpace
Nemesis
1,263
255
0
1,086
7,248
2,694
0
639
6,609
0
27,318
W
Cu Chulainn
SenorRompeCulos
Cu Chulainn
5,857
1,558
0
2,055
7,087
2,793
0
0
6,660
0
48,922
L
Olorun
Sir Nomads
Olorun
4,139
2,041
50
1,327
4,560
1,884
0
2,796
1,764
41,828
3,649
W
Ne Zha
Templarys
Ne Zha
2,619
425
0
2,084
8,730
5,428
0
3,469
5,219
0
12,928
L
Zhong Kui
5,045
754
0
3,230
5,466
4,496
0
1,955
3,511
41,622
1,609
W
4,256
1,069
0
4,391
9,693
3,714
0
1,268
8,425
0
55,440
W
5,448
2,584
0
2,363
4,292
1,543
977
2,003
2,289
44,404
6,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,065
Gold Earned
26,027
326
Minions Killed
289
0
Camps Cleared
0
1,035,538
Distance Traveled
938,251
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,648
565
68
7
0
177,235
0
L
Osiris
5,407
541
66
7
0
189,047
2
L
Mulan
4,603
460
18
2
0
170,663
0
L
Nemesis
4,901
490
51
5
0
188,847
0
W
Cu Chulainn
6,767
677
70
7
0
211,702
0
L
Olorun
5,475
548
84
8
0
187,138
0
W
Ne Zha
5,625
563
24
2
0
221,156
2
L
Zhong Kui
5,641
564
70
7
0
202,556
2
W
Da Ji
5,714
571
75
8
0
238,045
0
W
Sol
6,311
631
89
9
0
187,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role