Player Matchup

Horus
Horus
Atheist69666420
Horus
Level 84
God Stats
4W - 9L
1,280 SR
Queue Stats
191W - 191L
1,511 Elo+
Party 1
Persephone
Persephone
BloomingSeraph
Persephone
Level 148
God Stats
11W - 12L
1,479 SR
Queue Stats
238W - 233L
1,451 Elo+
Solo
Skadi
Skadi
MaiThaiABG
Skadi
Level 118
God Stats
15W - 17L
1,586 SR
Queue Stats
113W - 121L
1,511 Elo+
Party 1
Arachne
Arachne
PinKyAndDaBrain7
Arachne
Level 148
God Stats
8W - 5L
1,630 SR
Queue Stats
133W - 147L
1,485 Elo+
Party 1
Bacchus
Bacchus
godziiira
Bacchus
Level 88
God Stats
15W - 16L
1,484 SR
Queue Stats
268W - 267L
1,496 Elo+
Party 1
Team Averages
Level 117
1,492 SR
1,491 Elo+

VS

Team Averages
Level 97
1,565 SR
1,508 Elo+
Nu Wa
Nu Wa
TTeddy5
Nu Wa
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 113L
1,511 Elo+
Party 2
Tsukuyomi
Tsukuyomi
The7thRaikage
Tsukuyomi
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 57L
1,483 Elo+
Party 2
Fenrir
Fenrir
XX_sonicfan_XX
Fenrir
Level 122
God Stats
71W - 81L
1,569 SR
Queue Stats
101W - 120L
1,529 Elo+
Party 2
Ishtar
Ishtar
hunter0701
Ishtar
Level 106
God Stats
2W - 6L
1,733 SR
Queue Stats
36W - 43L
1,469 Elo+
Solo
Sylvanus
Sylvanus
あlぜいd
Sylvanus
Level 138
God Stats
4W - 7L
1,523 SR
Queue Stats
141W - 132L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,414
494
4,379
10,407
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
BloomingSeraph
Persephone
14
2 / 0 / 8
8,728
582
6,011
5,596
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
14
5 / 1 / 4
8,674
578
9,006
8,809
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 3
8,425
562
7,080
12,884
6,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
godziiira
Bacchus
12
3 / 2 / 10
8,492
566
6,893
11,728
14,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
TTeddy5
Nu Wa
11
1 / 2 / 2
6,929
462
5,593
6,098
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
The7thRaikage
Tsukuyomi
13
2 / 4 / 0
7,294
486
8,132
14,705
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 4 / 1
8,503
567
8,321
14,513
9,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
hunter0701
Ishtar
11
0 / 5 / 1
6,500
433
3,580
8,050
3,030
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
7
0 / 1 / 0
5,328
355
1,529
6,194
2,796
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
8
8
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
4
1
0.63
W
Persephone
BloomingSeraph
Persephone
2
0
8
6
W
Skadi
5
1
4
7
W
4
1
3
5.5
L
Nu Wa
TTeddy5
Nu Wa
1
2
2
1
L
Tsukuyomi
The7thRaikage
Tsukuyomi
2
4
0
0.5
L
5
4
1
1.38
W
Bacchus
godziiira
Bacchus
3
2
10
4
L
Ishtar
hunter0701
Ishtar
0
5
1
0.1
L
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,369
Damage
27,155
49,424
Taken
49,560
31,674
Mitigated
23,942
15,743
Healing
14,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,379
2,253
445
3,234
10,407
5,917
0
381
9,463
0
39,432
W
Persephone
BloomingSeraph
Persephone
6,011
236
0
2,754
5,596
1,998
0
2,331
3,265
59,980
2,659
W
Skadi
9,006
2,796
0
628
8,809
3,179
1,086
1,623
7,186
0
64,043
W
7,080
5,308
0
4,637
12,884
6,342
0
725
12,159
0
75,295
L
Nu Wa
TTeddy5
Nu Wa
5,593
1,442
0
600
6,098
2,225
60
3,091
2,962
39,525
0
L
Tsukuyomi
The7thRaikage
Tsukuyomi
8,132
2,065
0
6,143
14,705
6,341
0
3,480
11,181
0
60,834
L
8,321
2,331
0
5,656
14,513
9,550
0
3,748
10,272
0
57,253
W
Bacchus
godziiira
Bacchus
6,893
1,278
0
4,045
11,728
14,238
333
2,062
9,382
31,521
3,096
L
Ishtar
hunter0701
Ishtar
3,580
2,024
0
252
8,050
3,030
0
1,146
6,904
0
30,912
L
Sylvanus
1,529
526
200
1,852
6,194
2,796
0
1,340
4,854
13,395
7,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,733
Gold Earned
34,554
417
Minions Killed
353
0
Camps Cleared
0
1,399,948
Distance Traveled
1,239,129
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,414
494
60
4
0
264,669
0
W
Persephone
8,728
582
108
7
0
294,573
2
W
Skadi
8,674
578
98
7
0
263,716
2
W
Arachne
8,425
562
105
7
0
283,622
0
L
Nu Wa
6,929
462
71
5
0
241,334
0
L
Tsukuyomi
7,294
486
97
6
0
336,208
0
L
Fenrir
8,503
567
100
7
0
277,647
4
W
Bacchus
8,492
566
46
3
0
293,368
0
L
Ishtar
6,500
433
48
3
0
257,968
0
L
Sylvanus
5,328
355
37
2
0
125,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role