Player Matchup

Discordia
Discordia
I am Raf1k1
Discordia
Level 69
God Stats
3W - 4L
1,728 SR
Queue Stats
79W - 81L
1,470 Elo+
Solo
Sobek
Sobek
JJEFFRO
Sobek
Level 164
God Stats
4W - 6L
1,607 SR
Queue Stats
396W - 423L
1,526 Elo+
Solo
Hel
Hel
RandreaM9614
Hel
Level 67
God Stats
4W - 4L
1,695 SR
Queue Stats
429W - 425L
1,473 Elo+
Party 1
Chaac
Chaac
Th3miniman11
Chaac
Level 140
God Stats
1W - 4L
1,576 SR
Queue Stats
103W - 98L
1,495 Elo+
Party 1
Hachiman
Hachiman
Zaverene
Hachiman
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 93L
1,463 Elo+
Party 1
Team Averages
Level 116
1,622 SR
1,485 Elo+

VS

Team Averages
Level 124
1,410 SR
1,428 Elo+
Hades
Hades
AnthonyHC
Hades
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 52L
1,441 Elo+
Solo
Anhur
Anhur
Choco_Klaus
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 69L
1,418 Elo+
Solo
Hel
Hel
Fenixia
Hel
Level 149
God Stats
3W - 4L
1,134 SR
Queue Stats
109W - 124L
1,361 Elo+
Solo
Surtr
Surtr
akaLucasLee
Surtr
Level 120
God Stats
1W - 1L
1,540 SR
Queue Stats
245W - 239L
1,497 Elo+
Solo
Ganesha
Ganesha
i3ocI
Ganesha
Level 68
God Stats
3W - 4L
1,375 SR
Queue Stats
68W - 58L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
I am Raf1k1
Discordia
1
0 / 0 / 0
1,826
261
0
0
0
Sobek
JJEFFRO
Sobek
13
1 / 1 / 5
6,573
939
6,672
11,423
12,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 3
5,869
838
3,287
5,374
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 2 / 7
6,040
863
7,305
7,365
8,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Zaverene
Hachiman
13
4 / 1 / 4
6,879
983
7,958
5,711
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AnthonyHC
Hades
11
2 / 3 / 3
6,628
947
4,275
6,569
6,924
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 1 / 3
6,858
980
5,928
5,216
2,497
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
13
3 / 1 / 4
7,059
1,008
4,073
6,707
3,847
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
0 / 3 / 6
6,253
893
6,942
8,684
7,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
i3ocI
Ganesha
12
0 / 1 / 7
6,984
998
5,446
9,029
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
7
Kills
7
7
Deaths
9
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hades
AnthonyHC
Hades
2
3
3
1.17
W
2
1
3
3.5
W
Hel
3
1
4
5
L
Discordia
I am Raf1k1
Discordia
0
0
0
0
L
Sobek
JJEFFRO
Sobek
1
1
5
3.5
L
1
3
3
0.83
L
1
2
7
2.25
L
Hachiman
Zaverene
Hachiman
4
1
4
6
W
0
3
6
1
W
Ganesha
i3ocI
Ganesha
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,222
Damage
26,664
29,873
Taken
36,205
25,745
Mitigated
30,707
14,800
Healing
18,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AnthonyHC
Hades
4,275
263
466
457
6,569
6,924
0
2,039
4,530
12,038
0
W
5,928
3,350
1,276
1,164
5,216
2,497
235
1,301
3,915
0
13,566
W
Hel
4,073
355
8,533
4,131
6,707
3,847
0
2,049
4,658
6,432
972
L
Discordia
I am Raf1k1
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
JJEFFRO
Sobek
6,672
470
331
3,620
11,423
12,298
0
5,260
6,163
14,607
312
L
3,287
331
3,672
1,359
5,374
2,471
0
2,902
2,472
6,776
0
L
7,305
842
474
1,511
7,365
8,305
0
3,336
4,029
0
11,440
L
Hachiman
Zaverene
Hachiman
7,958
3,128
1,859
1,974
5,711
2,671
0
2,386
3,325
0
23,552
W
6,942
1,538
130
1,145
8,684
7,785
280
1,958
6,726
296
13,484
W
Ganesha
i3ocI
Ganesha
5,446
550
384
1,200
9,029
9,654
0
2,538
6,491
10,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,187
Gold Earned
33,782
72
Minions Killed
68
0
Camps Cleared
0
538,977
Distance Traveled
693,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,628
947
11
2
0
121,339
0
W
Anhur
6,858
980
25
4
0
136,136
0
W
Hel
7,059
1,008
9
1
0
139,244
0
L
Discordia
1,826
261
0
0
0
0
0
L
Sobek
6,573
939
26
4
0
142,617
0
L
Hel
5,869
838
9
1
0
141,054
0
L
Chaac
6,040
863
7
1
0
133,613
0
L
Hachiman
6,879
983
30
4
0
121,693
0
W
Surtr
6,253
893
22
3
0
156,290
0
W
Ganesha
6,984
998
1
0
0
140,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role