Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
GokuMatouVc
Fenrir
Level 58
God Stats
18W - 11L
1,750 SR
Queue Stats
37W - 49L
1,558 Elo+
Party 1
Eset
Eset
Mugiwaraaa-M
Eset
Level 162
God Stats
4W - 3L
1,838 SR
Queue Stats
407W - 435L
1,484 Elo+
Party 3
Kuzenbo
Kuzenbo
SUG4AR
Kuzenbo
Level 28
God Stats
5W - 2L
1,513 SR
Queue Stats
64W - 55L
1,511 Elo+
Party 3
Gilgamesh
Gilgamesh
xBerserkerElto
Gilgamesh
Level 8
God Stats
1W - 1L
1,347 SR
Queue Stats
3W - 3L
1,596 Elo+
Party 1
Team Averages
Level 76
1,590 SR
1,530 Elo+

VS

Team Averages
Level 103
1,614 SR
1,523 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Envooy
Scylla
Level 142
God Stats
1W - 2L
1,738 SR
Queue Stats
55W - 41L
1,540 Elo+
Party 2
Zhong Kui
Zhong Kui
TxDraGon13
Zhong Kui
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 169L
1,576 Elo+
Solo
Hun Batz
Hun Batz
UnemiyaChan
Hun Batz
Level 16
God Stats
2W - 1L
1,830 SR
Queue Stats
13W - 14L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 1 / 2
5,185
576
4,009
5,109
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
10
3 / 1 / 1
5,555
617
2,791
7,777
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 2
6,165
685
1,865
3,637
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
SUG4AR
Kuzenbo
6
2 / 1 / 2
4,937
549
2,291
5,788
5,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
xBerserkerElto
Gilgamesh
11
2 / 1 / 1
6,409
712
5,659
9,399
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 2 / 0
4,794
533
6,863
6,248
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
6
0 / 3 / 2
4,451
495
2,774
7,052
4,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Envooy
Scylla
2
0 / 0 / 0
3,425
381
0
391
62
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
TxDraGon13
Zhong Kui
10
2 / 3 / 0
5,757
640
6,824
10,784
7,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
UnemiyaChan
Hun Batz
1
0 / 0 / 0
3,195
355
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
4
4
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
2
2
L
Sol
 
Sol
2
2
0
1
L
Horus
 
Horus
0
3
2
0.33
L
Scylla
Envooy
Scylla
0
0
0
0
W
Fenrir
3
1
1
3.5
W
0
0
2
1
W
Kuzenbo
SUG4AR
Kuzenbo
2
1
2
3
L
Zhong Kui
TxDraGon13
Zhong Kui
2
3
0
0.67
L
Hun Batz
UnemiyaChan
Hun Batz
0
0
0
0
W
Gilgamesh
xBerserkerElto
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,615
Damage
16,461
31,710
Taken
24,475
16,833
Mitigated
14,053
9,060
Healing
11,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,009
2,302
0
2,213
5,109
1,693
494
2,105
3,004
0
36,850
L
Sol
 
Sol
6,863
3,599
0
2,239
6,248
1,773
0
1,737
4,455
26,645
7,114
L
Horus
 
Horus
2,774
1,429
280
1,937
7,052
4,225
0
1,381
5,659
0
9,415
L
Scylla
Envooy
Scylla
0
0
0
230
391
62
0
0
391
2,731
0
W
Fenrir
2,791
767
0
2,099
7,777
3,511
11
1,866
5,911
0
39,304
W
1,865
295
225
1,066
3,637
1,453
344
1,118
2,519
46,986
1,232
W
Kuzenbo
SUG4AR
Kuzenbo
2,291
1,098
0
1,849
5,788
5,078
150
2,087
3,701
5,590
0
L
Zhong Kui
TxDraGon13
Zhong Kui
6,824
1,302
0
6,896
10,784
7,993
0
880
9,818
42,132
1,259
L
Hun Batz
UnemiyaChan
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
xBerserkerElto
Gilgamesh
5,659
2,348
0
1,608
9,399
5,098
96
5,831
3,568
0
44,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,251
Gold Earned
21,622
309
Minions Killed
152
0
Camps Cleared
0
934,269
Distance Traveled
518,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,185
576
55
6
0
180,085
0
L
Sol
4,794
533
62
7
0
164,376
0
L
Horus
4,451
495
13
1
0
174,311
0
L
Scylla
3,425
381
5
1
0
37,061
0
W
Fenrir
5,555
617
76
8
0
193,980
0
W
Eset
6,165
685
98
11
0
200,274
0
W
Kuzenbo
4,937
549
5
1
0
190,020
0
L
Zhong Kui
5,757
640
72
8
0
139,314
0
L
Hun Batz
3,195
355
0
0
0
3,871
0
W
Gilgamesh
6,409
712
75
8
0
169,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role