Player Matchup

Cthulhu
Cthulhu
DougTheThug8924
Cthulhu
Level 89
God Stats
106W - 102L
1,520 SR
Queue Stats
179W - 203L
1,423 Elo+
Party 1
Thoth
Thoth
LunaLudens
Thoth
Level 114
God Stats
0W - 4L
1,139 SR
Queue Stats
182W - 196L
1,438 Elo+
Party 1
Nemesis
Nemesis
NYCETrain
Nemesis
Level 54
God Stats
3W - 6L
1,376 SR
Queue Stats
18W - 28L
1,363 Elo+
Solo
Ah Puch
Ah Puch
Ol Dirty Ju
Ah Puch
Level 96
God Stats
7W - 10L
1,414 SR
Queue Stats
33W - 54L
1,338 Elo+
Party 1
Medusa
Medusa
SKULLLEADER9955
Medusa
Level 67
God Stats
26W - 19L
1,525 SR
Queue Stats
102W - 126L
1,425 Elo+
Party 1
Team Averages
Level 84
1,395 SR
1,397 Elo+

VS

Team Averages
Level 88
1,588 SR
1,463 Elo+
Thanatos
Thanatos
 
Thanatos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Slime_Blitz
Neith
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
235W - 219L
1,515 Elo+
Party 2
Scylla
Scylla
Smile-AngryXD
Scylla
Level 126
God Stats
6W - 5L
1,546 SR
Queue Stats
101W - 101L
1,485 Elo+
Solo
Aphrodite
Aphrodite
Wub Wubb BASS
Aphrodite
Level 121
God Stats
23W - 15L
1,686 SR
Queue Stats
317W - 299L
1,455 Elo+
Party 2
Tyr
Tyr
kirby9000
Tyr
Level 45
God Stats
9W - 3L
1,706 SR
Queue Stats
26W - 34L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,533
461
5,381
8,003
5,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
11
1 / 4 / 0
5,809
484
3,889
5,883
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
NYCETrain
Nemesis
11
0 / 1 / 1
5,721
477
3,400
9,914
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Ol Dirty Ju
Ah Puch
10
0 / 0 / 1
6,076
506
3,656
4,449
3,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 0
5,498
458
5,826
5,317
2,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 0 / 1
6,789
566
5,548
8,010
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 0
5,721
477
4,164
4,271
1,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

11
0 / 1 / 5
6,699
558
3,651
4,659
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Wub Wubb BASS
Aphrodite
11
1 / 1 / 0
6,123
510
1,524
10,282
5,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 0 / 1
7,052
588
4,438
9,676
5,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
1
4.5
L
0
3
0
0
L
Thoth
1
4
0
0.25
L
Nemesis
NYCETrain
Nemesis
0
1
1
0.5
L
Ah Puch
Ol Dirty Ju
Ah Puch
0
0
1
0.5
L
1
0
0
1
W
0
0
0
0
W
0
1
5
2.5
W
Aphrodite
Wub Wubb BASS
Aphrodite
1
1
0
1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,152
Damage
19,325
33,566
Taken
36,898
15,729
Mitigated
18,134
11,482
Healing
20,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,548
1,080
0
7,638
8,010
3,533
0
883
7,127
0
53,752
L
5,381
166
0
996
8,003
5,143
0
68
7,935
35,444
0
L
Thoth
3,889
91
0
576
5,883
1,816
0
3,085
2,798
36,425
890
L
Nemesis
NYCETrain
Nemesis
3,400
1,472
0
5,707
9,914
3,469
0
567
9,347
0
40,148
L
Ah Puch
Ol Dirty Ju
Ah Puch
3,656
356
139
2,322
4,449
3,074
0
671
3,778
34,476
1,802
L
5,826
1,610
0
1,742
5,317
2,227
0
483
4,834
0
38,959
W
4,164
910
79
975
4,271
1,636
0
1,354
2,917
0
52,838
W
3,651
232
0
750
4,659
1,721
676
2,800
1,859
41,162
205
W
Aphrodite
Wub Wubb BASS
Aphrodite
1,524
311
2,414
5,779
10,282
5,415
0
2,402
7,880
24,557
1,521
W
4,438
953
0
2,544
9,676
5,829
0
4,699
4,295
505
37,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
32,384
288
Minions Killed
372
0
Camps Cleared
0
1,185,573
Distance Traveled
1,120,722
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,789
566
78
7
0
257,861
0
L
Cthulhu
5,533
461
47
4
0
216,186
0
L
Thoth
5,809
484
58
5
0
225,688
0
L
Nemesis
5,721
477
66
6
0
289,986
2
L
Ah Puch
6,076
506
45
4
0
194,651
2
L
Medusa
5,498
458
72
6
0
259,062
0
W
Neith
5,721
477
80
7
0
219,422
0
W
Scylla
6,699
558
81
7
0
220,402
0
W
Aphrodite
6,123
510
70
6
0
223,758
2
W
Tyr
7,052
588
63
5
0
199,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role