Player Matchup

Yemoja
Yemoja
Atemosha
Yemoja
Level 122
God Stats
4W - 6L
1,300 SR
Queue Stats
302W - 295L
1,502 Elo+
Solo
Bastet
Bastet
GAL3N J
Bastet
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,462 Elo+
Party 1
Vulcan
Vulcan
IAmVisionXo
Vulcan
Level 115
God Stats
2W - 6L
1,225 SR
Queue Stats
179W - 169L
1,436 Elo+
Party 1
Cernunnos
Cernunnos
LiLJimmy123
Cernunnos
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 69L
1,436 Elo+
Party 1
Xing Tian
Xing Tian
TuddMode
Xing Tian
Level 101
God Stats
4W - 6L
1,558 SR
Queue Stats
186W - 181L
1,438 Elo+
Party 1
Team Averages
Level 107
1,417 SR
1,455 Elo+

VS

Team Averages
Level 108
1,492 SR
1,478 Elo+
Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Censedbull60476
Yemoja
Level 28
God Stats
1W - 2L
1,239 SR
Queue Stats
612W - 618L
1,392 Elo+
Solo
Cabrakan
Cabrakan
CrissClockman
Cabrakan
Level 115
God Stats
3W - 3L
1,722 SR
Queue Stats
359W - 330L
1,530 Elo+
Solo
Atlas
Atlas
ScientificRock
Atlas
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 175L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jaba1976
Ah Muzen Cab
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 128L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Atemosha
Yemoja
18
2 / 1 / 10
9,545
734
3,084
10,772
8,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
GAL3N J
Bastet
15
1 / 5 / 10
9,010
693
4,888
10,766
4,962
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
20
9 / 2 / 7
11,816
909
20,279
12,005
5,879
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
LiLJimmy123
Cernunnos
19
4 / 3 / 12
11,481
883
21,986
14,858
8,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
TuddMode
Xing Tian
14
1 / 7 / 11
9,072
698
7,845
17,688
14,766
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
5
0 / 0 / 0
6,616
509
0
0
0
18
3 / 3 / 13
9,995
769
8,117
14,549
8,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
CrissClockman
Cabrakan
17
4 / 6 / 10
10,215
786
14,073
16,793
17,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 6 / 9
9,372
721
13,839
20,294
18,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
jaba1976
Ah Muzen Cab
19
8 / 2 / 8
11,130
856
19,734
13,064
7,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
57
17
Kills
17
18
Deaths
17
50
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
0
0
W
Yemoja
Atemosha
Yemoja
2
1
10
7
L
3
3
13
3.17
L
Cabrakan
CrissClockman
Cabrakan
4
6
10
1.5
W
Bastet
GAL3N J
Bastet
1
5
10
1.2
W
Vulcan
9
2
7
6.25
W
Cernunnos
LiLJimmy123
Cernunnos
4
3
12
3.33
L
2
6
9
1.08
W
Xing Tian
TuddMode
Xing Tian
1
7
11
0.93
L
Ah Muzen Cab
jaba1976
Ah Muzen Cab
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,082
Damage
55,763
66,089
Taken
64,700
42,676
Mitigated
52,169
24,798
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
Atemosha
Yemoja
3,084
672
10,095
4,660
10,772
8,995
595
4,873
5,647
11,665
0
L
8,117
1,684
4,349
3,200
14,549
8,131
398
8,775
5,774
21,256
1,125
L
Cabrakan
CrissClockman
Cabrakan
14,073
994
128
2,200
16,793
17,915
40
7,056
9,737
22,130
1,598
W
Bastet
GAL3N J
Bastet
4,888
827
392
1,036
10,766
4,962
565
4,429
5,979
0
8,542
W
Vulcan
20,279
682
2,201
2,277
12,005
5,879
1,014
8,281
3,284
47,596
512
W
Cernunnos
LiLJimmy123
Cernunnos
21,986
10,922
1,259
2,120
14,858
8,074
3,453
8,384
5,898
0
48,882
L
13,839
3,496
1,210
1,039
20,294
18,425
336
10,235
10,059
24,001
0
W
Xing Tian
TuddMode
Xing Tian
7,845
467
300
458
17,688
14,766
240
7,295
10,079
14,645
0
L
Ah Muzen Cab
jaba1976
Ah Muzen Cab
19,734
8,613
809
2,836
13,064
7,698
1,060
4,983
8,081
0
50,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,924
Gold Earned
47,328
180
Minions Killed
170
0
Camps Cleared
0
1,049,972
Distance Traveled
818,023
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,616
509
0
0
0
0
0
W
Yemoja
9,545
734
20
2
0
186,227
0
L
Yemoja
9,995
769
17
1
0
208,324
0
L
Cabrakan
10,215
786
30
2
0
207,658
0
W
Bastet
9,010
693
7
1
0
236,401
0
W
Vulcan
11,816
909
55
4
0
207,915
0
W
Cernunnos
11,481
883
81
6
0
192,554
0
L
Atlas
9,372
721
39
3
0
202,958
4
W
Xing Tian
9,072
698
17
1
0
226,875
0
L
Ah Muzen Cab
11,130
856
84
6
0
199,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role