Player Matchup

Vamana
Vamana
CurlyQGames
Vamana
Level 55
God Stats
1W - 3L
1,327 SR
Queue Stats
95W - 151L
1,398 Elo+
Party 1
Fafnir
Fafnir
Ez0777
Fafnir
Level 36
God Stats
8W - 12L
1,457 SR
Queue Stats
86W - 132L
1,424 Elo+
Party 1
Ra
Ra
Toxin_Respect
Ra
Level 87
God Stats
18W - 19L
1,525 SR
Queue Stats
311W - 271L
1,584 Elo+
Solo
Izanami
Izanami
Void Greek
Izanami
Level 106
God Stats
0W - 2L
1,297 SR
Queue Stats
134W - 200L
1,444 Elo+
Party 1
Susano
Susano
Xavier2202
Susano
Level 148
God Stats
10W - 9L
1,546 SR
Queue Stats
96W - 148L
1,466 Elo+
Party 1
Team Averages
Level 86
1,430 SR
1,463 Elo+

VS

Team Averages
Level 86
1,594 SR
1,469 Elo+
Mulan
Mulan
CapShroom
Mulan
Level 32
God Stats
5W - 1L
1,861 SR
Queue Stats
10W - 17L
1,287 Elo+
Solo
Sylvanus
Sylvanus
Gob831
Sylvanus
Level 103
God Stats
10W - 5L
1,559 SR
Queue Stats
67W - 59L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
Kaelzon
Nu Wa
Level 83
God Stats
24W - 21L
1,577 SR
Queue Stats
123W - 118L
1,527 Elo+
Solo
Thanatos
Thanatos
ScornfulHarp690
Thanatos
Level 101
God Stats
6W - 4L
1,386 SR
Queue Stats
71W - 63L
1,489 Elo+
Party 2
Medusa
Medusa
mazecomet
Medusa
Level 109
God Stats
11W - 10L
1,586 SR
Queue Stats
127W - 107L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 3 / 0
7,260
519
2,219
10,766
6,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Ez0777
Fafnir
10
0 / 4 / 1
6,536
467
3,830
13,676
15,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 4 / 5
8,004
572
8,177
8,169
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Void Greek
Izanami
12
0 / 3 / 1
6,886
492
4,875
8,940
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Xavier2202
Susano
13
7 / 5 / 0
7,746
553
8,824
14,814
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CapShroom
Mulan
15
5 / 0 / 5
9,338
667
9,429
10,126
8,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sylvanus
Gob831
Sylvanus
13
2 / 0 / 7
8,013
572
4,396
12,069
9,154
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Kaelzon
Nu Wa
13
2 / 6 / 4
7,902
564
5,517
8,399
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
15
8 / 1 / 6
8,838
631
10,765
13,892
5,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
mazecomet
Medusa
14
2 / 1 / 2
7,320
523
7,928
7,985
3,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
19
19
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
CapShroom
Mulan
5
0
5
7.5
L
Vamana
0
3
0
0
L
Fafnir
Ez0777
Fafnir
0
4
1
0.13
W
Sylvanus
Gob831
Sylvanus
2
0
7
5.5
W
Nu Wa
Kaelzon
Nu Wa
2
6
4
0.67
W
Thanatos
8
1
6
11
L
1
4
5
0.88
L
Izanami
Void Greek
Izanami
0
3
1
0.17
L
Susano
Xavier2202
Susano
7
5
0
1.4
W
Medusa
mazecomet
Medusa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,925
Damage
38,035
56,365
Taken
52,471
32,982
Mitigated
29,797
16,728
Healing
27,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CapShroom
Mulan
9,429
2,067
0
2,963
10,126
8,796
143
977
8,641
0
77,121
L
Vamana
2,219
388
0
4,882
10,766
6,028
294
357
10,315
0
51,959
L
Fafnir
Ez0777
Fafnir
3,830
842
0
3,641
13,676
15,116
0
2,238
11,332
15,255
461
W
Sylvanus
Gob831
Sylvanus
4,396
589
2,784
3,959
12,069
9,154
234
3,043
8,894
28,120
0
W
Nu Wa
Kaelzon
Nu Wa
5,517
892
0
380
8,399
2,905
120
4,128
4,271
50,336
0
W
Thanatos
10,765
4,404
0
14,268
13,892
5,729
334
1,959
11,770
0
71,023
L
8,177
853
329
2,080
8,169
2,907
357
3,325
4,474
65,951
1,229
L
Izanami
Void Greek
Izanami
4,875
3,021
0
1,282
8,940
2,871
0
2,049
6,827
0
59,897
L
Susano
Xavier2202
Susano
8,824
2,148
0
4,514
14,814
6,060
0
1,216
13,504
0
54,194
W
Medusa
mazecomet
Medusa
7,928
2,267
0
2,770
7,985
3,213
640
1,530
6,455
0
62,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,432
Gold Earned
41,411
406
Minions Killed
442
0
Camps Cleared
0
1,367,799
Distance Traveled
1,339,545
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,338
667
116
8
0
262,482
0
L
Vamana
7,260
519
84
6
0
262,767
2
L
Fafnir
6,536
467
19
1
0
268,490
2
W
Sylvanus
8,013
572
46
3
0
264,993
5
W
Nu Wa
7,902
564
96
7
0
233,993
0
W
Thanatos
8,838
631
102
7
0
309,891
5
L
Ra
8,004
572
103
7
0
267,488
4
L
Izanami
6,886
492
114
8
0
259,205
2
L
Susano
7,746
553
86
6
0
309,849
0
W
Medusa
7,320
523
82
6
0
268,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role