Player Matchup

Cthulhu
Cthulhu
Fox of War23
Cthulhu
Level 56
God Stats
27W - 19L
1,449 SR
Queue Stats
126W - 146L
1,306 Elo+
Party 1
Scylla
Scylla
HuskyMusky22
Scylla
Level 109
God Stats
11W - 32L
1,330 SR
Queue Stats
170W - 176L
1,326 Elo+
Party 1
Medusa
Medusa
SirPickleTickler
Medusa
Level 67
God Stats
5W - 6L
1,326 SR
Queue Stats
143W - 144L
1,357 Elo+
Party 1
Team Averages
Level 77
1,368 SR
1,329 Elo+

VS

Team Averages
Level 83
1,451 SR
1,387 Elo+
Hera
Hera
BenGees
Hera
Level 87
God Stats
2W - 8L
1,190 SR
Queue Stats
243W - 241L
1,400 Elo+
Solo
Hercules
Hercules
Khris3113
Hercules
Level 98
God Stats
3W - 4L
1,624 SR
Queue Stats
273W - 264L
1,381 Elo+
Party 2
Artemis
Artemis
alienhippie98
Artemis
Level 64
God Stats
64W - 57L
1,538 SR
Queue Stats
201W - 206L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fox of War23
Cthulhu
14
6 / 2 / 4
9,298
845
11,021
14,078
12,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
13
2 / 4 / 6
8,665
788
6,624
7,885
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 6
9,294
845
6,621
8,176
3,499
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BenGees
Hera
13
1 / 3 / 5
7,930
721
7,708
8,412
3,550
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Khris3113
Hercules
11
2 / 4 / 6
7,943
722
4,863
12,867
12,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
13
5 / 4 / 2
8,510
774
7,970
9,612
4,067
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
11
Kills
8
8
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
BenGees
Hera
1
3
5
1.17
W
Cthulhu
Fox of War23
Cthulhu
6
2
4
4
W
Scylla
2
4
6
1.25
L
Hercules
Khris3113
Hercules
2
4
6
1.25
W
3
2
6
3
L
Artemis
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,266
Damage
20,541
30,139
Taken
30,891
19,622
Mitigated
19,985
4,825
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
BenGees
Hera
7,708
1,204
0
1,306
8,412
3,550
493
4,623
3,625
32,415
626
W
Cthulhu
Fox of War23
Cthulhu
11,021
514
289
2,088
14,078
12,939
268
3,286
10,769
24,734
1,044
W
Scylla
6,624
474
183
585
7,885
3,184
424
2,559
5,319
30,172
0
L
Hercules
Khris3113
Hercules
4,863
483
119
2,909
12,867
12,368
0
6,410
6,001
0
19,783
W
6,621
2,197
217
1,463
8,176
3,499
1,985
2,062
6,100
0
38,951
L
Artemis
7,970
2,677
303
874
9,612
4,067
0
5,815
3,525
0
22,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,257
Gold Earned
24,383
156
Minions Killed
124
0
Camps Cleared
0
675,566
Distance Traveled
582,426
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,930
721
53
5
0
196,870
0
W
Cthulhu
9,298
845
24
2
0
257,062
1
W
Scylla
8,665
788
67
6
0
194,613
2
L
Hercules
7,943
722
36
3
0
192,948
0
W
Medusa
9,294
845
65
6
0
223,891
2
L
Artemis
8,510
774
35
3
0
192,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role