Player Matchup

Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Frxstbite
Cernunnos
Level 126
God Stats
1W - 0L
1,692 SR
Queue Stats
17W - 25L
1,452 Elo+
Party 3
Baron Samedi
Baron Samedi
GhostWarrior231
Baron Samedi
Level 127
God Stats
4W - 2L
1,654 SR
Queue Stats
8W - 16L
1,396 Elo+
Party 3
Terra
Terra
Sebavicc
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ikickyourash21
Morgan Le Fay
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,455 Elo+
Party 3
Team Averages
Level 125
1,569 SR
1,478 Elo+

VS

Team Averages
Level 99
1,373 SR
1,409 Elo+
Izanami
Izanami
Eiliptic
Izanami
Level 104
God Stats
0W - 2L
1,169 SR
Queue Stats
190W - 189L
1,540 Elo+
Party 2
Awilix
Awilix
Hexworth
Awilix
Level 89
God Stats
1W - 6L
1,114 SR
Queue Stats
49W - 53L
1,434 Elo+
Party 1
Mulan
Mulan
MiqaMiqo
Mulan
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,435 Elo+
Solo
Atlas
Atlas
PlayingOffense
Atlas
Level 101
God Stats
14W - 14L
1,582 SR
Queue Stats
166W - 162L
1,511 Elo+
Party 2
Ra
Ra
spoog676
Ra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 1 / 4
8,996
562
12,608
13,978
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Frxstbite
Cernunnos
15
2 / 3 / 5
9,148
572
7,037
10,688
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
GhostWarrior231
Baron Samedi
15
4 / 1 / 2
9,527
595
9,137
12,031
6,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Terra
Sebavicc
Terra
13
2 / 2 / 4
8,392
525
7,184
15,009
11,102
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
ikickyourash21
Morgan Le Fay
16
6 / 1 / 0
10,018
626
8,624
5,920
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eiliptic
Izanami
14
2 / 4 / 2
8,199
512
8,617
11,450
4,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Hexworth
Awilix
14
2 / 3 / 2
7,471
467
5,768
12,834
6,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
MiqaMiqo
Mulan
13
2 / 4 / 0
8,134
508
7,692
14,993
11,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 3 / 5
7,290
456
10,285
16,527
8,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
0 / 5 / 0
6,937
434
2,752
8,993
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
19
Kills
7
8
Deaths
19
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
4
7
L
Izanami
Eiliptic
Izanami
2
4
2
0.75
W
Cernunnos
Frxstbite
Cernunnos
2
3
5
1.5
W
Baron Samedi
GhostWarrior231
Baron Samedi
4
1
2
5
L
Awilix
Hexworth
Awilix
2
3
2
1
L
Mulan
MiqaMiqo
Mulan
2
4
0
0.5
L
1
3
5
1.17
W
Terra
Sebavicc
Terra
2
2
4
2
W
Morgan Le Fay
ikickyourash21
Morgan Le Fay
6
1
0
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,590
Damage
35,114
57,626
Taken
64,797
31,794
Mitigated
34,830
22,517
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,608
7,283
0
7,226
13,978
7,261
0
2,022
11,704
0
82,939
L
Izanami
Eiliptic
Izanami
8,617
6,319
0
2,507
11,450
4,609
619
2,857
8,593
0
75,653
W
Cernunnos
Frxstbite
Cernunnos
7,037
3,450
0
2,586
10,688
4,387
440
3,799
6,290
0
80,746
W
Baron Samedi
GhostWarrior231
Baron Samedi
9,137
1,121
544
3,935
12,031
6,401
41
984
10,969
56,383
1,655
L
Awilix
Hexworth
Awilix
5,768
2,537
0
413
12,834
6,194
57
3,558
9,262
0
60,603
L
Mulan
MiqaMiqo
Mulan
7,692
1,206
0
3,443
14,993
11,540
0
6,890
7,241
0
47,739
L
10,285
3,988
0
3,582
16,527
8,709
0
4,528
11,917
36,494
0
W
Terra
Sebavicc
Terra
7,184
1,509
2,260
4,717
15,009
11,102
15
3,362
11,136
25,356
0
W
Morgan Le Fay
ikickyourash21
Morgan Le Fay
8,624
644
0
1,249
5,920
2,643
0
1,910
4,010
79,343
805
L
2,752
41
634
1,779
8,993
3,778
262
6,742
2,247
41,524
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,081
Gold Earned
38,031
506
Minions Killed
435
0
Camps Cleared
0
1,568,434
Distance Traveled
1,565,861
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,996
562
113
7
0
354,239
0
L
Izanami
8,199
512
124
8
0
279,837
2
W
Cernunnos
9,148
572
130
8
0
279,071
1
W
Baron Samedi
9,527
595
110
7
0
267,372
0
L
Awilix
7,471
467
90
6
0
375,733
6
L
Mulan
8,134
508
79
5
0
286,158
0
L
Atlas
7,290
456
58
4
0
322,441
0
W
Terra
8,392
525
23
1
0
353,918
4
W
Morgan Le Fay
10,018
626
130
8
0
313,834
6
L
Ra
6,937
434
84
5
0
301,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role