Player Matchup

Lancelot
Lancelot
Azmodel04
Lancelot
Level 33
God Stats
9W - 17L
1,728 SR
Queue Stats
56W - 77L
1,162 Elo+
Party 1
Zeus
Zeus
CrackguapFactous
Zeus
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 69L
1,307 Elo+
Party 1
Ishtar
Ishtar
PapoteMalote127
Ishtar
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,307 Elo+
Party 1
Ymir
Ymir
Tafaaa
Ymir
Level 29
God Stats
1W - 1L
1,839 SR
Queue Stats
26W - 37L
1,401 Elo+
Party 3
Erlang Shen
Erlang Shen
teany
Erlang Shen
Level 78
God Stats
7W - 6L
1,500 SR
Queue Stats
201W - 192L
1,536 Elo+
Party 3
Team Averages
Level 41
1,613 SR
1,343 Elo+

VS

Team Averages
Level 98
1,648 SR
1,482 Elo+
Izanami
Izanami
BeaubiWan8968
Izanami
Level 45
God Stats
13W - 14L
1,684 SR
Queue Stats
77W - 96L
1,420 Elo+
Solo
Athena
Athena
LER1C1085-_-
Athena
Level 61
God Stats
11W - 7L
1,603 SR
Queue Stats
117W - 124L
1,486 Elo+
Solo
Surtr
Surtr
MTD-Train
Surtr
Level 131
God Stats
27W - 18L
1,690 SR
Queue Stats
233W - 221L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
SkiaMonarchis
Baron Samedi
Level 144
God Stats
11W - 6L
1,762 SR
Queue Stats
233W - 223L
1,514 Elo+
Party 2
Chang'e
Chang'e
yaboidonaldpump
Chang'e
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
215W - 215L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Azmodel04
Lancelot
16
5 / 7 / 4
9,583
504
10,716
18,399
9,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 6 / 3
9,464
498
8,487
14,088
5,546
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 2
7,828
412
7,805
16,742
7,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Tafaaa
Ymir
11
0 / 7 / 5
7,512
395
8,694
20,218
19,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
teany
Erlang Shen
14
2 / 4 / 2
9,075
478
12,341
27,225
22,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
6 / 4 / 10
9,442
497
13,790
14,050
6,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
15
4 / 3 / 16
10,317
543
9,495
18,153
24,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Surtr
MTD-Train
Surtr
15
5 / 2 / 6
10,025
528
16,455
17,587
14,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
SkiaMonarchis
Baron Samedi
16
9 / 1 / 13
10,293
542
15,058
13,603
8,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 2 / 2
10,660
561
12,402
11,096
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
11
Kills
31
31
Deaths
12
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Azmodel04
Lancelot
5
7
4
1
W
Izanami
6
4
10
2.75
L
4
6
3
0.92
W
Athena
4
3
16
4
W
Surtr
MTD-Train
Surtr
5
2
6
4
L
0
7
2
0.14
W
Baron Samedi
SkiaMonarchis
Baron Samedi
9
1
13
15.5
L
Ymir
Tafaaa
Ymir
0
7
5
0.36
L
Erlang Shen
teany
Erlang Shen
2
4
2
0.75
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,043
Damage
67,200
96,672
Taken
74,489
64,951
Mitigated
59,107
28,819
Healing
27,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Azmodel04
Lancelot
10,716
2,815
0
4,832
18,399
9,676
0
7,198
11,100
0
91,525
W
Izanami
13,790
11,229
238
2,686
14,050
6,218
441
4,145
9,845
0
59,549
L
8,487
610
0
1,931
14,088
5,546
485
8,002
6,061
53,022
0
W
Athena
9,495
2,471
0
3,060
18,153
24,490
32
5,138
12,928
37,673
3,873
W
Surtr
MTD-Train
Surtr
16,455
5,785
0
6,257
17,587
14,741
330
2,511
15,008
2,943
61,576
L
7,805
4,577
0
5,087
16,742
7,817
0
6,637
10,002
0
56,783
W
Baron Samedi
SkiaMonarchis
Baron Samedi
15,058
1,861
2,263
4,669
13,603
8,658
118
2,755
10,680
60,330
0
L
Ymir
Tafaaa
Ymir
8,694
1,191
0
2,844
20,218
19,311
0
7,547
12,594
27,711
0
L
Erlang Shen
teany
Erlang Shen
12,341
6,769
0
14,125
27,225
22,601
0
8,129
18,055
0
75,602
W
12,402
734
2,836
5,628
11,096
5,000
0
3,069
7,551
81,264
1,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,462
Gold Earned
50,737
429
Minions Killed
419
0
Camps Cleared
0
1,715,751
Distance Traveled
1,819,412
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,583
504
114
6
0
390,358
0
W
Izanami
9,442
497
88
5
0
317,505
0
L
Zeus
9,464
498
94
5
0
296,579
0
W
Athena
10,317
543
51
3
0
369,748
7
W
Surtr
10,025
528
87
5
0
383,955
1
L
Ishtar
7,828
412
82
4
0
324,729
0
W
Baron Samedi
10,293
542
72
4
0
393,856
0
L
Ymir
7,512
395
37
2
0
337,399
4
L
Erlang Shen
9,075
478
102
5
0
366,686
0
W
Chang'e
10,660
561
121
6
0
354,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role