Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
ElGatoVolador311
Xing Tian
Level 144
God Stats
7W - 4L
1,736 SR
Queue Stats
129W - 116L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
Kinky_Tickler69
Zhong Kui
Level 106
God Stats
57W - 43L
1,803 SR
Queue Stats
405W - 364L
1,559 Elo+
Solo
He Bo
He Bo
SkinBoosterPlz
He Bo
Level 84
God Stats
2W - 4L
1,444 SR
Queue Stats
132W - 139L
1,527 Elo+
Party 2
Atlas
Atlas
ThyFocus
Atlas
Level 159
God Stats
1W - 2L
1,706 SR
Queue Stats
8W - 11L
1,535 Elo+
Party 2
Team Averages
Level 118
1,638 SR
1,540 Elo+

VS

Team Averages
Level 139
1,531 SR
1,516 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Chrisreddog13
Baron Samedi
Level 129
God Stats
10W - 5L
1,306 SR
Queue Stats
200W - 201L
1,507 Elo+
Solo
Ne Zha
Ne Zha
Covict
Ne Zha
Level 124
God Stats
9W - 8L
1,753 SR
Queue Stats
114W - 113L
1,566 Elo+
Party 1
Hachiman
Hachiman
Ehfy
Hachiman
Level 128
God Stats
7W - 8L
1,596 SR
Queue Stats
240W - 240L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
1 / 1 / 0
3,614
723
1,412
3,963
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
6
0 / 1 / 1
3,465
693
2,585
5,410
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Kinky_Tickler69
Zhong Kui
6
3 / 1 / 2
3,860
772
5,063
4,654
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 0 / 0
3,482
696
746
1,912
403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
ThyFocus
Atlas
6
2 / 0 / 2
3,910
782
2,087
3,844
1,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 1 / 0
3,743
749
3,844
5,491
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maui
 
Maui
5
0 / 2 / 1
3,345
669
2,066
5,773
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Chrisreddog13
Baron Samedi
4
0 / 0 / 0
2,800
560
83
1,262
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Covict
Ne Zha
7
2 / 0 / 0
3,961
792
2,001
4,868
1,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
Ehfy
Hachiman
5
0 / 3 / 1
3,101
620
2,915
3,849
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
1
0
1
L
Sol
 
Sol
1
1
0
1
L
Maui
 
Maui
0
2
1
0.25
L
Baron Samedi
Chrisreddog13
Baron Samedi
0
0
0
0
L
Ne Zha
Covict
Ne Zha
2
0
0
2
L
Hachiman
Ehfy
Hachiman
0
3
1
0.17
W
Xing Tian
0
1
1
0.5
W
Zhong Kui
Kinky_Tickler69
Zhong Kui
3
1
2
4
W
0
0
0
0
W
Atlas
ThyFocus
Atlas
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,893
Damage
10,909
19,783
Taken
21,243
9,551
Mitigated
7,943
8,983
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,412
350
0
3,576
3,963
1,291
0
363
3,600
0
18,327
L
Sol
 
Sol
3,844
2,361
0
3,506
5,491
1,453
0
2,039
3,030
21,866
0
L
Maui
 
Maui
2,066
969
0
1,780
5,773
3,008
0
3,823
1,950
7,027
0
L
Baron Samedi
Chrisreddog13
Baron Samedi
83
0
17
287
1,262
350
0
560
516
4,683
132
L
Ne Zha
Covict
Ne Zha
2,001
743
0
1,659
4,868
1,841
0
525
4,303
0
21,394
L
Hachiman
Ehfy
Hachiman
2,915
1,907
0
526
3,849
1,291
0
2,128
1,721
0
15,149
W
Xing Tian
2,585
184
0
1,301
5,410
2,683
0
3,564
1,846
12,694
0
W
Zhong Kui
Kinky_Tickler69
Zhong Kui
5,063
1,757
0
1,529
4,654
3,215
0
1,199
3,455
17,074
5,431
W
746
0
0
952
1,912
403
7
0
1,912
14,379
0
W
Atlas
ThyFocus
Atlas
2,087
917
408
1,217
3,844
1,959
0
867
2,977
11,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,331
Gold Earned
16,950
163
Minions Killed
108
0
Camps Cleared
0
544,460
Distance Traveled
457,275
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,614
723
38
8
0
120,769
1
L
Sol
3,743
749
28
6
0
82,534
0
L
Maui
3,345
669
7
1
0
111,289
0
L
Baron Samedi
2,800
560
8
2
0
40,273
0
L
Ne Zha
3,961
792
39
8
0
130,894
0
L
Hachiman
3,101
620
26
5
0
92,285
0
W
Xing Tian
3,465
693
30
6
0
102,015
0
W
Zhong Kui
3,860
772
35
7
0
96,675
0
W
He Bo
3,482
696
45
9
0
95,305
0
W
Atlas
3,910
782
15
3
0
129,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role