Player Matchup

Cliodhna
Cliodhna
Kaelzon
Cliodhna
Level 83
God Stats
3W - 2L
1,412 SR
Queue Stats
123W - 118L
1,539 Elo+
Solo
Sol
Sol
SPQR BogarinOP
Sol
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 54L
1,468 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SPQR LittleWolf
Cu Chulainn
Level 128
God Stats
3W - 7L
1,278 SR
Queue Stats
51W - 70L
1,431 Elo+
Party 1
Vulcan
Vulcan
SPQR SIRO
Vulcan
Level 119
God Stats
0W - 2L
1,274 SR
Queue Stats
54W - 90L
1,391 Elo+
Party 1
Ares
Ares
SPQRDANYZUKO
Ares
Level 144
God Stats
0W - 3L
1,269 SR
Queue Stats
50W - 72L
1,453 Elo+
Party 1
Team Averages
Level 112
1,347 SR
1,457 Elo+

VS

Team Averages
Level 159
1,529 SR
1,516 Elo+
Merlin
Merlin
Dont Hard Reset
Merlin
Level 251
God Stats
16W - 20L
1,471 SR
Queue Stats
725W - 691L
1,528 Elo+
Solo
Ishtar
Ishtar
Japples_126
Ishtar
Level 150
God Stats
2W - 1L
1,518 SR
Queue Stats
150W - 127L
1,526 Elo+
Solo
Bastet
Bastet
Tankcola
Bastet
Level 147
God Stats
10W - 5L
1,582 SR
Queue Stats
84W - 78L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Tephry
Gilgamesh
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 106L
1,486 Elo+
Solo
Cthulhu
Cthulhu
alanwinner17
Cthulhu
Level 127
God Stats
96W - 74L
1,576 SR
Queue Stats
335W - 325L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kaelzon
Cliodhna
11
0 / 4 / 0
5,714
408
1,932
10,848
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
4,834
345
1,969
2,103
608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
SPQR LittleWolf
Cu Chulainn
12
0 / 3 / 0
6,829
488
7,343
15,737
9,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
SPQR SIRO
Vulcan
14
0 / 2 / 0
6,852
489
1,498
6,698
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 0
6,285
449
2,820
12,046
8,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,547
611
4,012
4,319
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ishtar
13
0 / 0 / 0
7,138
510
5,889
8,187
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
Tankcola
Bastet
15
4 / 0 / 2
8,162
583
4,434
11,738
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Tephry
Gilgamesh
14
3 / 0 / 2
8,510
608
11,354
13,555
12,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
alanwinner17
Cthulhu
12
1 / 0 / 1
7,714
551
5,380
8,792
6,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Ishtar
0
0
0
0
L
Cliodhna
Kaelzon
Cliodhna
0
4
0
0
L
0
0
0
0
L
Cu Chulainn
SPQR LittleWolf
Cu Chulainn
0
3
0
0
L
Vulcan
SPQR SIRO
Vulcan
0
2
0
0
L
0
0
0
0
W
Bastet
Tankcola
Bastet
4
0
2
5
W
Gilgamesh
Tephry
Gilgamesh
3
0
2
4
W
Cthulhu
alanwinner17
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,562
Damage
31,069
47,432
Taken
46,591
24,530
Mitigated
28,821
14,796
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,012
288
0
824
4,319
1,547
1,208
1,348
2,971
69,195
529
W
Ishtar
5,889
4,033
0
4,086
8,187
3,455
298
2,476
5,711
0
61,841
L
Cliodhna
Kaelzon
Cliodhna
1,932
0
0
4,994
10,848
3,752
0
1,465
9,383
0
46,912
L
1,969
1,364
0
1,001
2,103
608
0
1,046
1,057
14,442
4,404
L
Cu Chulainn
SPQR LittleWolf
Cu Chulainn
7,343
1,706
0
3,618
15,737
9,139
0
946
14,791
0
57,901
L
Vulcan
SPQR SIRO
Vulcan
1,498
170
0
1,495
6,698
2,388
0
3,379
3,319
53,193
0
L
2,820
248
0
3,688
12,046
8,643
0
1,971
10,075
30,738
412
W
Bastet
Tankcola
Bastet
4,434
1,155
0
5,885
11,738
4,963
0
150
11,588
0
75,340
W
Gilgamesh
Tephry
Gilgamesh
11,354
4,398
0
2,330
13,555
12,441
0
0
13,555
0
70,124
W
Cthulhu
alanwinner17
Cthulhu
5,380
1,002
1,352
3,391
8,792
6,415
108
1,914
6,878
39,276
3,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
40,071
345
Minions Killed
535
0
Camps Cleared
0
1,158,661
Distance Traveled
1,305,703
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,547
611
138
10
0
251,799
4
W
Ishtar
7,138
510
109
8
0
232,918
2
L
Cliodhna
5,714
408
70
5
0
303,714
0
L
Sol
4,834
345
37
3
0
86,304
0
L
Cu Chulainn
6,829
488
98
7
0
253,431
0
L
Vulcan
6,852
489
99
7
0
236,282
4
L
Ares
6,285
449
41
3
0
278,930
4
W
Bastet
8,162
583
107
8
0
285,824
0
W
Gilgamesh
8,510
608
113
8
0
259,724
2
W
Cthulhu
7,714
551
68
5
0
275,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role