Player Matchup

Ix Chel
Ix Chel
DNA221
Ix Chel
Level 48
God Stats
12W - 14L
1,556 SR
Queue Stats
232W - 222L
1,530 Elo+
Party 1
Horus
Horus
Piece of D
Horus
Level 125
God Stats
58W - 43L
1,573 SR
Queue Stats
198W - 200L
1,511 Elo+
Party 1
Artemis
Artemis
Saiint25
Artemis
Level 24
God Stats
3W - 2L
1,230 SR
Queue Stats
68W - 89L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
lee4pf
Sun Wukong
Level 16
God Stats
1W - 0L
1,320 SR
Queue Stats
5W - 8L
1,378 Elo+
Party 2
Zeus
Zeus
ýanny
Zeus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,360 Elo+
Party 2
Team Averages
Level 60
1,436 SR
1,451 Elo+

VS

Team Averages
Level 108
1,515 SR
1,500 Elo+
Ao Kuang
Ao Kuang
EighteenConch33
Ao Kuang
Level 142
God Stats
2W - 3L
1,244 SR
Queue Stats
274W - 249L
1,518 Elo+
Party 3
Vulcan
Vulcan
ICroncho
Vulcan
Level 103
God Stats
18W - 11L
1,631 SR
Queue Stats
219W - 209L
1,479 Elo+
Party 4
Athena
Athena
TM Kralixo
Athena
Level 69
God Stats
16W - 15L
1,690 SR
Queue Stats
115W - 120L
1,528 Elo+
Party 3
King Arthur
King Arthur
WTcP LitRoS
King Arthur
Level 104
God Stats
19W - 15L
1,564 SR
Queue Stats
224W - 210L
1,466 Elo+
Party 4
Neith
Neith
wInmortalJos
Neith
Level 123
God Stats
5W - 4L
1,448 SR
Queue Stats
133W - 127L
1,509 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DNA221
Ix Chel
11
1 / 0 / 6
6,678
477
5,085
9,159
5,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
12
2 / 1 / 4
6,845
489
5,647
12,068
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Saiint25
Artemis
13
5 / 2 / 1
7,743
553
10,565
8,865
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
lee4pf
Sun Wukong
12
0 / 1 / 2
6,519
466
4,082
7,798
5,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
ýanny
Zeus
12
2 / 2 / 1
6,775
484
4,536
7,743
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
1 / 0 / 0
7,155
511
3,294
12,333
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vulcan
ICroncho
Vulcan
13
1 / 3 / 1
7,144
510
8,383
7,480
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
TM Kralixo
Athena
11
1 / 3 / 2
6,902
493
2,558
11,023
8,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
WTcP LitRoS
King Arthur
13
1 / 0 / 1
7,968
569
5,176
8,553
6,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 4 / 0
6,704
479
6,828
11,275
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
6
6
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
DNA221
Ix Chel
1
0
6
4
L
Ao Kuang
1
0
0
1
L
Vulcan
ICroncho
Vulcan
1
3
1
0.5
W
Horus
2
1
4
4
W
Artemis
Saiint25
Artemis
5
2
1
2.75
L
Athena
TM Kralixo
Athena
1
3
2
0.67
L
King Arthur
WTcP LitRoS
King Arthur
1
0
1
1.5
W
Sun Wukong
lee4pf
Sun Wukong
0
1
2
1
L
2
4
0
0.5
W
Zeus
ýanny
Zeus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,915
Damage
26,239
45,633
Taken
50,664
23,727
Mitigated
25,969
15,658
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
DNA221
Ix Chel
5,085
746
1,683
4,779
9,159
5,697
0
3,129
5,890
29,025
0
L
Ao Kuang
3,294
1,138
0
8,003
12,333
4,629
0
902
11,351
63,984
0
L
Vulcan
ICroncho
Vulcan
8,383
182
0
730
7,480
2,741
543
3,511
3,647
46,747
1,322
W
Horus
5,647
2,909
320
3,583
12,068
6,016
0
3,526
8,352
0
52,084
W
Artemis
Saiint25
Artemis
10,565
5,511
0
2,773
8,865
4,003
0
1,376
7,489
0
58,110
L
Athena
TM Kralixo
Athena
2,558
864
0
1,208
11,023
8,197
397
2,754
8,085
21,834
0
L
King Arthur
WTcP LitRoS
King Arthur
5,176
1,019
0
1,470
8,553
6,877
240
0
8,032
0
63,966
W
Sun Wukong
lee4pf
Sun Wukong
4,082
1,409
0
1,770
7,798
5,178
552
0
7,798
0
42,995
L
6,828
2,560
0
3,822
11,275
3,525
150
1,868
9,407
0
44,844
W
Zeus
ýanny
Zeus
4,536
1,212
0
750
7,743
2,833
36
5,080
2,231
42,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,560
Gold Earned
35,873
350
Minions Killed
395
0
Camps Cleared
0
1,359,904
Distance Traveled
1,283,866
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,678
477
41
3
0
280,338
9
L
Ao Kuang
7,155
511
116
8
0
280,079
0
L
Vulcan
7,144
510
75
5
0
278,106
0
W
Horus
6,845
489
81
6
0
308,619
0
W
Artemis
7,743
553
76
5
0
229,315
0
L
Athena
6,902
493
43
3
0
266,952
0
L
King Arthur
7,968
569
99
7
0
239,711
0
W
Sun Wukong
6,519
466
77
6
0
284,668
0
L
Neith
6,704
479
62
4
0
219,018
0
W
Zeus
6,775
484
75
5
0
256,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role