Player Matchup

Hercules
Hercules
AlmostOCD
Hercules
Level 26
God Stats
18W - 7L
1,800 SR
Queue Stats
49W - 43L
1,471 Elo+
Party 1
Zhong Kui
Zhong Kui
IllusionOL
Zhong Kui
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 141L
1,486 Elo+
Party 1
Lancelot
Lancelot
tenthpeak94
Lancelot
Level 29
God Stats
3W - 1L
1,422 SR
Queue Stats
124W - 120L
1,466 Elo+
Party 1
Team Averages
Level 41
1,574 SR
1,474 Elo+

VS

Team Averages
Level 101
1,571 SR
1,466 Elo+
Khepri
Khepri
Dubleus
Khepri
Level 129
God Stats
8W - 5L
1,728 SR
Queue Stats
302W - 310L
1,525 Elo+
Party 2
Janus
Janus
fiddlezt
Janus
Level 67
God Stats
13W - 16L
1,439 SR
Queue Stats
97W - 111L
1,393 Elo+
Party 2
Vamana
Vamana
n0iraD
Vamana
Level 106
God Stats
110W - 95L
1,546 SR
Queue Stats
505W - 515L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlmostOCD
Hercules
11
2 / 1 / 5
7,001
700
6,020
10,249
7,849
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
IllusionOL
Zhong Kui
12
1 / 1 / 4
7,174
717
7,785
7,732
5,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
tenthpeak94
Lancelot
12
4 / 0 / 3
7,886
789
6,807
5,256
2,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dubleus
Khepri
10
1 / 3 / 1
6,208
621
2,802
9,785
7,723
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
fiddlezt
Janus
12
1 / 3 / 0
6,706
671
7,192
5,270
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
n0iraD
Vamana
12
0 / 1 / 2
6,699
670
4,728
8,012
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlmostOCD
Hercules
2
1
5
4.5
L
Khepri
Dubleus
Khepri
1
3
1
0.5
W
Zhong Kui
IllusionOL
Zhong Kui
1
1
4
3
L
Janus
fiddlezt
Janus
1
3
0
0.33
L
Vamana
n0iraD
Vamana
0
1
2
1
W
Lancelot
tenthpeak94
Lancelot
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,612
Damage
14,722
23,237
Taken
23,067
16,311
Mitigated
14,293
8,441
Healing
4,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlmostOCD
Hercules
6,020
2,800
113
3,727
10,249
7,849
26
3,552
6,228
0
9,781
L
Khepri
Dubleus
Khepri
2,802
200
0
786
9,785
7,723
0
4,181
5,366
13,337
658
W
Zhong Kui
IllusionOL
Zhong Kui
7,785
1,298
0
2,913
7,732
5,464
77
3,617
3,627
29,299
0
L
Janus
fiddlezt
Janus
7,192
316
0
130
5,270
2,120
0
1,134
3,842
18,856
0
L
Vamana
n0iraD
Vamana
4,728
2,223
0
3,668
8,012
4,450
0
2,409
5,331
0
26,547
W
Lancelot
tenthpeak94
Lancelot
6,807
1,503
0
1,688
5,256
2,998
0
1,431
3,646
0
34,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,061
Gold Earned
19,613
106
Minions Killed
107
0
Camps Cleared
0
574,494
Distance Traveled
544,824
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,001
700
7
1
0
176,805
0
L
Khepri
6,208
621
22
2
0
172,316
3
W
Zhong Kui
7,174
717
50
5
0
174,455
0
L
Janus
6,706
671
43
4
0
177,437
0
L
Vamana
6,699
670
42
4
0
195,071
0
W
Lancelot
7,886
789
49
5
0
223,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role