Player Matchup

Neith
Neith
ANGELOFDEATH746
Neith
Level 129
God Stats
1W - 4L
1,473 SR
Queue Stats
77W - 118L
1,374 Elo+
Party 2
Ymir
Ymir
Be My Player 1
Ymir
Level 21
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 9L
1,223 Elo+
Solo
Mulan
Mulan
BiGE0303
Mulan
Level 84
God Stats
8W - 6L
1,813 SR
Queue Stats
66W - 91L
1,433 Elo+
Party 2
Merlin
Merlin
Daayygguunn
Merlin
Level 123
God Stats
1W - 4L
1,428 SR
Queue Stats
95W - 90L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
doinkey
Tsukuyomi
Level 79
God Stats
5W - 3L
1,605 SR
Queue Stats
91W - 123L
1,423 Elo+
Party 2
Team Averages
Level 87
1,522 SR
1,390 Elo+

VS

Team Averages
Level 134
1,554 SR
1,414 Elo+
Kukulkan
Kukulkan
GhostX555
Kukulkan
Level 126
God Stats
3W - 1L
1,523 SR
Queue Stats
18W - 19L
1,474 Elo+
Solo
Atlas
Atlas
Grif70
Atlas
Level 108
God Stats
1W - 0L
1,506 SR
Queue Stats
6W - 9L
1,389 Elo+
Party 1
Ne Zha
Ne Zha
StormisChaos
Ne Zha
Level 159
God Stats
9W - 12L
1,609 SR
Queue Stats
292W - 321L
1,493 Elo+
Solo
Charybdis
Charybdis
gabynevada
Charybdis
Level 118
God Stats
13W - 7L
1,634 SR
Queue Stats
98W - 105L
1,443 Elo+
Solo
Chaac
Chaac
xxopalxx
Chaac
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,379
853
7,498
11,098
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
8,056
732
193
7,146
3,811
Mulan
BiGE0303
Mulan
15
1 / 0 / 3
9,295
845
8,355
10,578
12,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
16
0 / 2 / 3
9,479
862
6,137
7,507
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
doinkey
Tsukuyomi
15
2 / 5 / 1
9,550
868
8,635
10,968
5,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GhostX555
Kukulkan
18
2 / 0 / 3
10,659
969
6,413
5,920
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Grif70
Atlas
16
0 / 2 / 8
9,788
890
8,602
11,502
13,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
10
0 / 0 / 0
6,459
587
0
0
0
Charybdis
gabynevada
Charybdis
17
3 / 1 / 4
10,246
931
7,931
9,859
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
xxopalxx
Chaac
17
6 / 1 / 1
10,629
966
13,682
12,546
10,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
4
Kills
11
13
Deaths
4
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
0
4
0
0
L
Mulan
BiGE0303
Mulan
1
0
3
2.5
L
Merlin
0
2
3
0.75
W
Kukulkan
GhostX555
Kukulkan
2
0
3
3.5
W
Atlas
Grif70
Atlas
0
2
8
2
W
Ne Zha
0
0
0
0
L
Tsukuyomi
doinkey
Tsukuyomi
2
5
1
0.5
W
Charybdis
gabynevada
Charybdis
3
1
4
5
W
Chaac
xxopalxx
Chaac
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,818
Damage
36,628
47,297
Taken
39,827
29,259
Mitigated
31,004
4,158
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,498
2,940
0
1,442
11,098
5,011
483
3,825
6,738
0
32,614
L
193
193
0
0
7,146
3,811
0
273
6,873
8,007
0
L
Mulan
BiGE0303
Mulan
8,355
279
0
1,406
10,578
12,107
0
4,213
5,594
0
20,818
L
Merlin
6,137
227
0
440
7,507
3,220
0
2,703
4,429
32,870
0
W
Kukulkan
GhostX555
Kukulkan
6,413
404
0
350
5,920
3,159
0
692
5,078
52,188
1,228
W
Atlas
Grif70
Atlas
8,602
2,423
0
2,044
11,502
13,146
210
1,737
9,338
25,451
421
W
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
doinkey
Tsukuyomi
8,635
1,712
0
870
10,968
5,110
0
2,230
8,238
0
26,673
W
Charybdis
gabynevada
Charybdis
7,931
3,506
0
3,050
9,859
4,392
1,344
1,385
8,397
0
33,114
W
Chaac
xxopalxx
Chaac
13,682
2,731
0
6,159
12,546
10,307
1,317
2,516
9,810
0
28,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,759
Gold Earned
47,781
215
Minions Killed
260
0
Camps Cleared
0
1,007,703
Distance Traveled
846,773
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,379
853
49
4
0
213,821
0
L
Ymir
8,056
732
8
1
0
117,071
0
L
Mulan
9,295
845
45
4
0
246,515
0
L
Merlin
9,479
862
68
6
0
228,516
1
W
Kukulkan
10,659
969
107
10
0
193,489
0
W
Atlas
9,788
890
49
4
0
208,600
0
W
Ne Zha
6,459
587
0
0
0
0
0
L
Tsukuyomi
9,550
868
45
4
0
201,780
2
W
Charybdis
10,246
931
64
6
0
216,295
0
W
Chaac
10,629
966
40
4
0
228,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role