Player Matchup

Sobek
Sobek
 
Sobek
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
AetherrGod
Cernunnos
Level 39
God Stats
10W - 18L
1,683 SR
Queue Stats
179W - 191L
1,344 Elo+
Solo
Loki
Loki
GodKrunchCappa
Loki
Level 32
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 1
Bellona
Bellona
SeniorChewy1
Bellona
Level 67
God Stats
2W - 3L
1,836 SR
Queue Stats
64W - 67L
1,476 Elo+
Solo
Zeus
Zeus
gF-Senju
Zeus
Level 41
God Stats
50W - 40L
1,539 SR
Queue Stats
166W - 166L
1,424 Elo+
Solo
Team Averages
Level 42
1,569 SR
1,406 Elo+

VS

Team Averages
Level 79
1,533 SR
1,447 Elo+
Pele
Pele
Blerples
Pele
Level 91
God Stats
7W - 5L
1,494 SR
Queue Stats
893W - 875L
1,449 Elo+
Party 2
Charybdis
Charybdis
DeathRtopper
Charybdis
Level 80
God Stats
22W - 27L
1,604 SR
Queue Stats
479W - 455L
1,428 Elo+
Party 2
Agni
Agni
Schlick02
Agni
Level 96
God Stats
24W - 17L
1,581 SR
Queue Stats
382W - 378L
1,492 Elo+
Solo
Athena
Athena
jackbeauregard
Athena
Level 41
God Stats
84W - 82L
1,526 SR
Queue Stats
334W - 349L
1,392 Elo+
Party 2
Maui
Maui
smiting_ur_dad26
Maui
Level 88
God Stats
8W - 7L
1,458 SR
Queue Stats
163W - 158L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 1 / 0
4,628
514
1,222
4,826
3,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
AetherrGod
Cernunnos
8
1 / 3 / 0
4,845
538
5,628
6,570
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 0 / 0
4,523
503
1,024
4,598
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SeniorChewy1
Bellona
9
0 / 0 / 0
4,842
538
1,874
10,131
7,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
8
0 / 2 / 0
4,843
538
2,058
3,644
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
3 / 0 / 1
5,521
613
3,200
4,086
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
DeathRtopper
Charybdis
9
1 / 1 / 3
4,922
547
4,887
6,789
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
10
1 / 0 / 1
5,424
603
2,097
3,524
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 3
5,373
597
1,830
4,565
3,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 0
5,878
653
4,774
5,236
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
6
6
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
L
Cernunnos
AetherrGod
Cernunnos
1
3
0
0.33
W
Pele
3
0
1
3.5
W
Charybdis
DeathRtopper
Charybdis
1
1
3
2.5
L
0
0
0
0
W
Agni
1
0
1
1.5
L
Bellona
SeniorChewy1
Bellona
0
0
0
0
L
Zeus
0
2
0
0
W
1
0
3
2.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,806
Damage
16,788
29,769
Taken
24,200
16,074
Mitigated
12,081
11,658
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,222
86
0
1,904
4,826
3,501
0
336
4,490
10,344
0
L
Cernunnos
AetherrGod
Cernunnos
5,628
1,941
0
2,156
6,570
2,341
0
1,244
5,326
0
34,438
W
Pele
3,200
612
0
2,460
4,086
1,365
0
307
3,779
0
30,930
W
Charybdis
DeathRtopper
Charybdis
4,887
2,278
0
3,763
6,789
2,072
0
799
5,928
0
39,065
L
1,024
68
0
2,020
4,598
1,402
0
724
3,874
0
22,720
W
Agni
2,097
165
0
1,000
3,524
1,048
0
1,183
2,077
29,558
529
L
Bellona
SeniorChewy1
Bellona
1,874
1,014
0
5,217
10,131
7,634
0
4,475
5,656
0
31,691
L
Zeus
2,058
106
0
361
3,644
1,196
28
1,623
2,021
23,359
2,201
W
1,830
697
0
1,400
4,565
3,592
0
549
4,016
12,506
0
W
4,774
1,807
0
2,366
5,236
4,004
0
0
5,236
34,701
8,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,681
Gold Earned
27,118
204
Minions Killed
269
0
Camps Cleared
0
859,158
Distance Traveled
953,895
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,628
514
15
2
0
215,910
0
L
Cernunnos
4,845
538
51
6
0
162,820
2
W
Pele
5,521
613
46
5
0
219,944
2
W
Charybdis
4,922
547
69
8
0
175,178
0
L
Loki
4,523
503
42
5
0
203,126
0
W
Agni
5,424
603
66
7
0
182,045
0
L
Bellona
4,842
538
46
5
0
149,123
0
L
Zeus
4,843
538
50
6
0
128,179
0
W
Athena
5,373
597
15
2
0
214,994
2
W
Maui
5,878
653
73
8
0
161,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role