Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ehfy
Erlang Shen
Level 128
God Stats
3W - 1L
1,619 SR
Queue Stats
174W - 169L
1,497 Elo+
Solo
Shiva
Shiva
GreekFreak_k
Shiva
Level 131
God Stats
73W - 59L
1,549 SR
Queue Stats
520W - 489L
1,405 Elo+
Solo
Artemis
Artemis
TRexWithALongArm
Artemis
Level 125
God Stats
8W - 1L
1,979 SR
Queue Stats
82W - 76L
1,476 Elo+
Solo
Surtr
Surtr
abuelo59negri
Surtr
Level 108
God Stats
3W - 4L
1,321 SR
Queue Stats
53W - 60L
1,398 Elo+
Solo
Team Averages
Level 124
1,594 SR
1,455 Elo+

VS

Team Averages
Level 111
1,405 SR
1,450 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Andymontesco
Sun Wukong
Level 65
God Stats
4W - 8L
1,171 SR
Queue Stats
239W - 272L
1,450 Elo+
Solo
Tiamat
Tiamat
Blakroze11
Tiamat
Level 191
God Stats
2W - 7L
1,418 SR
Queue Stats
147W - 143L
1,498 Elo+
Party 1
Bastet
Bastet
DarkBIoood
Bastet
Level 111
God Stats
12W - 9L
1,313 SR
Queue Stats
50W - 51L
1,346 Elo+
Solo
Charybdis
Charybdis
PUMBA__98
Charybdis
Level 102
God Stats
10W - 5L
1,625 SR
Queue Stats
57W - 61L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
1 / 0 / 0
4,622
660
2,252
3,221
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Ehfy
Erlang Shen
8
0 / 0 / 1
4,279
611
1,151
6,395
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 1
4,795
685
1,935
4,233
1,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 0 / 1
4,633
662
1,777
3,550
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 2 / 0
4,808
687
3,947
6,382
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 0 / 0
3,875
554
1,218
4,654
2,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Andymontesco
Sun Wukong
8
1 / 2 / 1
4,033
576
2,741
6,607
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Blakroze11
Tiamat
9
0 / 1 / 0
4,497
642
2,567
3,860
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
DarkBIoood
Bastet
7
1 / 0 / 0
4,113
588
1,787
5,229
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
PUMBA__98
Charybdis
5
0 / 2 / 0
3,463
495
1,456
3,273
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
0
1
L
Erlang Shen
 
Erlang Shen
0
0
0
0
L
Sun Wukong
Andymontesco
Sun Wukong
1
2
1
0.75
L
Tiamat
Blakroze11
Tiamat
0
1
0
0
L
Bastet
DarkBIoood
Bastet
1
0
0
1
W
Erlang Shen
Ehfy
Erlang Shen
0
0
1
0.5
W
1
0
1
1.5
L
Charybdis
PUMBA__98
Charybdis
0
2
0
0
W
1
0
1
1.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,062
Damage
9,769
23,781
Taken
23,623
10,666
Mitigated
11,036
7,038
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,252
77
52
942
3,221
988
0
1,875
1,074
25,074
601
L
Erlang Shen
 
Erlang Shen
1,218
745
0
1,945
4,654
2,580
0
0
4,654
0
11,244
L
Sun Wukong
Andymontesco
Sun Wukong
2,741
785
0
2,188
6,607
3,813
0
119
5,907
0
18,663
L
Tiamat
Blakroze11
Tiamat
2,567
460
0
1,211
3,860
2,045
0
2,187
1,673
28,289
0
L
Bastet
DarkBIoood
Bastet
1,787
330
0
1,686
5,229
1,798
0
0
5,229
0
20,760
W
Erlang Shen
Ehfy
Erlang Shen
1,151
609
0
1,326
6,395
3,232
0
340
5,975
0
28,024
W
1,935
642
0
1,560
4,233
1,949
0
0
4,233
0
23,491
L
Charybdis
PUMBA__98
Charybdis
1,456
904
0
1,074
3,273
800
0
0
3,273
0
15,063
W
1,777
654
56
654
3,550
1,084
245
0
3,550
0
25,198
W
3,947
1,337
0
2,448
6,382
3,413
6
0
6,018
511
30,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,137
Gold Earned
19,981
230
Minions Killed
176
0
Camps Cleared
0
727,038
Distance Traveled
655,973
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,622
660
51
7
0
145,477
0
L
Erlang Shen
3,875
554
26
4
0
153,654
2
L
Sun Wukong
4,033
576
25
4
0
121,288
0
L
Tiamat
4,497
642
69
10
0
134,532
0
L
Bastet
4,113
588
29
4
0
149,767
4
W
Erlang Shen
4,279
611
54
8
0
168,672
3
W
Shiva
4,795
685
41
6
0
141,569
0
L
Charybdis
3,463
495
27
4
0
96,732
2
W
Artemis
4,633
662
45
6
0
130,989
0
W
Surtr
4,808
687
39
6
0
140,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role