Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jiigglypuuff
Ah Muzen Cab
Level 108
God Stats
3W - 2L
1,671 SR
Queue Stats
43W - 38L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
LAKERSERNA
Cu Chulainn
Level 145
God Stats
4W - 3L
1,302 SR
Queue Stats
103W - 99L
1,498 Elo+
Party 2
Ra
Ra
Oliver214
Ra
Level 127
God Stats
6W - 10L
1,582 SR
Queue Stats
308W - 346L
1,547 Elo+
Solo
Bacchus
Bacchus
RogerID
Bacchus
Level 127
God Stats
5W - 0L
1,682 SR
Queue Stats
9W - 7L
1,514 Elo+
Solo
Bakasura
Bakasura
Tonesdude69
Bakasura
Level 69
God Stats
22W - 21L
1,491 SR
Queue Stats
77W - 71L
1,490 Elo+
Party 2
Team Averages
Level 115
1,546 SR
1,515 Elo+

VS

Team Averages
Level 117
1,486 SR
1,505 Elo+
Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Azaion
Hercules
Level 106
God Stats
5W - 7L
1,429 SR
Queue Stats
36W - 33L
1,491 Elo+
Party 1
Fenrir
Fenrir
J0K3R253
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,517 Elo+
Party 1
Freya
Freya
Oxilrious
Freya
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 131L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jiigglypuuff
Ah Muzen Cab
14
2 / 1 / 5
8,776
1,097
6,801
6,189
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
LAKERSERNA
Cu Chulainn
14
0 / 1 / 6
8,408
1,051
7,447
9,766
7,871
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
1 / 0 / 6
8,672
1,084
7,673
3,955
1,817
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
RogerID
Bacchus
14
4 / 1 / 4
8,933
1,117
11,082
9,642
10,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Tonesdude69
Bakasura
14
3 / 1 / 4
8,731
1,091
5,067
8,256
4,696
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Team 1 Tickets

325

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 4 / 2
8,383
1,048
7,886
10,956
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
 
Nu Wa
13
0 / 0 / 1
7,497
937
3,133
901
307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
Azaion
Hercules
13
0 / 1 / 2
7,937
992
6,311
10,542
9,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
J0K3R253
Fenrir
12
0 / 2 / 1
7,341
918
850
4,590
2,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Freya
Oxilrious
Freya
14
4 / 3 / 0
9,374
1,172
13,843
15,221
6,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
10
Kills
4
4
Deaths
10
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
2
0.25
L
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Hercules
Azaion
Hercules
0
1
2
1
L
Fenrir
J0K3R253
Fenrir
0
2
1
0.25
W
Ah Muzen Cab
Jiigglypuuff
Ah Muzen Cab
2
1
5
4.5
W
Cu Chulainn
LAKERSERNA
Cu Chulainn
0
1
6
3
W
1
0
6
4
L
Freya
Oxilrious
Freya
4
3
0
1.33
W
Bacchus
RogerID
Bacchus
4
1
4
6
W
Bakasura
Tonesdude69
Bakasura
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,070
Damage
32,023
37,808
Taken
42,210
27,686
Mitigated
23,801
5,197
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,886
364
80
76
10,956
4,508
0
4,270
5,307
30,776
0
L
Nu Wa
 
Nu Wa
3,133
284
0
0
901
307
0
479
382
6,561
0
L
Hercules
Azaion
Hercules
6,311
1,953
0
1,363
10,542
9,939
0
4,923
5,137
0
13,217
L
Fenrir
J0K3R253
Fenrir
850
207
0
182
4,590
2,113
0
1,652
2,606
0
5,194
W
Ah Muzen Cab
Jiigglypuuff
Ah Muzen Cab
6,801
1,523
0
0
6,189
2,874
0
3,276
2,573
0
21,257
W
Cu Chulainn
LAKERSERNA
Cu Chulainn
7,447
332
327
887
9,766
7,871
0
5,890
3,211
0
22,200
W
7,673
454
1,219
1,053
3,955
1,817
0
1,944
1,847
37,593
0
L
Freya
Oxilrious
Freya
13,843
3,548
0
2,821
15,221
6,934
0
4,719
9,831
32,518
0
W
Bacchus
RogerID
Bacchus
11,082
952
0
1,207
9,642
10,428
0
6,385
2,208
13,663
2,260
W
Bakasura
Tonesdude69
Bakasura
5,067
3,282
0
504
8,256
4,696
0
5,597
2,115
0
7,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
40,532
175
Minions Killed
166
7
Camps Cleared
5
881,681
Distance Traveled
519,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,383
1,048
61
8
2
138,096
0
L
Nu Wa
7,497
937
15
2
0
31,262
0
L
Hercules
7,937
992
30
4
1
144,086
0
L
Fenrir
7,341
918
8
1
1
54,646
0
W
Ah Muzen Cab
8,776
1,097
30
4
2
159,464
0
W
Cu Chulainn
8,408
1,051
44
6
1
166,401
0
W
Ra
8,672
1,084
68
9
3
193,225
0
L
Freya
9,374
1,172
52
7
1
151,742
0
W
Bacchus
8,933
1,117
18
2
0
170,741
0
W
Bakasura
8,731
1,091
15
2
1
191,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role