Player Matchup

Ymir
Ymir
GunkisKhan
Ymir
Level 29
God Stats
1W - 1L
1,374 SR
Queue Stats
10W - 13L
1,495 Elo+
Party 1
Ne Zha
Ne Zha
PicklePower01
Ne Zha
Level 148
God Stats
3W - 3L
1,508 SR
Queue Stats
65W - 69L
1,554 Elo+
Party 1
Scylla
Scylla
Porkfoot
Scylla
Level 95
God Stats
8W - 1L
1,714 SR
Queue Stats
63W - 59L
1,540 Elo+
Party 1
Team Averages
Level 91
1,532 SR
1,530 Elo+

VS

Team Averages
Level 112
1,459 SR
1,514 Elo+
Sol
Sol
HerAgenda
Sol
Level 111
God Stats
1W - 3L
1,378 SR
Queue Stats
10W - 16L
1,331 Elo+
Solo
Ravana
Ravana
Mada
Ravana
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,619 Elo+
Party 2
Ganesha
Ganesha
Vexxeris
Ganesha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
7,252
725
2,823
8,956
6,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
5 / 0 / 5
8,266
827
13,594
9,199
3,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Porkfoot
Scylla
12
2 / 0 / 6
7,763
776
7,665
4,202
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,165
617
5,002
9,065
2,910
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Mada
Ravana
12
1 / 2 / 0
6,441
644
7,133
11,010
5,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Vexxeris
Ganesha
11
0 / 3 / 0
6,252
625
4,289
9,156
7,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
1
1
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
0
5
1
0.1
L
Ravana
Mada
Ravana
1
2
0
0.5
W
5
0
5
7.5
W
Scylla
Porkfoot
Scylla
2
0
6
5
L
Ganesha
Vexxeris
Ganesha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,082
Damage
16,424
22,357
Taken
29,231
12,351
Mitigated
16,291
3,959
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,823
1,024
0
460
8,956
6,872
358
3,973
4,516
8,147
139
L
5,002
1,136
0
2,828
9,065
2,910
0
3,221
5,801
18,203
0
L
Ravana
Mada
Ravana
7,133
1,897
0
3,595
11,010
5,463
0
3,037
7,867
0
28,765
W
13,594
3,320
0
3,046
9,199
3,999
1,027
2,737
6,116
0
35,928
W
Scylla
Porkfoot
Scylla
7,665
629
0
453
4,202
1,480
590
2,173
1,833
30,371
1,975
L
Ganesha
Vexxeris
Ganesha
4,289
639
0
1,048
9,156
7,918
0
3,636
5,462
14,420
1,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,281
Gold Earned
18,858
120
Minions Killed
101
0
Camps Cleared
0
565,892
Distance Traveled
520,988
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,252
725
14
1
0
173,187
0
L
Sol
6,165
617
43
4
0
160,435
5
L
Ravana
6,441
644
56
6
0
199,118
0
W
Ne Zha
8,266
827
45
5
0
202,990
0
W
Scylla
7,763
776
61
6
0
189,715
0
L
Ganesha
6,252
625
2
0
0
161,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role