Player Matchup

Bakasura
Bakasura
CrucibleKnight77
Bakasura
Level 42
God Stats
18W - 14L
1,503 SR
Queue Stats
41W - 46L
1,410 Elo+
Solo
Izanami
Izanami
Dab0nYoGirl69696
Izanami
Level 61
God Stats
8W - 13L
1,527 SR
Queue Stats
230W - 245L
1,342 Elo+
Party 1
Bacchus
Bacchus
Longjam
Bacchus
Level 18
God Stats
46W - 60L
1,446 SR
Queue Stats
52W - 71L
1,327 Elo+
Party 1
Osiris
Osiris
Oveyron
Osiris
Level 57
God Stats
7W - 5L
1,448 SR
Queue Stats
176W - 171L
1,377 Elo+
Party 1
Vulcan
Vulcan
UGLYASSMFKZ
Vulcan
Level 52
God Stats
16W - 24L
1,360 SR
Queue Stats
391W - 426L
1,395 Elo+
Solo
Team Averages
Level 46
1,457 SR
1,370 Elo+

VS

Team Averages
Level 55
1,537 SR
1,325 Elo+
Artemis
Artemis
Ammytdw
Artemis
Level 61
God Stats
1W - 3L
1,345 SR
Queue Stats
137W - 127L
1,482 Elo+
Party 3
Heimdallr
Heimdallr
Ian4Skywalker
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 48L
1,281 Elo+
Party 2
Kuzenbo
Kuzenbo
SoliderOne2002
Kuzenbo
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 345L
1,450 Elo+
Party 2
Mulan
Mulan
Spacemanx92
Mulan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
980 Elo+
Solo
Discordia
Discordia
Yubabaa
Discordia
Level 17
God Stats
35W - 13L
1,838 SR
Queue Stats
65W - 51L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 1
9,118
608
3,769
14,410
7,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 0 / 3
7,454
497
7,988
8,749
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Longjam
Bacchus
13
2 / 1 / 3
8,266
551
7,603
11,212
12,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
Oveyron
Osiris
16
6 / 1 / 0
9,669
645
9,143
13,541
10,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
13
2 / 1 / 2
8,357
557
7,883
6,609
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ammytdw
Artemis
13
1 / 1 / 0
7,105
474
7,556
9,728
3,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Ian4Skywalker
Heimdallr
11
1 / 2 / 0
6,490
433
6,194
9,314
4,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 2 / 1
6,783
452
6,249
14,139
14,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 6 / 1
4,962
331
2,383
8,517
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Yubabaa
Discordia
11
1 / 3 / 0
6,489
433
4,643
9,704
2,975
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
3
3
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ammytdw
Artemis
1
1
0
1
W
2
0
1
2.5
W
2
0
3
3.5
L
Heimdallr
Ian4Skywalker
Heimdallr
1
2
0
0.5
W
Bacchus
Longjam
Bacchus
2
1
3
3.5
W
Osiris
Oveyron
Osiris
6
1
0
6
L
0
2
1
0.25
L
0
6
1
0.08
W
Vulcan
2
1
2
3
L
Discordia
Yubabaa
Discordia
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,386
Damage
27,025
54,521
Taken
51,402
36,490
Mitigated
29,434
23,556
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ammytdw
Artemis
7,556
3,664
0
3,213
9,728
3,784
0
737
8,500
0
60,426
W
3,769
2,132
0
10,675
14,410
7,218
0
434
13,976
0
96,110
W
7,988
5,027
0
2,104
8,749
3,384
880
2,563
6,186
0
55,027
L
Heimdallr
Ian4Skywalker
Heimdallr
6,194
2,424
0
3,244
9,314
4,065
299
3,590
5,664
0
46,183
W
Bacchus
Longjam
Bacchus
7,603
827
0
3,702
11,212
12,192
177
3,276
7,936
33,113
1,266
W
Osiris
Oveyron
Osiris
9,143
4,071
0
7,075
13,541
10,730
404
335
13,206
0
68,962
L
6,249
2,634
0
3,404
14,139
14,731
0
4,186
9,942
34,343
2,571
L
2,383
797
51
97
8,517
3,879
188
940
7,547
0
9,683
W
Vulcan
7,883
126
0
0
6,609
2,966
581
3,684
2,925
49,536
1,765
L
Discordia
Yubabaa
Discordia
4,643
51
0
0
9,704
2,975
0
5,022
3,996
42,799
719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,864
Gold Earned
31,829
498
Minions Killed
305
0
Camps Cleared
0
1,566,442
Distance Traveled
1,281,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,105
474
99
7
0
263,826
0
W
Bakasura
9,118
608
176
12
0
353,902
0
W
Izanami
7,454
497
80
5
0
291,679
0
L
Heimdallr
6,490
433
72
5
0
268,697
0
W
Bacchus
8,266
551
47
3
0
333,570
0
W
Osiris
9,669
645
100
7
0
285,179
0
L
Kuzenbo
6,783
452
53
4
0
288,813
0
L
Mulan
4,962
331
10
1
0
187,740
0
W
Vulcan
8,357
557
95
6
0
302,112
0
L
Discordia
6,489
433
71
5
0
272,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role