Player Matchup

King Arthur
King Arthur
AmA LEGEND AmA
King Arthur
Level 64
God Stats
4W - 8L
1,431 SR
Queue Stats
154W - 162L
1,423 Elo+
Party 2
Bacchus
Bacchus
D Nice Rain 28
Bacchus
Level 58
God Stats
13W - 15L
1,567 SR
Queue Stats
28W - 49L
1,376 Elo+
Party 2
Chronos
Chronos
Luke Cannoli
Chronos
Level 48
God Stats
8W - 11L
1,538 SR
Queue Stats
100W - 184L
1,339 Elo+
Party 2
Da Ji
Da Ji
RaidenCannoli
Da Ji
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 82L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
TheGlucoseGuard
Danzaburou
Level 28
God Stats
4W - 3L
1,253 SR
Queue Stats
168W - 182L
1,365 Elo+
Party 2
Team Averages
Level 52
1,458 SR
1,373 Elo+

VS

Team Averages
Level 49
1,484 SR
1,456 Elo+
Kukulkan
Kukulkan
Luka2105
Kukulkan
Level 36
God Stats
43W - 25L
1,625 SR
Queue Stats
359W - 314L
1,468 Elo+
Party 1
Izanami
Izanami
Saluga123
Izanami
Level 43
God Stats
2W - 4L
1,390 SR
Queue Stats
634W - 552L
1,541 Elo+
Party 1
Hercules
Hercules
THEGRANDTOUR3000
Hercules
Level 23
God Stats
23W - 23L
1,491 SR
Queue Stats
35W - 43L
1,410 Elo+
Party 3
Fenrir
Fenrir
giorcito23
Fenrir
Level 36
God Stats
5W - 9L
1,394 SR
Queue Stats
194W - 214L
1,437 Elo+
Solo
Mulan
Mulan
l0stshad0w
Mulan
Level 109
God Stats
32W - 25L
1,520 SR
Queue Stats
183W - 172L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AmA LEGEND AmA
King Arthur
15
3 / 4 / 3
9,554
531
13,066
20,619
16,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 2 / 3
9,280
516
7,585
13,340
15,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Luke Cannoli
Chronos
17
2 / 1 / 2
10,580
588
8,060
10,777
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 4 / 4
10,086
560
13,479
18,688
8,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TheGlucoseGuard
Danzaburou
17
2 / 1 / 3
10,024
557
8,539
10,467
4,709
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Luka2105
Kukulkan
17
3 / 1 / 1
9,778
543
12,569
9,878
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Saluga123
Izanami
14
1 / 5 / 2
8,216
456
6,117
13,370
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 4
8,396
466
3,399
14,027
14,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
giorcito23
Fenrir
14
5 / 4 / 2
8,511
473
7,146
15,978
8,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
14
1 / 4 / 2
9,345
519
17,305
24,640
20,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
16
Kills
11
12
Deaths
16
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AmA LEGEND AmA
King Arthur
3
4
3
1.13
W
3
2
3
2.25
L
Kukulkan
Luka2105
Kukulkan
3
1
1
3.5
W
Chronos
Luke Cannoli
Chronos
2
1
2
3
W
6
4
4
2
L
Izanami
Saluga123
Izanami
1
5
2
0.4
L
1
2
4
1.5
W
Danzaburou
TheGlucoseGuard
Danzaburou
2
1
3
3.5
L
Fenrir
giorcito23
Fenrir
5
4
2
1.5
L
Mulan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,729
Damage
46,536
73,891
Taken
77,893
49,517
Mitigated
52,690
23,539
Healing
18,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AmA LEGEND AmA
King Arthur
13,066
3,278
0
4,437
20,619
16,830
102
2,288
18,331
0
64,674
W
7,585
802
0
2,542
13,340
15,182
308
2,492
10,848
31,852
1,690
L
Kukulkan
Luka2105
Kukulkan
12,569
597
0
2,552
9,878
4,332
0
3,249
6,473
92,978
269
W
Chronos
Luke Cannoli
Chronos
8,060
1,413
0
3,831
10,777
4,304
764
4,052
6,725
84,545
0
W
13,479
3,200
0
8,248
18,688
8,492
0
2,968
15,720
0
89,214
L
Izanami
Saluga123
Izanami
6,117
3,110
0
4,168
13,370
4,926
0
2,507
10,863
0
63,167
L
3,399
754
0
2,116
14,027
14,563
0
4,260
9,655
0
17,282
W
Danzaburou
TheGlucoseGuard
Danzaburou
8,539
3,477
0
4,481
10,467
4,709
618
951
9,516
0
84,552
L
Fenrir
giorcito23
Fenrir
7,146
856
0
1,821
15,978
8,301
0
2,542
13,270
0
66,699
L
Mulan
17,305
3,191
0
8,151
24,640
20,568
0
3,007
21,531
0
73,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,524
Gold Earned
44,246
534
Minions Killed
453
0
Camps Cleared
0
1,774,934
Distance Traveled
1,775,625
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,554
531
99
6
0
332,795
2
W
Bacchus
9,280
516
44
2
0
352,839
2
L
Kukulkan
9,778
543
155
9
0
382,807
0
W
Chronos
10,580
588
165
9
0
399,842
0
W
Da Ji
10,086
560
118
7
0
359,642
0
L
Izanami
8,216
456
99
6
0
330,826
0
L
Hercules
8,396
466
14
1
0
395,977
0
W
Danzaburou
10,024
557
108
6
0
329,816
0
L
Fenrir
8,511
473
76
4
0
352,818
0
L
Mulan
9,345
519
109
6
0
313,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role