Player Matchup

Artemis
Artemis
CreamedCorned
Artemis
Level 40
God Stats
3W - 4L
1,396 SR
Queue Stats
53W - 62L
1,386 Elo+
Party 3
Artio
Artio
NovaAngel
Artio
Level 124
God Stats
2W - 1L
1,821 SR
Queue Stats
57W - 46L
1,650 Elo+
Party 2
Chaac
Chaac
kkrox2222
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,400 Elo+
Party 3
Cliodhna
Cliodhna
scoba1er
Cliodhna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 2
Hera
Hera
xD3monWaterx
Hera
Level 36
God Stats
16W - 15L
1,753 SR
Queue Stats
150W - 158L
1,412 Elo+
Solo
Team Averages
Level 49
1,594 SR
1,509 Elo+

VS

Team Averages
Level 36
1,520 SR
1,417 Elo+
Maui
Maui
Juan945881
Maui
Level 10
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 9L
1,292 Elo+
Party 1
Baron Samedi
Baron Samedi
OP_Gengar
Baron Samedi
Level 86
God Stats
2W - 3L
1,214 SR
Queue Stats
409W - 394L
1,517 Elo+
Party 1
Bellona
Bellona
TacoBurrito42
Bellona
Level 6
God Stats
4W - 2L
1,764 SR
Queue Stats
9W - 16L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
darkninja53246
Ao Kuang
Level 37
God Stats
9W - 9L
1,621 SR
Queue Stats
230W - 225L
1,476 Elo+
Party 1
Nut
Nut
joeyboy808
Nut
Level 39
God Stats
2W - 6L
1,500 SR
Queue Stats
82W - 91L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
5 / 0 / 2
7,300
608
9,359
4,231
1,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artio
NovaAngel
Artio
9
0 / 1 / 5
6,141
512
3,467
8,980
6,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
kkrox2222
Chaac
8
0 / 3 / 0
5,054
421
1,241
7,532
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
scoba1er
Cliodhna
9
2 / 1 / 0
5,648
471
3,281
6,018
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 4 / 0
5,602
467
3,201
6,939
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,320
527
816
8,831
7,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
OP_Gengar
Baron Samedi
14
4 / 0 / 3
8,238
687
5,033
5,228
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
13
3 / 0 / 2
8,250
688
5,967
6,415
5,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
12
2 / 3 / 0
6,605
550
3,932
10,727
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
0 / 3 / 0
5,783
482
2,772
8,030
2,868
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
9
9
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
5
0
2
6
W
0
2
2
0.5
L
Artio
NovaAngel
Artio
0
1
5
2.5
W
Baron Samedi
OP_Gengar
Baron Samedi
4
0
3
5.5
W
Bellona
3
0
2
4
W
Ao Kuang
2
3
0
0.67
W
0
3
0
0
L
Chaac
kkrox2222
Chaac
0
3
0
0
L
Cliodhna
scoba1er
Cliodhna
2
1
0
2
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,549
Damage
18,520
33,700
Taken
39,231
15,908
Mitigated
21,810
8,652
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
9,359
2,397
0
759
4,231
1,603
565
743
3,488
0
45,599
W
816
371
0
1,407
8,831
7,051
0
1,066
7,765
13,946
0
L
Artio
NovaAngel
Artio
3,467
667
95
2,919
8,980
6,493
0
2,685
6,201
18,421
0
W
Baron Samedi
OP_Gengar
Baron Samedi
5,033
384
275
2,092
5,228
2,441
391
2,846
2,382
49,048
3,788
W
Bellona
5,967
1,395
0
2,304
6,415
5,475
131
297
6,118
0
57,535
W
Ao Kuang
3,932
1,141
0
3,783
10,727
3,975
0
1,213
9,514
40,716
16,191
W
2,772
1,195
0
1,462
8,030
2,868
0
1,235
6,795
0
39,322
L
Chaac
kkrox2222
Chaac
1,241
137
0
1,523
7,532
3,321
0
0
7,119
0
21,358
L
Cliodhna
scoba1er
Cliodhna
3,281
500
0
2,681
6,018
1,899
0
2,273
3,639
0
30,229
L
3,201
686
0
675
6,939
2,592
0
3,182
3,390
28,028
1,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,745
Gold Earned
35,196
211
Minions Killed
366
0
Camps Cleared
0
1,131,762
Distance Traveled
1,168,015
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,300
608
67
6
0
218,188
1
W
Maui
6,320
527
21
2
0
262,334
0
L
Artio
6,141
512
24
2
0
255,093
2
W
Baron Samedi
8,238
687
110
9
0
228,637
0
W
Bellona
8,250
688
93
8
0
204,091
0
W
Ao Kuang
6,605
550
83
7
0
248,516
0
W
Nut
5,783
482
59
5
0
224,437
0
L
Chaac
5,054
421
26
2
0
147,933
0
L
Cliodhna
5,648
471
57
5
0
297,227
0
L
Hera
5,602
467
37
3
0
213,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role