Player Matchup

Achilles
Achilles
Gold I
ScootdaddyPea
Achilles
Gold I
Level 109
God Stats
5W - 4L
1,668 SR
Queue Stats
215W - 219L
1,811 MMR
Party 1
Discordia
Discordia
Gold IV
Tanman4200
Discordia
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 265L
1,393 MMR
Party 1
Ne Zha
Ne Zha
Gold III
ZanosX
Ne Zha
Gold III
Level 158
God Stats
32W - 33L
1,449 SR
Queue Stats
840W - 792L
1,567 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,539 SR
1,591 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 86
1,599 SR
1,588 MMR
Agni
Agni
Bronze III
Jaefue
Agni
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,444 MMR
Party 2
Ymir
Ymir
Gold III
LosDeimos
Ymir
Gold III
Level 48
God Stats
2W - 2L
1,410 SR
Queue Stats
39W - 38L
1,660 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
THEEGOATED
Gilgamesh
Gold III
Level 105
God Stats
7W - 2L
1,888 SR
Queue Stats
40W - 38L
1,660 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ScootdaddyPea
Achilles
14
0 / 6 / 3
9,218
615
7,833
18,148
17,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Tanman4200
Discordia
14
0 / 9 / 1
8,930
595
8,086
12,616
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ne Zha
ZanosX
Ne Zha
15
2 / 6 / 0
10,038
669
9,029
14,209
7,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
VulcanCthulhuThothAresKuzenbo

VS

Bans
HeraMorgan Le FayBaba YagaNoxPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Jaefue
Agni
17
6 / 3 / 10
12,091
806
10,348
10,430
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
18
4 / 0 / 14
11,860
791
8,496
10,313
12,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
THEEGOATED
Gilgamesh
18
11 / 0 / 9
12,713
848
18,897
15,102
13,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
2
Kills
21
21
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Agni
Jaefue
Agni
6
3
10
3.67
W
Ymir
4
0
14
11
L
Achilles
ScootdaddyPea
Achilles
0
6
3
0.25
W
Gilgamesh
THEEGOATED
Gilgamesh
11
0
9
15.5
L
Discordia
Tanman4200
Discordia
0
9
1
0.06
L
Ne Zha
ZanosX
Ne Zha
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,948
Damage
37,741
44,973
Taken
35,845
28,921
Mitigated
30,774
2,315
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Jaefue
Agni
10,348
650
0
1,160
10,430
4,031
19
1,906
8,524
57,017
591
W
Ymir
8,496
1,892
0
1,600
10,313
12,851
650
2,837
7,476
40,201
0
L
Achilles
ScootdaddyPea
Achilles
7,833
574
0
677
18,148
17,160
0
7,080
9,937
296
25,666
W
Gilgamesh
THEEGOATED
Gilgamesh
18,897
6,785
0
2,903
15,102
13,892
1,442
3,896
11,206
0
44,769
L
Discordia
Tanman4200
Discordia
8,086
673
0
453
12,616
4,618
0
6,082
5,822
36,378
0
L
Ne Zha
ZanosX
Ne Zha
9,029
892
195
990
14,209
7,143
0
4,610
8,962
0
46,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
36,664
142
Minions Killed
195
0
Camps Cleared
0
802,733
Distance Traveled
851,173
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,091
806
88
6
0
261,963
0
W
Ymir
11,860
791
66
4
0
273,285
0
L
Achilles
9,218
615
24
2
0
279,947
2
W
Gilgamesh
12,713
848
41
3
0
315,925
6
L
Discordia
8,930
595
45
3
0
232,115
0
L
Ne Zha
10,038
669
73
5
0
290,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role