Player Matchup

Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Eveekeen
Yu Huang
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,431 Elo+
Party 2
He Bo
He Bo
Snekinmyboot
He Bo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,281 Elo+
Solo
Cthulhu
Cthulhu
StuartArroyo
Cthulhu
Level 124
God Stats
3W - 0L
1,713 SR
Queue Stats
29W - 34L
1,451 Elo+
Solo
Team Averages
Level 121
1,543 SR
1,433 Elo+

VS

Team Averages
Level 117
1,556 SR
1,493 Elo+
Raijin
Raijin
 
Raijin
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CDZNuts9999
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,574 Elo+
Solo
Martichoras
Martichoras
Darkkingflo
Martichoras
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 105L
1,417 Elo+
Solo
Fafnir
Fafnir
Ryuk1089
Fafnir
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
Ure78
Kuzenbo
Level 86
God Stats
2W - 2L
1,782 SR
Queue Stats
230W - 232L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 2 / 8
9,174
1,019
5,220
8,412
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
 
Sun Wukong
14
3 / 1 / 10
8,652
961
5,540
11,794
11,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Eveekeen
Yu Huang
13
1 / 2 / 9
7,448
828
7,798
6,322
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 3
8,143
905
7,318
7,942
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
StuartArroyo
Cthulhu
14
3 / 3 / 4
7,973
886
6,474
8,312
4,597
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 6 / 4
7,072
786
6,022
8,947
3,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,332
259
0
0
0
Martichoras
Darkkingflo
Martichoras
15
0 / 3 / 7
7,890
877
11,435
10,147
4,598
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
Ryuk1089
Fafnir
12
3 / 3 / 4
7,240
804
2,450
7,230
5,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Ure78
Kuzenbo
16
7 / 3 / 2
9,090
1,010
8,966
10,277
15,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
15
Kills
11
11
Deaths
15
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
2
8
4
W
Sun Wukong
 
Sun Wukong
3
1
10
8
L
Raijin
 
Raijin
1
6
4
0.5
L
0
0
0
0
L
Martichoras
Darkkingflo
Martichoras
0
3
7
1.17
W
Yu Huang
Eveekeen
Yu Huang
1
2
9
2.75
L
Fafnir
Ryuk1089
Fafnir
3
3
4
1.67
W
4
3
3
1.83
W
Cthulhu
StuartArroyo
Cthulhu
3
3
4
1.67
L
Kuzenbo
Ure78
Kuzenbo
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,350
Damage
28,873
42,782
Taken
36,601
26,959
Mitigated
28,980
15,005
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,220
3,384
1,696
1,841
8,412
4,697
348
3,210
5,202
0
19,340
W
Sun Wukong
 
Sun Wukong
5,540
1,098
2,409
4,793
11,794
11,499
132
4,090
7,704
0
10,514
L
Raijin
 
Raijin
6,022
837
348
446
8,947
3,626
0
5,173
3,612
9,833
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Martichoras
Darkkingflo
Martichoras
11,435
4,691
420
2,874
10,147
4,598
132
5,408
4,499
0
34,315
W
Yu Huang
Eveekeen
Yu Huang
7,798
443
0
238
6,322
2,852
0
2,943
3,379
12,736
494
L
Fafnir
Ryuk1089
Fafnir
2,450
321
128
1,503
7,230
5,705
0
4,545
2,447
3,603
0
W
7,318
163
666
1,588
7,942
3,314
0
3,664
4,278
18,058
213
W
Cthulhu
StuartArroyo
Cthulhu
6,474
27
994
780
8,312
4,597
588
2,920
5,392
17,585
539
L
Kuzenbo
Ure78
Kuzenbo
8,966
3,269
304
881
10,277
15,051
0
4,983
4,883
15,911
1,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
33,624
114
Minions Killed
76
0
Camps Cleared
0
839,392
Distance Traveled
601,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,174
1,019
31
3
0
148,429
0
W
Sun Wukong
8,652
961
8
1
0
166,225
0
L
Raijin
7,072
786
6
1
0
134,237
0
L
Ymir
2,332
259
0
0
0
0
0
L
Martichoras
7,890
877
51
6
0
151,093
0
W
Yu Huang
7,448
828
18
2
0
183,422
0
L
Fafnir
7,240
804
3
0
0
148,043
0
W
He Bo
8,143
905
32
4
0
179,611
0
W
Cthulhu
7,973
886
25
3
0
161,705
0
L
Kuzenbo
9,090
1,010
16
2
0
167,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role