Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 283
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AnAnomaly
Sobek
Level 210
God Stats
3W - 3L
1,575 SR
Queue Stats
249W - 200L
1,607 Elo+
Party 1
Sol
Sol
Ninjasoviet
Sol
Level 147
God Stats
4W - 1L
1,458 SR
Queue Stats
557W - 521L
1,518 Elo+
Solo
Cthulhu
Cthulhu
RW Pandora
Cthulhu
Level 152
God Stats
2W - 3L
1,667 SR
Queue Stats
60W - 43L
1,626 Elo+
Party 1
Medusa
Medusa
TheSoutherner
Medusa
Level 159
God Stats
6W - 3L
1,540 SR
Queue Stats
215W - 168L
1,605 Elo+
Party 1
Team Averages
Level 190
1,548 SR
1,571 Elo+

VS

Team Averages
Level 151
1,592 SR
1,676 Elo+
Vulcan
Vulcan
 
Vulcan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Mxwl
Khepri
Level 157
God Stats
0W - 1L
1,783 SR
Queue Stats
33W - 29L
1,682 Elo+
Party 2
Rama
Rama
PiesofDoom
Rama
Level 158
God Stats
0W - 1L
1,763 SR
Queue Stats
16W - 7L
1,932 Elo+
Party 2
Fenrir
Fenrir
Simodine
Fenrir
Level 158
God Stats
0W - 1L
1,337 SR
Queue Stats
32W - 27L
1,640 Elo+
Party 2
Erlang Shen
Erlang Shen
yomasa
Erlang Shen
Level 129
God Stats
10W - 10L
1,575 SR
Queue Stats
182W - 138L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
3 / 0 / 0
4,365
873
3,305
4,734
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sobek
AnAnomaly
Sobek
7
0 / 0 / 3
3,967
793
1,176
3,454
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 1
4,052
810
1,352
3,044
757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cthulhu
RW Pandora
Cthulhu
8
0 / 1 / 1
4,380
876
3,225
4,256
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
2 / 1 / 0
4,392
878
3,803
2,622
808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
0 / 1 / 1
3,689
738
1,534
2,291
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Khepri
Mxwl
Khepri
2
0 / 1 / 0
2,858
572
157
1,602
776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
3,956
791
1,467
4,230
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Simodine
Fenrir
7
1 / 2 / 1
3,781
756
2,174
5,080
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
yomasa
Erlang Shen
7
1 / 1 / 0
4,127
825
3,393
6,211
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
0
3
L
Vulcan
 
Vulcan
0
1
1
0.5
W
Sobek
AnAnomaly
Sobek
0
0
3
1.5
L
Khepri
Mxwl
Khepri
0
1
0
0
W
0
1
1
0.5
L
1
0
0
1
W
Cthulhu
RW Pandora
Cthulhu
0
1
1
0.5
L
Fenrir
Simodine
Fenrir
1
2
1
0.75
W
2
1
0
2
L
Erlang Shen
yomasa
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,861
Damage
8,725
18,110
Taken
19,414
7,804
Mitigated
6,947
8,028
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,305
1,134
0
3,307
4,734
1,337
0
347
4,387
25,632
0
L
Vulcan
 
Vulcan
1,534
76
0
500
2,291
748
0
1,740
551
20,998
0
W
Sobek
AnAnomaly
Sobek
1,176
159
0
2,199
3,454
2,302
0
614
2,840
6,745
1,488
L
Khepri
Mxwl
Khepri
157
97
0
146
1,602
776
0
112
1,490
2,497
0
W
1,352
870
0
1,322
3,044
757
1,203
730
2,314
24,143
2,303
L
1,467
1,075
0
1,015
4,230
1,308
0
683
3,547
0
22,400
W
Cthulhu
RW Pandora
Cthulhu
3,225
792
0
1,200
4,256
2,600
0
0
4,256
20,589
1,283
L
Fenrir
Simodine
Fenrir
2,174
1,142
0
2,430
5,080
1,720
0
2,053
3,027
0
15,268
W
3,803
1,514
0
0
2,622
808
0
0
2,622
0
32,226
L
Erlang Shen
yomasa
Erlang Shen
3,393
2,431
0
3,059
6,211
2,395
0
3,742
2,080
0
23,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,156
Gold Earned
18,411
213
Minions Killed
161
0
Camps Cleared
0
594,831
Distance Traveled
511,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,365
873
46
9
0
140,694
0
L
Vulcan
3,689
738
34
7
0
111,628
0
W
Sobek
3,967
793
6
1
0
128,600
0
L
Khepri
2,858
572
3
1
0
35,503
0
W
Sol
4,052
810
50
10
0
106,069
0
L
Rama
3,956
791
44
9
0
123,309
0
W
Cthulhu
4,380
876
57
11
0
117,364
0
L
Fenrir
3,781
756
36
7
0
134,328
0
W
Medusa
4,392
878
54
11
0
102,104
0
L
Erlang Shen
4,127
825
44
9
0
106,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role