Player Matchup

Izanami
Izanami
Dimaxyrex64
Izanami
Level 10
God Stats
1W - 4L
1,088 SR
Queue Stats
3W - 12L
1,205 Elo+
Party 1
Hun Batz
Hun Batz
Lautto
Hun Batz
Level 127
God Stats
1W - 2L
1,651 SR
Queue Stats
157W - 154L
1,505 Elo+
Solo
Agni
Agni
Ruanzin_027
Agni
Level 119
God Stats
28W - 31L
1,506 SR
Queue Stats
210W - 215L
1,505 Elo+
Solo
Ymir
Ymir
SharpnesSoul13
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,205 Elo+
Party 1
Vamana
Vamana
tortutatu97
Vamana
Level 69
God Stats
4W - 2L
1,671 SR
Queue Stats
22W - 37L
1,331 Elo+
Party 1
Team Averages
Level 71
1,483 SR
1,350 Elo+

VS

Team Averages
Level 110
1,390 SR
1,398 Elo+
Sobek
Sobek
 
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Cacic
Sun Wukong
Level 155
God Stats
18W - 12L
1,500 SR
Queue Stats
212W - 193L
1,514 Elo+
Solo
Loki
Loki
ElPoseiDown
Loki
Level 62
God Stats
2W - 11L
1,126 SR
Queue Stats
35W - 68L
1,257 Elo+
Party 2
Hades
Hades
Magnanï
Hades
Level 155
God Stats
13W - 4L
1,500 SR
Queue Stats
91W - 85L
1,462 Elo+
Solo
Hou Yi
Hou Yi
branko07
Hou Yi
Level 21
God Stats
14W - 23L
1,326 SR
Queue Stats
26W - 60L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dimaxyrex64
Izanami
6
0 / 2 / 0
3,138
523
1,987
2,723
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Lautto
Hun Batz
2
0 / 0 / 0
2,694
449
0
484
102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
3,856
643
1,797
3,081
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,575
596
1,322
4,041
2,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
6
0 / 2 / 0
3,472
579
2,451
5,240
3,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 2
4,053
676
1,745
4,774
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
Cacic
Sun Wukong
8
1 / 0 / 1
4,391
732
3,250
4,177
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
4 / 0 / 0
4,582
764
1,148
3,767
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hades
Magnanï
Hades
8
1 / 0 / 1
4,313
719
1,695
3,786
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
branko07
Hou Yi
6
0 / 0 / 1
3,459
577
1,636
1,143
369
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
2
1
W
Sun Wukong
Cacic
Sun Wukong
1
0
1
1.5
L
Izanami
Dimaxyrex64
Izanami
0
2
0
0
W
4
0
0
4
L
Hun Batz
Lautto
Hun Batz
0
0
0
0
W
Hades
Magnanï
Hades
1
0
1
1.5
L
0
2
0
0
L
0
0
0
0
W
Hou Yi
branko07
Hou Yi
0
0
1
0.5
L
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,557
Damage
9,474
15,569
Taken
17,647
7,819
Mitigated
7,339
4,248
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,745
52
152
2,401
4,774
2,714
0
866
3,908
9,141
0
W
Sun Wukong
Cacic
Sun Wukong
3,250
549
0
710
4,177
1,864
0
0
3,781
0
30,361
L
Izanami
Dimaxyrex64
Izanami
1,987
1,383
0
524
2,723
731
0
545
2,178
0
15,501
W
1,148
301
0
1,873
3,767
1,022
0
183
3,584
0
18,124
L
Hun Batz
Lautto
Hun Batz
0
0
0
182
484
102
0
0
484
0
812
W
Hades
Magnanï
Hades
1,695
126
40
1,940
3,786
1,370
0
1,450
1,989
20,082
474
L
1,797
67
0
320
3,081
949
0
1,643
1,438
18,909
0
L
1,322
627
0
1,424
4,041
2,107
0
1,200
2,841
8,728
0
W
Hou Yi
branko07
Hou Yi
1,636
864
0
153
1,143
369
0
273
870
0
18,743
L
Vamana
2,451
611
0
1,798
5,240
3,930
0
0
5,240
0
16,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,735
Gold Earned
20,798
108
Minions Killed
177
0
Camps Cleared
0
474,046
Distance Traveled
573,781
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,053
676
7
1
0
116,312
0
W
Sun Wukong
4,391
732
46
8
0
127,329
1
L
Izanami
3,138
523
21
4
0
106,681
0
W
Loki
4,582
764
39
7
0
133,751
0
L
Hun Batz
2,694
449
3
1
0
16,614
0
W
Hades
4,313
719
49
8
0
113,897
1
L
Agni
3,856
643
41
7
0
119,714
3
L
Ymir
3,575
596
12
2
0
119,995
0
W
Hou Yi
3,459
577
36
6
0
82,492
0
L
Vamana
3,472
579
31
5
0
111,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role