Player Matchup

Guan Yu
Guan Yu
FEARLESS-01-
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,230 Elo+
Party 1
Nemesis
Nemesis
Foxlum56
Nemesis
Level 119
God Stats
16W - 21L
1,212 SR
Queue Stats
456W - 415L
1,512 Elo+
Solo
Skadi
Skadi
KingHaef
Skadi
Level 108
God Stats
33W - 21L
1,542 SR
Queue Stats
82W - 54L
1,506 Elo+
Solo
Nox
Nox
RanaMosh
Nox
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
552W - 526L
1,509 Elo+
Solo
Bellona
Bellona
joseph-_xll
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 100
1,451 SR
1,451 Elo+

VS

Team Averages
Level 106
1,633 SR
1,432 Elo+
Izanami
Izanami
ByKing-s
Izanami
Level 68
God Stats
2W - 1L
1,528 SR
Queue Stats
34W - 60L
1,331 Elo+
Party 2
Athena
Athena
ByTrade-s
Athena
Level 114
God Stats
23W - 17L
1,491 SR
Queue Stats
278W - 299L
1,430 Elo+
Party 2
Raijin
Raijin
GottaBigChaac
Raijin
Level 108
God Stats
2W - 1L
1,747 SR
Queue Stats
40W - 40L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
wawabanosata
Baron Samedi
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 94L
1,516 Elo+
Solo
Hercules
Hercules
xSmil07
Hercules
Level 109
God Stats
10W - 6L
1,901 SR
Queue Stats
209W - 239L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FEARLESS-01-
Guan Yu
11
1 / 0 / 1
6,383
532
6,149
13,102
9,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Nemesis
Foxlum56
Nemesis
1
0 / 0 / 0
3,995
333
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
KingHaef
Skadi
11
3 / 1 / 1
6,581
548
8,149
6,551
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 4 / 1
6,998
583
4,855
8,237
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
joseph-_xll
Bellona
9
0 / 5 / 0
4,780
398
2,860
13,673
8,271
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ByKing-s
Izanami
10
0 / 3 / 0
5,607
467
4,698
6,525
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
ByTrade-s
Athena
10
0 / 0 / 1
5,978
498
4,367
10,633
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 3 / 1
7,540
628
4,098
7,691
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
wawabanosata
Baron Samedi
14
4 / 0 / 2
8,036
670
12,956
8,060
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
xSmil07
Hercules
15
3 / 0 / 1
7,237
603
2,549
8,357
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
10
10
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
ByKing-s
Izanami
0
3
0
0
W
Athena
ByTrade-s
Athena
0
0
1
0.5
L
Guan Yu
FEARLESS-01-
Guan Yu
1
0
1
1.5
L
Nemesis
Foxlum56
Nemesis
0
0
0
0
W
3
3
1
1.17
L
Skadi
KingHaef
Skadi
3
1
1
3.5
L
1
4
1
0.38
L
Bellona
joseph-_xll
Bellona
0
5
0
0
W
Baron Samedi
wawabanosata
Baron Samedi
4
0
2
5
W
Hercules
xSmil07
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,013
Damage
28,668
41,563
Taken
41,266
23,276
Mitigated
21,335
7,683
Healing
15,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ByKing-s
Izanami
4,698
3,500
257
1,258
6,525
1,879
0
0
6,525
0
44,162
W
Athena
ByTrade-s
Athena
4,367
1,019
302
3,863
10,633
8,534
0
0
10,633
15,161
1,710
L
Guan Yu
FEARLESS-01-
Guan Yu
6,149
1,012
1,393
4,408
13,102
9,958
0
6,415
6,677
771
35,562
L
Nemesis
Foxlum56
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
4,098
544
0
1,267
7,691
2,266
0
3,469
3,922
47,732
0
L
Skadi
KingHaef
Skadi
8,149
1,826
0
352
6,551
2,130
0
967
5,544
0
45,631
L
4,855
647
0
1,246
8,237
2,917
0
3,561
4,414
53,110
1,363
L
Bellona
joseph-_xll
Bellona
2,860
669
0
284
13,673
8,271
0
9,859
3,814
0
18,165
W
Baron Samedi
wawabanosata
Baron Samedi
12,956
1,827
1,378
5,220
8,060
4,220
1,208
203
7,857
70,015
3,420
W
Hercules
xSmil07
Hercules
2,549
335
0
1,878
8,357
4,436
0
1,010
7,271
0
71,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,737
Gold Earned
34,398
240
Minions Killed
382
0
Camps Cleared
0
929,665
Distance Traveled
1,129,390
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,607
467
63
5
0
210,363
4
W
Athena
5,978
498
26
2
0
255,212
3
L
Guan Yu
6,383
532
66
6
0
252,413
0
L
Nemesis
3,995
333
0
0
0
0
0
W
Raijin
7,540
628
94
8
0
200,416
0
L
Skadi
6,581
548
59
5
0
246,295
0
L
Nox
6,998
583
96
8
0
205,696
0
L
Bellona
4,780
398
19
2
0
225,261
0
W
Baron Samedi
8,036
670
84
7
0
187,546
0
W
Hercules
7,237
603
115
10
0
275,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role