Player Matchup

Neith
Neith
RondaJayy
Neith
Level 80
God Stats
0W - 3L
1,278 SR
Queue Stats
0W - 3L
1,259 Elo+
Party 1
Vulcan
Vulcan
alecupim
Vulcan
Level 184
God Stats
612W - 638L
1,484 SR
Queue Stats
668W - 736L
1,404 Elo+
Solo
Bacchus
Bacchus
viktor33
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 94
1,421 SR
1,388 Elo+

VS

Team Averages
Level 115
1,306 SR
1,348 Elo+
Baron Samedi
Baron Samedi
ScrapXkilla89
Baron Samedi
Level 149
God Stats
15W - 14L
1,403 SR
Queue Stats
315W - 326L
1,439 Elo+
Solo
Jormungandr
Jormungandr
Tury562
Jormungandr
Level 101
God Stats
2W - 8L
1,060 SR
Queue Stats
12W - 19L
1,195 Elo+
Solo
Ullr
Ullr
swaggermuffin123
Ullr
Level 94
God Stats
238W - 261L
1,455 SR
Queue Stats
302W - 317L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RondaJayy
Neith
13
0 / 2 / 3
8,143
626
8,353
9,863
4,306
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
alecupim
Vulcan
14
2 / 3 / 1
8,886
684
11,587
6,197
2,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
viktor33
Bacchus
14
1 / 0 / 1
8,207
631
4,950
9,575
12,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ScrapXkilla89
Baron Samedi
15
3 / 2 / 2
9,764
751
11,643
11,135
6,584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Tury562
Jormungandr
13
0 / 1 / 4
8,128
625
3,549
11,839
8,481
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 0 / 3
9,516
732
7,154
9,479
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
5
5
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
RondaJayy
Neith
0
2
3
0.75
W
Baron Samedi
ScrapXkilla89
Baron Samedi
3
2
2
2
W
Jormungandr
Tury562
Jormungandr
0
1
4
2
L
Vulcan
alecupim
Vulcan
2
3
1
0.83
W
2
0
3
3.5
L
Bacchus
viktor33
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,890
Damage
22,346
25,635
Taken
32,453
19,505
Mitigated
19,017
3,523
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
RondaJayy
Neith
8,353
2,940
0
1,607
9,863
4,306
44
5,527
4,306
0
32,570
W
Baron Samedi
ScrapXkilla89
Baron Samedi
11,643
723
2,125
3,272
11,135
6,584
341
5,630
5,477
37,275
1,544
W
Jormungandr
Tury562
Jormungandr
3,549
829
122
689
11,839
8,481
337
6,489
5,318
14,543
89
L
Vulcan
alecupim
Vulcan
11,587
133
201
676
6,197
2,912
122
4,023
2,167
49,734
0
W
7,154
1,837
0
2,216
9,479
3,952
724
4,461
4,998
0
41,398
L
Bacchus
viktor33
Bacchus
4,950
395
0
1,039
9,575
12,287
0
5,103
4,425
11,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,236
Gold Earned
27,408
143
Minions Killed
161
0
Camps Cleared
0
729,136
Distance Traveled
670,454
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,143
626
54
4
0
233,000
0
W
Baron Samedi
9,764
751
66
5
0
208,619
0
W
Jormungandr
8,128
625
20
2
0
196,842
0
L
Vulcan
8,886
684
79
6
0
216,772
3
W
Ullr
9,516
732
75
6
0
264,993
1
L
Bacchus
8,207
631
10
1
0
279,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role