Player Matchup

Janus
Janus
AtkSpdKhepri
Janus
Level 34
God Stats
1W - 4L
1,279 SR
Queue Stats
23W - 41L
1,428 Elo+
Solo
Anhur
Anhur
FrankiesBalls
Anhur
Level 125
God Stats
2W - 2L
1,742 SR
Queue Stats
76W - 62L
1,574 Elo+
Party 3
Nox
Nox
Kevinyyyyy
Nox
Level 126
God Stats
4W - 5L
1,559 SR
Queue Stats
190W - 170L
1,536 Elo+
Party 2
Jormungandr
Jormungandr
MfTerm
Jormungandr
Level 100
God Stats
0W - 3L
1,655 SR
Queue Stats
306W - 278L
1,508 Elo+
Party 3
Chaac
Chaac
TempoCF
Chaac
Level 69
God Stats
32W - 26L
1,215 SR
Queue Stats
259W - 235L
1,510 Elo+
Party 2
Team Averages
Level 91
1,490 SR
1,511 Elo+

VS

Team Averages
Level 106
1,737 SR
1,557 Elo+
Shiva
Shiva
HepHopAnonymous
Shiva
Level 109
God Stats
381W - 382L
1,602 SR
Queue Stats
386W - 387L
1,571 Elo+
Party 1
Khepri
Khepri
Joyuss
Khepri
Level 123
God Stats
21W - 15L
1,964 SR
Queue Stats
575W - 577L
1,537 Elo+
Solo
Athena
Athena
SammyHotSoxx
Athena
Level 104
God Stats
23W - 11L
1,695 SR
Queue Stats
474W - 512L
1,532 Elo+
Party 1
Skadi
Skadi
TheJinux
Skadi
Level 89
God Stats
14W - 3L
1,818 SR
Queue Stats
557W - 468L
1,574 Elo+
Solo
Nu Wa
Nu Wa
asoreonmybutt24
Nu Wa
Level 107
God Stats
391W - 388L
1,608 SR
Queue Stats
397W - 401L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,442
586
8,429
5,266
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 0
5,455
496
3,748
9,965
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
5,502
500
3,678
6,814
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
MfTerm
Jormungandr
9
0 / 0 / 0
5,676
516
3,904
7,632
4,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
TempoCF
Chaac
12
1 / 3 / 0
6,741
613
4,005
11,795
7,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,435
676
8,133
11,043
7,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
Joyuss
Khepri
10
1 / 0 / 0
5,788
526
2,223
6,666
2,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
12
2 / 1 / 0
6,204
564
3,006
12,591
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
TheJinux
Skadi
13
2 / 0 / 1
6,888
626
7,350
4,092
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 1 / 1
5,788
526
4,949
7,087
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
7
7
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
0
2
0
0
W
2
1
1
2.5
W
Khepri
Joyuss
Khepri
1
0
0
1
L
1
2
1
0.75
L
Jormungandr
MfTerm
Jormungandr
0
0
0
0
W
Athena
2
1
0
2
L
Chaac
TempoCF
Chaac
1
3
0
0.33
W
Skadi
TheJinux
Skadi
2
0
1
2.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,764
Damage
25,661
41,472
Taken
41,479
20,423
Mitigated
19,724
10,122
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,429
316
0
995
5,266
2,012
0
3,766
1,459
57,649
600
L
3,748
2,808
0
4,199
9,965
3,616
0
953
9,012
0
37,261
W
8,133
1,396
0
3,744
11,043
7,555
0
348
10,645
0
60,836
W
Khepri
Joyuss
Khepri
2,223
74
1,056
1,614
6,666
2,940
0
2,579
3,931
17,095
0
L
3,678
502
0
980
6,814
2,677
0
2,035
4,779
33,408
0
L
Jormungandr
MfTerm
Jormungandr
3,904
1,066
0
1,487
7,632
4,910
0
2,734
4,898
32,899
3,648
W
Athena
3,006
1,065
0
6,515
12,591
5,954
0
5,036
7,098
45,581
1,771
L
Chaac
TempoCF
Chaac
4,005
487
0
2,461
11,795
7,208
0
680
10,254
0
42,752
W
Skadi
TheJinux
Skadi
7,350
3,132
0
615
4,092
1,338
436
724
3,368
0
63,347
W
4,949
1,626
0
2,050
7,087
1,937
0
5,686
979
38,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,816
Gold Earned
32,103
382
Minions Killed
368
0
Camps Cleared
0
1,154,471
Distance Traveled
1,156,284
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,442
586
110
10
0
251,204
2
L
Anhur
5,455
496
66
6
0
210,745
2
W
Shiva
7,435
676
101
9
0
238,176
4
W
Khepri
5,788
526
19
2
0
230,501
4
L
Nox
5,502
500
55
5
0
234,864
0
L
Jormungandr
5,676
516
55
5
0
235,768
0
W
Athena
6,204
564
82
7
0
239,966
0
L
Chaac
6,741
613
96
9
0
221,890
3
W
Skadi
6,888
626
111
10
0
213,799
0
W
Nu Wa
5,788
526
55
5
0
233,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role