Player Matchup

Scylla
Scylla
BaB0uChe_Style
Scylla
Level 191
God Stats
3W - 2L
1,615 SR
Queue Stats
106W - 109L
1,524 Elo+
Party 2
Geb
Geb
BriBrax
Geb
Level 123
God Stats
6W - 4L
1,447 SR
Queue Stats
133W - 155L
1,457 Elo+
Party 2
Neith
Neith
SuzOuzAky_
Neith
Level 109
God Stats
5W - 8L
1,500 SR
Queue Stats
196W - 211L
1,445 Elo+
Party 2
Horus
Horus
U-bun-tu
Horus
Level 129
God Stats
9W - 4L
1,533 SR
Queue Stats
324W - 310L
1,456 Elo+
Solo
Awilix
Awilix
yologue12345
Awilix
Level 127
God Stats
432W - 362L
1,566 SR
Queue Stats
582W - 595L
1,494 Elo+
Party 2
Team Averages
Level 136
1,532 SR
1,475 Elo+

VS

Team Averages
Level 93
1,614 SR
1,383 Elo+
Bastet
Bastet
BsmiterB
Bastet
Level 159
God Stats
3W - 4L
1,796 SR
Queue Stats
700W - 645L
1,535 Elo+
Solo
Neith
Neith
Demon-Laplast
Neith
Level 124
God Stats
9W - 6L
1,555 SR
Queue Stats
473W - 477L
1,497 Elo+
Solo
Anubis
Anubis
DerInder2208
Anubis
Level 20
God Stats
6W - 11L
1,500 SR
Queue Stats
19W - 41L
1,083 Elo+
Party 1
Surtr
Surtr
JokerThreeSixty
Surtr
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 70L
1,315 Elo+
Party 1
Odin
Odin
NikolayQWE
Odin
Level 129
God Stats
32W - 17L
1,718 SR
Queue Stats
396W - 413L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,344
668
6,459
4,455
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
9
0 / 2 / 3
6,053
550
4,924
9,085
5,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
9
0 / 2 / 1
5,204
473
3,411
7,408
2,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
U-bun-tu
Horus
13
7 / 1 / 1
8,538
776
10,027
9,485
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
12
5 / 0 / 1
6,629
603
5,043
5,734
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BsmiterB
Bastet
13
3 / 0 / 1
6,536
594
5,540
8,744
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 3 / 0
5,113
465
5,659
8,332
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
9
0 / 4 / 0
5,194
472
1,116
7,232
2,814
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 8 / 0
5,059
460
4,186
13,521
8,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 3
5,123
466
4,000
8,208
6,587
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
16
Kills
5
5
Deaths
16
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Geb
0
2
3
0.75
L
Bastet
BsmiterB
Bastet
3
0
1
3.5
L
1
3
0
0.33
L
Anubis
0
4
0
0
L
0
8
0
0
L
1
1
3
2.5
W
Neith
0
2
1
0.25
W
Horus
U-bun-tu
Horus
7
1
1
7.5
W
Awilix
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,864
Damage
20,501
36,167
Taken
46,037
19,006
Mitigated
23,923
13,517
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,459
482
0
811
4,455
1,253
0
833
3,622
55,450
0
W
Geb
4,924
616
0
2,152
9,085
5,957
90
0
9,085
20,220
1,453
L
Bastet
BsmiterB
Bastet
5,540
760
0
5,349
8,744
3,016
0
1,249
7,331
0
51,644
L
5,659
1,694
159
2,538
8,332
3,042
0
3,399
4,893
0
36,374
L
Anubis
1,116
47
0
1,835
7,232
2,814
0
3,332
3,483
26,078
0
L
4,186
2,285
0
2,518
13,521
8,464
0
0
12,817
920
26,790
L
4,000
1,407
0
250
8,208
6,587
0
2,259
5,901
0
15,246
W
Neith
3,411
1,207
0
3,039
7,408
2,479
0
0
7,408
0
35,371
W
Horus
U-bun-tu
Horus
10,027
4,862
0
4,407
9,485
7,189
114
215
9,270
0
64,494
W
Awilix
5,043
1,711
0
3,108
5,734
2,128
211
283
5,451
0
45,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
27,025
369
Minions Killed
279
0
Camps Cleared
0
1,086,888
Distance Traveled
983,426
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,344
668
101
9
0
228,777
0
W
Geb
6,053
550
19
2
0
193,453
0
L
Bastet
6,536
594
110
10
0
248,776
3
L
Neith
5,113
465
55
5
0
177,375
1
L
Anubis
5,194
472
39
4
0
156,467
0
L
Surtr
5,059
460
53
5
0
179,498
0
L
Odin
5,123
466
22
2
0
221,310
0
W
Neith
5,204
473
52
5
0
183,577
1
W
Horus
8,538
776
115
10
0
194,615
0
W
Awilix
6,629
603
82
7
0
286,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role