Player Matchup

Tyr
Tyr
BigJetix
Tyr
Level 88
God Stats
5W - 4L
1,584 SR
Queue Stats
20W - 10L
1,626 Elo+
Party 1
Sun Wukong
Sun Wukong
BigSlimbo
Sun Wukong
Level 157
God Stats
2W - 1L
1,798 SR
Queue Stats
20W - 10L
1,626 Elo+
Party 1
Baron Samedi
Baron Samedi
psychoticxghoul
Baron Samedi
Level 153
God Stats
5W - 3L
1,647 SR
Queue Stats
32W - 33L
1,485 Elo+
Solo
Team Averages
Level 133
1,676 SR
1,579 Elo+

VS

Team Averages
Level 154
1,524 SR
1,527 Elo+
Xing Tian
Xing Tian
ClappnCheeks710
Xing Tian
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 116L
1,524 Elo+
Party 2
Da Ji
Da Ji
Rawthentic710
Da Ji
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 135L
1,527 Elo+
Party 2
Hades
Hades
ØsamaßinLaden
Hades
Level 156
God Stats
7W - 9L
1,571 SR
Queue Stats
144W - 167L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
8,141
678
9,127
16,570
12,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
BigSlimbo
Sun Wukong
13
2 / 5 / 3
8,532
711
13,292
17,261
16,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
psychoticxghoul
Baron Samedi
14
2 / 3 / 3
8,948
746
7,783
8,062
3,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ClappnCheeks710
Xing Tian
14
3 / 1 / 11
9,154
763
7,775
11,054
11,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 5 / 4
10,323
860
14,171
12,333
7,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 0 / 10
9,729
811
10,681
13,341
11,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
14
14
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Sun Wukong
BigSlimbo
Sun Wukong
2
5
3
0.7
W
Xing Tian
ClappnCheeks710
Xing Tian
3
1
11
8.5
W
8
5
4
2
L
Baron Samedi
psychoticxghoul
Baron Samedi
2
3
3
1.17
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,202
Damage
32,627
41,893
Taken
36,728
33,544
Mitigated
30,603
7,357
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,127
1,417
0
1,901
16,570
12,980
0
6,514
9,699
0
23,443
L
Sun Wukong
BigSlimbo
Sun Wukong
13,292
2,234
0
1,906
17,261
16,999
0
6,307
10,396
0
32,405
W
Xing Tian
ClappnCheeks710
Xing Tian
7,775
734
0
1,303
11,054
11,401
378
2,274
8,569
17,834
907
W
14,171
3,711
0
0
12,333
7,545
0
1,765
10,119
0
42,603
L
Baron Samedi
psychoticxghoul
Baron Samedi
7,783
480
1,162
2,388
8,062
3,565
0
3,976
3,950
38,413
1,352
W
10,681
1,194
1,223
5,332
13,341
11,657
735
3,665
9,348
51,090
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,621
Gold Earned
29,206
151
Minions Killed
166
0
Camps Cleared
0
658,014
Distance Traveled
658,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,141
678
23
2
0
236,741
0
L
Sun Wukong
8,532
711
38
3
0
214,009
0
W
Xing Tian
9,154
763
25
2
0
213,752
0
W
Da Ji
10,323
860
51
4
0
215,620
0
L
Baron Samedi
8,948
746
90
8
0
207,264
0
W
Hades
9,729
811
90
8
0
229,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role