Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CALEB071104
Ah Muzen Cab
Level 107
God Stats
5W - 3L
1,679 SR
Queue Stats
109W - 106L
1,473 Elo+
Solo
Bacchus
Bacchus
Marmadilla
Bacchus
Level 68
God Stats
22W - 11L
1,649 SR
Queue Stats
130W - 112L
1,539 Elo+
Party 3
Nu Wa
Nu Wa
emg0816
Nu Wa
Level 38
God Stats
76W - 48L
1,622 SR
Queue Stats
85W - 61L
1,540 Elo+
Party 3
Mulan
Mulan
thedrivingking4
Mulan
Level 129
God Stats
5W - 2L
1,739 SR
Queue Stats
121W - 121L
1,549 Elo+
Party 3
The Morrigan
The Morrigan
xJaseR
The Morrigan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 88L
1,567 Elo+
Solo
Team Averages
Level 94
1,638 SR
1,534 Elo+

VS

Team Averages
Level 96
1,498 SR
1,531 Elo+
Nut
Nut
Beastlybear43
Nut
Level 129
God Stats
6W - 5L
1,428 SR
Queue Stats
96W - 106L
1,505 Elo+
Solo
Horus
Horus
Cipher21451
Horus
Level 85
God Stats
66W - 82L
1,493 SR
Queue Stats
490W - 507L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
DarkR7
Nu Wa
Level 84
God Stats
20W - 12L
1,646 SR
Queue Stats
68W - 56L
1,526 Elo+
Party 2
Loki
Loki
Jackofhearts137
Loki
Level 80
God Stats
23W - 20L
1,607 SR
Queue Stats
622W - 578L
1,507 Elo+
Party 1
Ravana
Ravana
aarsterlol
Ravana
Level 101
God Stats
1W - 1L
1,315 SR
Queue Stats
63W - 47L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CALEB071104
Ah Muzen Cab
8
1 / 3 / 1
5,504
500
3,252
7,032
1,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Marmadilla
Bacchus
9
2 / 0 / 1
6,214
565
4,400
8,110
7,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
emg0816
Nu Wa
9
0 / 4 / 1
5,207
473
4,642
7,989
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 0
7,352
668
4,405
9,188
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
xJaseR
The Morrigan
10
0 / 3 / 1
5,385
490
2,401
9,801
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,221
566
3,403
6,258
2,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 1
6,083
553
7,184
9,028
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
DarkR7
Nu Wa
11
0 / 0 / 4
6,095
554
9,226
5,219
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 0
6,452
587
3,912
8,038
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
aarsterlol
Ravana
11
0 / 1 / 0
5,875
534
4,136
6,832
4,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
10
10
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Ah Muzen Cab
CALEB071104
Ah Muzen Cab
1
3
1
0.5
W
5
2
1
2.75
W
Nu Wa
DarkR7
Nu Wa
0
0
4
2
W
5
0
0
5
L
Bacchus
Marmadilla
Bacchus
2
0
1
2.5
W
Ravana
aarsterlol
Ravana
0
1
0
0
L
Nu Wa
emg0816
Nu Wa
0
4
1
0.13
L
1
0
0
1
L
The Morrigan
xJaseR
The Morrigan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,100
Damage
27,861
42,120
Taken
35,375
18,692
Mitigated
15,811
13,017
Healing
16,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,403
2,269
0
3,356
6,258
2,419
541
1,425
4,745
0
58,025
L
Ah Muzen Cab
CALEB071104
Ah Muzen Cab
3,252
1,150
0
765
7,032
1,416
0
265
6,709
0
32,555
W
7,184
2,391
244
1,861
9,028
4,297
0
2,980
5,936
0
30,470
W
Nu Wa
DarkR7
Nu Wa
9,226
2,149
0
1,506
5,219
1,766
18
3,790
1,240
44,953
1,399
W
3,912
480
0
5,610
8,038
2,862
0
2,035
5,777
0
50,453
L
Bacchus
Marmadilla
Bacchus
4,400
572
0
3,017
8,110
7,000
0
1,386
6,481
14,107
0
W
Ravana
aarsterlol
Ravana
4,136
935
0
3,574
6,832
4,467
0
408
6,364
0
38,786
L
Nu Wa
emg0816
Nu Wa
4,642
1,300
0
1,929
7,989
1,902
0
3,627
4,045
32,866
0
L
4,405
1,997
0
2,499
9,188
5,365
0
442
8,654
0
57,898
L
The Morrigan
xJaseR
The Morrigan
2,401
311
0
4,807
9,801
3,009
0
2,530
7,040
35,515
4,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
30,726
307
Minions Killed
388
0
Camps Cleared
0
1,044,878
Distance Traveled
1,105,612
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,221
566
114
10
0
196,343
2
L
Ah Muzen Cab
5,504
500
49
4
0
178,503
3
W
Horus
6,083
553
48
4
0
211,957
0
W
Nu Wa
6,095
554
71
6
0
208,406
0
W
Loki
6,452
587
81
7
0
265,462
1
L
Bacchus
6,214
565
23
2
0
240,306
1
W
Ravana
5,875
534
74
7
0
223,444
0
L
Nu Wa
5,207
473
60
5
0
208,407
3
L
Mulan
7,352
668
101
9
0
205,331
2
L
The Morrigan
5,385
490
74
7
0
212,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role