Player Matchup

Tsukuyomi
Tsukuyomi
GareldJones
Tsukuyomi
Level 82
God Stats
19W - 14L
1,593 SR
Queue Stats
572W - 530L
1,474 Elo+
Solo
Awilix
Awilix
Meandogg212
Awilix
Level 141
God Stats
36W - 21L
1,711 SR
Queue Stats
109W - 133L
1,579 Elo+
Party 1
Medusa
Medusa
MeenaSiren
Medusa
Level 124
God Stats
34W - 19L
1,728 SR
Queue Stats
157W - 157L
1,511 Elo+
Party 1
Eset
Eset
Staineless
Eset
Level 127
God Stats
4W - 4L
1,602 SR
Queue Stats
163W - 164L
1,513 Elo+
Party 1
Merlin
Merlin
ViceEden
Merlin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,841 Elo+
Party 1
Team Averages
Level 127
1,627 SR
1,583 Elo+

VS

Team Averages
Level 105
1,547 SR
1,508 Elo+
Bakasura
Bakasura
DeadBearzz
Bakasura
Level 106
God Stats
1W - 4L
1,368 SR
Queue Stats
292W - 257L
1,533 Elo+
Party 2
Charybdis
Charybdis
Jemorak
Charybdis
Level 61
God Stats
33W - 24L
1,623 SR
Queue Stats
218W - 196L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
Olenhylkio
Cthulhu
Level 123
God Stats
76W - 57L
1,510 SR
Queue Stats
330W - 350L
1,372 Elo+
Solo
Chang'e
Chang'e
Xelllu
Chang'e
Level 126
God Stats
10W - 9L
1,644 SR
Queue Stats
346W - 303L
1,570 Elo+
Party 2
Mulan
Mulan
willwillwill123
Mulan
Level 109
God Stats
3W - 3L
1,590 SR
Queue Stats
80W - 65L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GareldJones
Tsukuyomi
13
4 / 1 / 2
7,219
656
8,086
9,287
5,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
11
5 / 1 / 2
6,131
557
7,684
10,730
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
MeenaSiren
Medusa
12
2 / 1 / 1
6,521
593
5,709
7,471
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 3
5,851
532
2,323
7,062
4,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
ViceEden
Merlin
12
3 / 1 / 4
6,488
590
7,058
7,323
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeadBearzz
Bakasura
12
2 / 6 / 0
6,176
561
4,654
13,146
5,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
Jemorak
Charybdis
11
0 / 2 / 1
6,339
576
3,824
8,370
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Olenhylkio
Cthulhu
9
1 / 1 / 1
5,212
474
7,432
9,194
6,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Xelllu
Chang'e
10
0 / 2 / 1
5,548
504
5,431
7,399
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 0
5,682
517
6,676
11,444
6,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
4
4
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DeadBearzz
Bakasura
2
6
0
0.33
W
Tsukuyomi
GareldJones
Tsukuyomi
4
1
2
5
L
Charybdis
Jemorak
Charybdis
0
2
1
0.25
W
Awilix
5
1
2
6
W
Medusa
MeenaSiren
Medusa
2
1
1
2.5
L
Cthulhu
Olenhylkio
Cthulhu
1
1
1
1.5
W
1
0
3
2.5
W
Merlin
ViceEden
Merlin
3
1
4
5
L
Chang'e
Xelllu
Chang'e
0
2
1
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,860
Damage
28,017
41,873
Taken
49,553
20,376
Mitigated
23,676
12,554
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DeadBearzz
Bakasura
4,654
3,390
0
2,723
13,146
5,688
0
3,075
10,071
0
35,196
W
Tsukuyomi
GareldJones
Tsukuyomi
8,086
2,178
0
3,142
9,287
5,523
0
0
8,785
1,898
44,161
L
Charybdis
Jemorak
Charybdis
3,824
1,400
0
3,344
8,370
2,774
0
888
7,482
0
52,240
W
Awilix
7,684
2,928
0
3,056
10,730
4,054
0
3,544
6,815
0
41,451
W
Medusa
MeenaSiren
Medusa
5,709
1,718
0
1,828
7,471
3,118
0
1,934
5,294
0
56,998
L
Cthulhu
Olenhylkio
Cthulhu
7,432
235
208
1,742
9,194
6,450
29
3,330
5,864
24,979
0
W
2,323
587
411
2,387
7,062
4,844
0
2,565
4,198
15,541
0
W
Merlin
ViceEden
Merlin
7,058
801
0
1,730
7,323
2,837
0
3,826
3,063
47,571
0
L
Chang'e
Xelllu
Chang'e
5,431
357
812
2,685
7,399
2,387
86
2,088
5,311
39,475
1,560
L
6,676
938
0
3,134
11,444
6,377
0
528
10,158
0
35,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
28,957
344
Minions Killed
339
0
Camps Cleared
0
1,167,298
Distance Traveled
1,108,366
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,176
561
80
7
0
236,660
0
W
Tsukuyomi
7,219
656
73
7
0
228,385
0
L
Charybdis
6,339
576
93
8
0
181,915
0
W
Awilix
6,131
557
63
6
0
276,709
1
W
Medusa
6,521
593
98
9
0
225,019
3
L
Cthulhu
5,212
474
33
3
0
250,498
0
W
Eset
5,851
532
22
2
0
225,106
3
W
Merlin
6,488
590
88
8
0
212,079
0
L
Chang'e
5,548
504
75
7
0
230,380
0
L
Mulan
5,682
517
58
5
0
208,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role