Player Matchup

Amaterasu
Amaterasu
CCA27
Amaterasu
Level 143
God Stats
10W - 11L
1,561 SR
Queue Stats
234W - 294L
1,378 Elo+
Party 2
Thoth
Thoth
Dyn74
Thoth
Level 117
God Stats
1W - 4L
1,237 SR
Queue Stats
92W - 135L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
RDBG426
Cthulhu
Level 152
God Stats
5W - 3L
1,476 SR
Queue Stats
87W - 114L
1,311 Elo+
Party 2
Chiron
Chiron
antoniorr
Chiron
Level 68
God Stats
4W - 4L
1,578 SR
Queue Stats
54W - 76L
1,418 Elo+
Party 2
Serqet
Serqet
burlaitos
Serqet
Level 59
God Stats
5W - 6L
1,517 SR
Queue Stats
63W - 94L
1,449 Elo+
Party 2
Team Averages
Level 108
1,474 SR
1,386 Elo+

VS

Team Averages
Level 143
1,559 SR
1,517 Elo+
Rama
Rama
Anduriel6619
Rama
Level 158
God Stats
3W - 3L
1,685 SR
Queue Stats
137W - 133L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
BigHoldie
Kukulkan
Level 65
God Stats
3W - 9L
1,298 SR
Queue Stats
286W - 284L
1,521 Elo+
Solo
Bacchus
Bacchus
XSilliusSoddusX
Bacchus
Level 177
God Stats
10W - 7L
1,574 SR
Queue Stats
127W - 125L
1,513 Elo+
Party 1
Arachne
Arachne
watagata
Arachne
Level 139
God Stats
8W - 6L
1,527 SR
Queue Stats
221W - 190L
1,542 Elo+
Solo
King Arthur
King Arthur
xclapman54x
King Arthur
Level 177
God Stats
2W - 3L
1,713 SR
Queue Stats
178W - 173L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CCA27
Amaterasu
6
0 / 1 / 2
3,687
737
1,457
3,897
2,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
Dyn74
Thoth
7
0 / 0 / 0
4,000
800
426
975
268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
RDBG426
Cthulhu
7
2 / 0 / 0
4,041
808
2,379
4,085
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
antoniorr
Chiron
6
1 / 1 / 1
3,471
694
3,193
3,316
1,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
burlaitos
Serqet
6
1 / 1 / 1
3,476
695
729
4,413
1,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
3,402
680
1,346
4,070
1,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
BigHoldie
Kukulkan
1
0 / 0 / 0
2,451
490
0
0
0
6
1 / 0 / 1
3,746
749
2,710
3,255
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
watagata
Arachne
6
2 / 0 / 0
3,699
740
2,127
2,813
844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
xclapman54x
King Arthur
6
0 / 2 / 0
3,307
661
2,890
4,837
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
3
3
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Kukulkan
BigHoldie
Kukulkan
0
0
0
0
W
Amaterasu
CCA27
Amaterasu
0
1
2
1
W
Thoth
Dyn74
Thoth
0
0
0
0
W
Cthulhu
RDBG426
Cthulhu
2
0
0
2
L
1
0
1
1.5
W
Chiron
antoniorr
Chiron
1
1
1
1.5
W
Serqet
burlaitos
Serqet
1
1
1
1.5
L
Arachne
watagata
Arachne
2
0
0
2
L
King Arthur
xclapman54x
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,184
Damage
9,073
16,686
Taken
14,975
8,032
Mitigated
7,496
6,864
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,346
1,025
0
1,469
4,070
1,154
0
0
4,070
0
21,321
L
Kukulkan
BigHoldie
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
CCA27
Amaterasu
1,457
590
0
1,380
3,897
2,397
0
1,253
2,644
0
7,600
W
Thoth
Dyn74
Thoth
426
0
0
496
975
268
0
0
975
18,448
1,406
W
Cthulhu
RDBG426
Cthulhu
2,379
334
0
1,875
4,085
2,912
0
0
4,085
20,324
563
L
2,710
456
0
1,806
3,255
2,353
0
0
3,255
11,332
0
W
Chiron
antoniorr
Chiron
3,193
1,339
322
585
3,316
1,119
0
1,239
2,077
0
22,821
W
Serqet
burlaitos
Serqet
729
149
0
2,206
4,413
1,336
0
218
4,195
0
18,159
L
Arachne
watagata
Arachne
2,127
1,632
0
1,335
2,813
844
0
454
2,311
0
13,186
L
King Arthur
xclapman54x
King Arthur
2,890
533
0
930
4,837
3,145
0
2,192
2,645
0
16,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,675
Gold Earned
16,605
188
Minions Killed
105
0
Camps Cleared
0
560,075
Distance Traveled
431,614
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,402
680
32
6
0
85,533
0
L
Kukulkan
2,451
490
0
0
0
1,681
0
W
Amaterasu
3,687
737
12
2
0
121,216
2
W
Thoth
4,000
800
46
9
0
97,210
0
W
Cthulhu
4,041
808
45
9
0
106,328
0
L
Bacchus
3,746
749
17
3
0
109,521
0
W
Chiron
3,471
694
49
10
0
102,283
0
W
Serqet
3,476
695
36
7
0
133,038
0
L
Arachne
3,699
740
27
5
0
128,823
0
L
King Arthur
3,307
661
29
6
0
106,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role