Player Matchup

Nut
Nut
F60rTroll
Nut
Level 40
God Stats
3W - 0L
1,737 SR
Queue Stats
24W - 18L
1,609 Elo+
Solo
Bacchus
Bacchus
Indemcheeks
Bacchus
Level 106
God Stats
4W - 10L
1,613 SR
Queue Stats
298W - 249L
1,532 Elo+
Solo
Ravana
Ravana
TriPls
Ravana
Level 108
God Stats
5W - 1L
1,487 SR
Queue Stats
141W - 91L
1,628 Elo+
Solo
Fenrir
Fenrir
Warrther
Fenrir
Level 47
God Stats
2W - 2L
1,719 SR
Queue Stats
107W - 99L
1,518 Elo+
Solo
Hades
Hades
thotianna
Hades
Level 106
God Stats
20W - 18L
1,779 SR
Queue Stats
251W - 201L
1,636 Elo+
Solo
Team Averages
Level 81
1,667 SR
1,585 Elo+

VS

Team Averages
Level 76
1,648 SR
1,600 Elo+
Heimdallr
Heimdallr
CasRytsar
Heimdallr
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 54L
1,399 Elo+
Solo
Shiva
Shiva
HepHopAnonymous
Shiva
Level 109
God Stats
393W - 394L
1,612 SR
Queue Stats
398W - 399L
1,581 Elo+
Party 1
Amaterasu
Amaterasu
SammyHotSoxx
Amaterasu
Level 104
God Stats
13W - 8L
1,677 SR
Queue Stats
474W - 512L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
asoreonmybutt24
Nu Wa
Level 107
God Stats
399W - 395L
1,618 SR
Queue Stats
409W - 413L
1,581 Elo+
Party 1
Ra
Ra
vysscool
Ra
Level 31
God Stats
1W - 1L
1,832 SR
Queue Stats
4W - 12L
1,896 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
6,306
573
7,186
8,436
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Indemcheeks
Bacchus
10
4 / 1 / 3
6,255
569
4,806
9,226
7,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
TriPls
Ravana
12
2 / 0 / 0
6,730
612
4,931
4,192
2,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
Warrther
Fenrir
10
1 / 2 / 3
5,362
487
2,126
10,518
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
thotianna
Hades
12
2 / 1 / 1
6,496
591
5,757
9,704
4,025
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CasRytsar
Heimdallr
10
2 / 2 / 0
5,835
530
3,086
5,952
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 5 / 2
5,613
510
8,959
12,096
5,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
SammyHotSoxx
Amaterasu
11
1 / 2 / 0
6,017
547
3,532
10,415
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 2 / 2
6,262
569
5,066
5,895
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 0
7,041
640
1,172
5,698
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
5
5
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CasRytsar
Heimdallr
2
2
0
1
W
2
1
7
5.5
L
1
5
2
0.4
W
Bacchus
Indemcheeks
Bacchus
4
1
3
5.5
L
Amaterasu
SammyHotSoxx
Amaterasu
1
2
0
0.5
W
Ravana
TriPls
Ravana
2
0
0
2
W
Fenrir
Warrther
Fenrir
1
2
3
1.25
L
1
2
2
1
W
Hades
thotianna
Hades
2
1
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,806
Damage
21,815
42,076
Taken
40,056
21,082
Mitigated
17,062
21,457
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CasRytsar
Heimdallr
3,086
1,540
0
1,585
5,952
2,124
0
1,266
4,686
0
34,909
W
7,186
5,226
0
4,940
8,436
2,950
0
185
8,251
0
43,548
L
8,959
1,337
184
2,762
12,096
5,753
0
2,986
9,063
0
29,179
W
Bacchus
Indemcheeks
Bacchus
4,806
1,170
0
2,982
9,226
7,884
0
313
8,913
19,616
2,234
L
Amaterasu
SammyHotSoxx
Amaterasu
3,532
1,122
0
5,373
10,415
5,043
0
1,231
9,018
0
47,230
W
Ravana
TriPls
Ravana
4,931
1,075
0
1,658
4,192
2,217
0
1,163
2,835
0
49,998
W
Fenrir
Warrther
Fenrir
2,126
308
0
5,785
10,518
4,006
0
613
9,905
0
35,089
L
5,066
2,409
0
1,480
5,895
2,093
0
4,536
1,359
41,233
0
W
Hades
thotianna
Hades
5,757
354
200
5,892
9,704
4,025
0
3,787
5,917
56,267
6,485
L
1,172
96
84
3,381
5,698
2,049
0
0
5,456
50,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,149
Gold Earned
30,768
341
Minions Killed
356
0
Camps Cleared
0
1,126,882
Distance Traveled
1,135,451
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,835
530
52
5
0
219,055
0
W
Nut
6,306
573
74
7
0
210,786
0
L
Shiva
5,613
510
37
3
0
222,646
4
W
Bacchus
6,255
569
32
3
0
236,811
4
L
Amaterasu
6,017
547
78
7
0
233,318
0
W
Ravana
6,730
612
83
8
0
212,784
0
W
Fenrir
5,362
487
61
6
0
248,168
0
L
Nu Wa
6,262
569
74
7
0
223,315
4
W
Hades
6,496
591
91
8
0
218,333
0
L
Ra
7,041
640
115
10
0
237,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role