Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond II
 
Morgan Le Fay
Diamond II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond IV
 
Mulan
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond I
cheekclapper872
Surtr
Diamond I
Level 68
God Stats
4W - 5L
1,581 SR
Queue Stats
191W - 143L
2,436 MMR
Solo
Xbalanque
Xbalanque
Platinum I
justyyn
Xbalanque
Platinum I
Level 146
God Stats
2W - 3L
1,754 SR
Queue Stats
217W - 188L
1,955 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
Λstra
Cabrakan
Diamond V
Level 158
God Stats
12W - 3L
1,855 SR
Queue Stats
148W - 126L
2,057 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,638 SR
1,890 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 165
1,456 SR
1,938 MMR
Ravana
Ravana
Diamond I
 
Ravana
Diamond I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum II
 
Skadi
Platinum II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond II
Hirath
Terra
Diamond II
Level 184
God Stats
0W - 3L
1,227 SR
Queue Stats
173W - 132L
2,124 MMR
Solo
Anhur
Anhur
Diamond IV
Johandx
Anhur
Diamond IV
Level 191
God Stats
1W - 1L
1,708 SR
Queue Stats
62W - 46L
2,149 MMR
Solo
Zeus
Zeus
Diamond II
Kxtana
Zeus
Diamond II
Level 157
God Stats
0W - 2L
1,345 SR
Queue Stats
272W - 247L
2,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 1 / 5
7,336
734
4,965
5,934
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
 
Mulan
12
9 / 0 / 3
7,131
713
9,704
9,006
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 0 / 2
7,510
751
9,125
11,126
8,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
justyyn
Xbalanque
11
1 / 0 / 4
6,455
646
5,413
4,454
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Λstra
Cabrakan
10
1 / 2 / 3
5,741
574
3,067
6,966
4,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
BastetNeithThothLoki

VS

Bans
LancelotCamazotzThanatosCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 4 / 1
5,641
564
3,121
8,547
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Skadi
 
Skadi
8
0 / 4 / 0
4,918
492
4,123
10,787
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Terra
Hirath
Terra
8
1 / 4 / 2
5,199
520
3,170
11,547
7,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Johandx
Anhur
10
0 / 1 / 2
5,219
522
4,234
6,592
1,958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
Kxtana
Zeus
11
0 / 3 / 1
5,805
581
4,171
6,741
1,982
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
3
3
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
5
3.5
W
Mulan
 
Mulan
9
0
3
10.5
L
Ravana
 
Ravana
2
4
1
0.63
L
Skadi
 
Skadi
0
4
0
0
L
Terra
Hirath
Terra
1
4
2
0.5
L
Anhur
Johandx
Anhur
0
1
2
1
L
Zeus
Kxtana
Zeus
0
3
1
0.17
W
4
0
2
5
W
Xbalanque
justyyn
Xbalanque
1
0
4
3
W
Cabrakan
Λstra
Cabrakan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,274
Damage
18,819
37,486
Taken
44,214
20,516
Mitigated
18,180
15,555
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,965
166
0
1,096
5,934
2,423
154
3,713
2,221
56,218
1,213
W
Mulan
 
Mulan
9,704
1,532
0
5,533
9,006
3,731
0
1,366
7,640
0
52,534
L
Ravana
 
Ravana
3,121
477
0
3,435
8,547
3,355
0
762
7,624
0
34,048
L
Skadi
 
Skadi
4,123
1,500
0
2,470
10,787
3,060
0
852
9,237
0
38,299
L
Terra
Hirath
Terra
3,170
745
226
1,850
11,547
7,825
0
3,160
8,322
17,197
1,595
L
Anhur
Johandx
Anhur
4,234
2,415
0
3,145
6,592
1,958
0
848
5,706
0
35,424
L
Zeus
Kxtana
Zeus
4,171
264
0
1,335
6,741
1,982
0
2,694
3,811
49,131
0
W
9,125
2,993
0
4,694
11,126
8,445
448
78
11,048
2,266
53,760
W
Xbalanque
justyyn
Xbalanque
5,413
3,334
0
2,112
4,454
1,478
205
716
3,738
0
48,553
W
Cabrakan
Λstra
Cabrakan
3,067
572
0
2,120
6,966
4,439
0
1,541
5,425
13,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,173
Gold Earned
26,782
395
Minions Killed
305
0
Camps Cleared
0
1,079,361
Distance Traveled
1,042,089
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,336
734
124
12
0
198,803
2
W
Mulan
7,131
713
71
7
0
237,761
3
L
Ravana
5,641
564
68
7
0
244,524
0
L
Skadi
4,918
492
60
6
0
198,008
1
L
Terra
5,199
520
32
3
0
208,031
4
L
Anhur
5,219
522
56
6
0
206,788
2
L
Zeus
5,805
581
89
9
0
184,738
0
W
Surtr
7,510
751
94
9
0
222,196
0
W
Xbalanque
6,455
646
87
9
0
202,308
2
W
Cabrakan
5,741
574
19
2
0
218,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role