Player Matchup

Medusa
Medusa
DumbFoundDead97
Medusa
Level 126
God Stats
2W - 2L
1,467 SR
Queue Stats
8W - 7L
1,438 Elo+
Party 2
Surtr
Surtr
RealBradjames
Surtr
Level 87
God Stats
5W - 2L
1,472 SR
Queue Stats
26W - 27L
1,368 Elo+
Party 2
Vulcan
Vulcan
upcountrydegen69
Vulcan
Level 118
God Stats
1W - 0L
1,632 SR
Queue Stats
27W - 22L
1,487 Elo+
Party 2
Team Averages
Level 110
1,524 SR
1,431 Elo+

VS

Team Averages
Level 74
1,393 SR
1,306 Elo+
Skadi
Skadi
JesterCarvalho
Skadi
Level 126
God Stats
0W - 1L
1,279 SR
Queue Stats
7W - 8L
1,489 Elo+
Solo
Achilles
Achilles
thesis112
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 93L
1,215 Elo+
Party 1
Nu Wa
Nu Wa
vexedviixen
Nu Wa
Level 27
God Stats
28W - 27L
1,401 SR
Queue Stats
80W - 97L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 11
9,894
899
13,168
8,440
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 1 / 11
9,406
855
7,486
10,046
7,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
7 / 0 / 13
9,975
907
14,617
6,004
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
7,363
669
4,986
12,922
4,390
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
thesis112
Achilles
10
0 / 11 / 1
6,540
595
5,634
16,367
14,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 4 / 1
6,701
609
5,300
9,073
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
24
Kills
1
2
Deaths
24
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
1
9
1
0.17
W
9
1
11
14.5
L
Achilles
thesis112
Achilles
0
11
1
0.05
W
7
0
13
13.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,271
Damage
15,920
24,490
Taken
38,362
13,416
Mitigated
21,559
3,525
Healing
1,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,168
5,071
0
1,393
8,440
3,458
537
1,289
6,955
0
46,993
L
4,986
1,422
0
393
12,922
4,390
0
5,512
7,375
0
22,808
W
7,486
2,841
0
1,818
10,046
7,188
421
1,954
7,821
651
24,556
L
Achilles
thesis112
Achilles
5,634
1,743
0
619
16,367
14,081
0
4,851
11,488
0
13,101
W
14,617
691
0
314
6,004
2,770
1,092
1,480
4,335
61,704
698
L
5,300
1,474
0
0
9,073
3,088
0
4,551
4,501
23,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,275
Gold Earned
20,604
203
Minions Killed
106
0
Camps Cleared
0
625,637
Distance Traveled
495,419
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,894
899
67
6
0
211,573
0
L
Skadi
7,363
669
43
4
0
166,745
0
W
Surtr
9,406
855
28
3
0
201,234
2
L
Achilles
6,540
595
17
2
0
150,596
0
W
Vulcan
9,975
907
108
10
0
212,830
2
L
Nu Wa
6,701
609
46
4
0
178,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role