Player Matchup

Hachiman
Hachiman
Brozzi24
Hachiman
Level 65
God Stats
9W - 9L
1,542 SR
Queue Stats
128W - 128L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
CuddlelySnorlax
Cthulhu
Level 63
God Stats
0W - 3L
1,474 SR
Queue Stats
119W - 113L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
Firstbatter4
Sylvanus
Level 81
God Stats
1W - 3L
1,743 SR
Queue Stats
123W - 106L
1,478 Elo+
Party 1
Hercules
Hercules
GattsuSon
Hercules
Level 54
God Stats
1W - 1L
1,333 SR
Queue Stats
18W - 28L
1,392 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Seatbuckle
Cu Chulainn
Level 123
God Stats
5W - 6L
1,357 SR
Queue Stats
62W - 52L
1,552 Elo+
Party 3
Team Averages
Level 77
1,490 SR
1,475 Elo+

VS

Team Averages
Level 129
1,498 SR
1,321 Elo+
Ares
Ares
ColonelPlatypus
Ares
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,312 Elo+
Party 2
Thor
Thor
El_BedRoomBully2
Thor
Level 82
God Stats
53W - 43L
1,488 SR
Queue Stats
89W - 82L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FlaccidBanana33
Ah Muzen Cab
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,178 Elo+
Party 2
Ix Chel
Ix Chel
Ghoulkiller6
Ix Chel
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,473 Elo+
Solo
Bellona
Bellona
SkoomaBandit144
Bellona
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 11L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brozzi24
Hachiman
4
0 / 4 / 0
3,827
348
649
4,341
1,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 3 / 2
5,876
534
6,232
8,550
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Sylvanus
Firstbatter4
Sylvanus
10
0 / 2 / 1
5,611
510
3,416
9,287
5,217
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
GattsuSon
Hercules
9
1 / 3 / 1
5,450
495
6,460
10,920
10,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Seatbuckle
Cu Chulainn
12
4 / 2 / 1
6,264
569
7,304
9,614
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,584
599
4,684
9,705
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 2
5,491
499
2,187
9,076
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Muzen Cab
FlaccidBanana33
Ah Muzen Cab
11
4 / 1 / 1
6,499
591
7,408
6,880
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
Ghoulkiller6
Ix Chel
11
3 / 3 / 1
6,225
566
5,190
7,216
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
6,053
550
4,699
11,310
9,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
11
14
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Brozzi24
Hachiman
0
4
0
0
W
2
0
5
4.5
L
2
3
2
1
W
1
2
2
1
L
Sylvanus
Firstbatter4
Sylvanus
0
2
1
0.25
W
Ah Muzen Cab
FlaccidBanana33
Ah Muzen Cab
4
1
1
4.5
L
Hercules
GattsuSon
Hercules
1
3
1
0.5
W
Ix Chel
Ghoulkiller6
Ix Chel
3
3
1
1.17
L
Cu Chulainn
Seatbuckle
Cu Chulainn
4
2
1
2.25
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,061
Damage
24,168
42,712
Taken
44,187
24,708
Mitigated
27,027
12,120
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Brozzi24
Hachiman
649
258
0
144
4,341
1,118
0
509
3,832
0
6,614
W
4,684
220
0
1,859
9,705
8,436
128
2,598
6,803
20,352
1,385
L
6,232
739
0
1,590
8,550
3,942
0
4,299
4,251
34,225
178
W
2,187
892
0
1,625
9,076
3,872
0
882
7,986
0
35,498
L
Sylvanus
Firstbatter4
Sylvanus
3,416
1,358
692
2,260
9,287
5,217
0
1,395
7,892
26,445
504
W
Ah Muzen Cab
FlaccidBanana33
Ah Muzen Cab
7,408
4,495
0
830
6,880
2,354
717
2,258
4,622
0
52,564
L
Hercules
GattsuSon
Hercules
6,460
2,109
0
3,137
10,920
10,131
0
429
10,491
0
28,462
W
Ix Chel
Ghoulkiller6
Ix Chel
5,190
868
360
1,396
7,216
2,609
120
1,994
4,858
37,542
880
L
Cu Chulainn
Seatbuckle
Cu Chulainn
7,304
2,730
0
4,297
9,614
4,300
0
2,947
6,667
0
56,909
W
4,699
2,370
0
4,824
11,310
9,756
0
463
10,045
0
39,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,028
Gold Earned
30,852
260
Minions Killed
314
0
Camps Cleared
0
913,765
Distance Traveled
1,031,742
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,827
348
13
1
0
76,242
0
W
Ares
6,584
599
30
3
0
207,369
0
L
Cthulhu
5,876
534
60
5
0
206,842
0
W
Thor
5,491
499
56
5
0
234,051
5
L
Sylvanus
5,611
510
54
5
0
184,619
0
W
Ah Muzen Cab
6,499
591
88
8
0
184,942
0
L
Hercules
5,450
495
46
4
0
209,843
0
W
Ix Chel
6,225
566
66
6
0
215,400
0
L
Cu Chulainn
6,264
569
87
8
0
236,219
0
W
Bellona
6,053
550
74
7
0
189,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role