Player Matchup

Hel
Hel
Demon-Laplast
Hel
Level 124
God Stats
23W - 26L
1,462 SR
Queue Stats
473W - 477L
1,490 Elo+
Solo
King Arthur
King Arthur
Grismik
King Arthur
Level 86
God Stats
39W - 44L
1,501 SR
Queue Stats
105W - 108L
1,447 Elo+
Solo
Anhur
Anhur
ItsNayzzz
Anhur
Level 159
God Stats
48W - 37L
1,647 SR
Queue Stats
482W - 451L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pyro121
Kumbhakarna
Level 89
God Stats
14W - 16L
1,388 SR
Queue Stats
889W - 847L
1,441 Elo+
Solo
Fenrir
Fenrir
SuperBarrex
Fenrir
Level 128
God Stats
9W - 5L
1,551 SR
Queue Stats
177W - 164L
1,490 Elo+
Solo
Team Averages
Level 117
1,510 SR
1,470 Elo+

VS

Team Averages
Level 88
1,615 SR
1,383 Elo+
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DerInder2208
Medusa
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 41L
1,106 Elo+
Party 1
Ganesha
Ganesha
Er3n jager
Ganesha
Level 109
God Stats
4W - 4L
1,679 SR
Queue Stats
47W - 45L
1,499 Elo+
Solo
Odin
Odin
JokerThreeSixty
Odin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 70L
1,344 Elo+
Party 1
Poseidon
Poseidon
U-bun-tu
Poseidon
Level 129
God Stats
0W - 3L
1,894 SR
Queue Stats
324W - 310L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,912
537
1,789
4,010
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Grismik
King Arthur
12
2 / 3 / 0
7,032
639
7,303
10,559
6,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
ItsNayzzz
Anhur
11
5 / 1 / 5
6,509
592
10,510
7,747
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kumbhakarna
Pyro121
Kumbhakarna
9
1 / 1 / 6
5,701
518
2,331
5,972
3,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
6 / 1 / 1
6,504
591
7,007
10,592
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 0 / 0
6,485
590
2,633
3,164
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
7
0 / 6 / 2
4,643
422
6,195
8,098
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Ganesha
Er3n jager
Ganesha
8
1 / 2 / 1
5,479
498
2,374
7,601
4,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 3 / 2
5,128
466
4,682
8,697
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
U-bun-tu
Poseidon
12
2 / 3 / 0
6,668
606
5,436
11,942
4,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
7
7
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
0
0
3
W
0
1
2
1
L
Medusa
0
6
2
0.17
L
Ganesha
Er3n jager
Ganesha
1
2
1
0.75
W
King Arthur
Grismik
King Arthur
2
3
0
0.67
W
Anhur
ItsNayzzz
Anhur
5
1
5
7.5
L
1
3
2
0.67
W
Kumbhakarna
Pyro121
Kumbhakarna
1
1
6
4
W
Fenrir
6
1
1
6.5
L
Poseidon
U-bun-tu
Poseidon
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,940
Damage
21,320
38,880
Taken
39,502
19,349
Mitigated
15,705
13,349
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,633
275
0
1,300
3,164
966
0
977
2,187
47,388
0
W
1,789
235
1,365
2,162
4,010
1,311
0
1,808
1,978
35,022
1,151
L
Medusa
6,195
3,135
0
364
8,098
1,553
0
592
7,506
0
21,985
L
Ganesha
Er3n jager
Ganesha
2,374
315
146
1,889
7,601
4,425
0
1,197
6,404
13,145
0
W
King Arthur
Grismik
King Arthur
7,303
1,192
0
1,519
10,559
6,564
0
4,551
5,465
0
52,283
W
Anhur
ItsNayzzz
Anhur
10,510
6,512
0
4,400
7,747
2,955
0
750
6,997
0
49,113
L
4,682
1,868
0
807
8,697
4,066
0
1,212
7,485
0
27,159
W
Kumbhakarna
Pyro121
Kumbhakarna
2,331
479
0
1,157
5,972
3,374
0
1,532
4,417
11,051
0
W
Fenrir
7,007
2,927
0
2,746
10,592
5,145
0
898
9,647
0
52,129
L
Poseidon
U-bun-tu
Poseidon
5,436
846
0
6,358
11,942
4,695
0
0
11,942
47,883
163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,658
Gold Earned
28,403
324
Minions Killed
274
0
Camps Cleared
0
1,194,548
Distance Traveled
1,102,437
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,485
590
99
9
0
240,663
0
W
Hel
5,912
537
81
7
0
236,906
1
L
Medusa
4,643
422
36
3
0
174,849
0
L
Ganesha
5,479
498
3
0
0
233,183
2
W
King Arthur
7,032
639
88
8
0
227,103
0
W
Anhur
6,509
592
70
6
0
192,005
0
L
Odin
5,128
466
38
3
0
244,919
0
W
Kumbhakarna
5,701
518
11
1
0
258,921
2
W
Fenrir
6,504
591
74
7
0
279,613
2
L
Poseidon
6,668
606
98
9
0
208,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role