Player Matchup

Vamana
Vamana
Bobaloobie
Vamana
Level 92
God Stats
6W - 3L
1,641 SR
Queue Stats
146W - 120L
1,501 Elo+
Solo
Lancelot
Lancelot
Heshssin
Lancelot
Level 94
God Stats
9W - 6L
1,542 SR
Queue Stats
220W - 216L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
Miltaro
Baron Samedi
Level 73
God Stats
14W - 4L
1,686 SR
Queue Stats
145W - 147L
1,465 Elo+
Party 2
Janus
Janus
brady7269
Janus
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 55L
1,315 Elo+
Solo
Martichoras
Martichoras
whiteboydawson
Martichoras
Level 88
God Stats
3W - 4L
1,434 SR
Queue Stats
77W - 84L
1,452 Elo+
Party 2
Team Averages
Level 92
1,560 SR
1,441 Elo+

VS

Team Averages
Level 122
1,489 SR
1,465 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BloodyThebes
Osiris
Level 132
God Stats
53W - 44L
1,597 SR
Queue Stats
350W - 337L
1,523 Elo+
Solo
Ymir
Ymir
Buug40
Ymir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,425 Elo+
Solo
Thanatos
Thanatos
Kylewalboy_24
Thanatos
Level 58
God Stats
9W - 9L
1,347 SR
Queue Stats
116W - 137L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bobaloobie
Vamana
12
0 / 2 / 5
7,136
510
8,923
16,355
15,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Heshssin
Lancelot
13
3 / 0 / 3
7,200
514
4,713
11,459
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Miltaro
Baron Samedi
13
3 / 1 / 5
6,776
484
10,336
7,562
3,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
brady7269
Janus
16
7 / 0 / 0
9,231
659
8,307
3,017
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
whiteboydawson
Martichoras
13
3 / 0 / 4
7,355
525
8,678
10,194
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 3 / 0
7,914
565
3,498
6,770
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
 
Sol
12
0 / 4 / 1
6,820
487
9,732
12,016
3,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
13
2 / 1 / 0
8,053
575
11,775
16,078
15,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Buug40
Ymir
10
0 / 3 / 1
6,199
443
3,514
13,617
10,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Kylewalboy_24
Thanatos
12
1 / 6 / 0
6,318
451
3,642
14,229
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
L
Sol
 
Sol
0
4
1
0.13
L
Osiris
2
1
0
2
W
Vamana
Bobaloobie
Vamana
0
2
5
1.25
L
Ymir
Buug40
Ymir
0
3
1
0.17
W
Lancelot
Heshssin
Lancelot
3
0
3
4.5
L
Thanatos
Kylewalboy_24
Thanatos
1
6
0
0.17
W
Baron Samedi
Miltaro
Baron Samedi
3
1
5
5.5
W
Janus
brady7269
Janus
7
0
0
7
W
Martichoras
whiteboydawson
Martichoras
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,957
Damage
32,161
48,587
Taken
62,710
30,230
Mitigated
37,924
21,969
Healing
21,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,498
143
0
1,568
6,770
2,435
0
2,613
3,907
73,018
1,757
L
Sol
 
Sol
9,732
4,223
0
5,081
12,016
3,938
0
2,600
9,416
59,757
6,960
L
Osiris
11,775
3,207
0
3,172
16,078
15,524
0
2,701
12,249
0
61,522
W
Vamana
Bobaloobie
Vamana
8,923
3,117
0
5,909
16,355
15,322
0
2,039
13,188
0
42,762
L
Ymir
Buug40
Ymir
3,514
562
0
3,794
13,617
10,480
0
6,092
7,388
20,728
0
W
Lancelot
Heshssin
Lancelot
4,713
632
0
5,387
11,459
5,371
0
2,699
8,711
0
49,218
L
Thanatos
Kylewalboy_24
Thanatos
3,642
721
0
8,076
14,229
5,547
0
3,999
10,068
0
45,878
W
Baron Samedi
Miltaro
Baron Samedi
10,336
903
1,382
3,782
7,562
3,949
511
3,354
4,110
33,231
841
W
Janus
brady7269
Janus
8,307
444
0
1,015
3,017
1,200
0
1,261
1,756
80,017
1,159
W
Martichoras
whiteboydawson
Martichoras
8,678
2,913
0
4,494
10,194
4,388
464
7,149
2,998
0
62,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,698
Gold Earned
35,304
453
Minions Killed
446
0
Camps Cleared
0
1,451,755
Distance Traveled
1,386,755
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,914
565
150
11
0
274,052
0
L
Sol
6,820
487
98
7
0
267,575
0
L
Osiris
8,053
575
102
7
0
279,937
0
W
Vamana
7,136
510
75
5
0
273,909
0
L
Ymir
6,199
443
26
2
0
273,856
0
W
Lancelot
7,200
514
79
6
0
346,718
8
L
Thanatos
6,318
451
70
5
0
291,335
0
W
Baron Samedi
6,776
484
38
3
0
274,306
0
W
Janus
9,231
659
158
11
0
295,597
0
W
Martichoras
7,355
525
103
7
0
261,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role