Player Matchup

Eset
Eset
 
Eset
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AngryPandazZ
Hercules
Level 145
God Stats
5W - 4L
1,304 SR
Queue Stats
170W - 178L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
FrogsNChaos
Kukulkan
Level 127
God Stats
1W - 0L
1,153 SR
Queue Stats
53W - 60L
1,448 Elo+
Party 2
Chiron
Chiron
Rasister
Chiron
Level 165
God Stats
3W - 1L
1,703 SR
Queue Stats
262W - 262L
1,462 Elo+
Solo
Shiva
Shiva
SapphireRain365
Shiva
Level 65
God Stats
12W - 6L
1,447 SR
Queue Stats
129W - 154L
1,442 Elo+
Party 2
Team Averages
Level 128
1,421 SR
1,463 Elo+

VS

Team Averages
Level 113
1,461 SR
1,432 Elo+
Zhong Kui
Zhong Kui
AndresBM
Zhong Kui
Level 149
God Stats
2W - 2L
1,416 SR
Queue Stats
72W - 76L
1,528 Elo+
Solo
Thoth
Thoth
BigBabyJackson
Thoth
Level 149
God Stats
3W - 2L
1,739 SR
Queue Stats
160W - 159L
1,420 Elo+
Solo
Eset
Eset
Censedbull60476
Eset
Level 28
God Stats
2W - 5L
1,332 SR
Queue Stats
402W - 395L
1,419 Elo+
Solo
Bastet
Bastet
Little Taquitos
Bastet
Level 113
God Stats
0W - 2L
1,261 SR
Queue Stats
89W - 128L
1,382 Elo+
Party 1
Janus
Janus
Long Enchilada
Janus
Level 124
God Stats
4W - 5L
1,556 SR
Queue Stats
104W - 136L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 2 / 12
7,015
1,002
5,949
4,067
1,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
AngryPandazZ
Hercules
13
3 / 1 / 8
7,568
1,081
3,760
11,213
8,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
FrogsNChaos
Kukulkan
14
5 / 1 / 8
7,997
1,142
5,175
4,986
2,345
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Rasister
Chiron
13
3 / 1 / 9
7,585
1,084
7,364
7,184
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 2 / 10
7,560
1,080
4,679
6,908
8,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AndresBM
Zhong Kui
12
1 / 2 / 2
6,346
907
4,672
4,629
5,867
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 4 / 3
6,425
918
3,124
5,365
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 0
5,085
726
1,415
4,845
1,864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 3
6,001
857
5,777
7,824
3,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 4 / 1
5,691
813
4,160
5,931
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
16
Kills
4
7
Deaths
16
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
2
12
3.5
L
Zhong Kui
AndresBM
Zhong Kui
1
2
2
1
W
Hercules
AngryPandazZ
Hercules
3
1
8
7
L
2
4
3
0.88
L
0
4
0
0
W
Kukulkan
FrogsNChaos
Kukulkan
5
1
8
9
L
1
2
3
1.25
L
0
4
1
0.13
W
Chiron
Rasister
Chiron
3
1
9
7.5
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,927
Damage
19,148
34,358
Taken
28,594
23,268
Mitigated
16,079
14,139
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,949
346
1,407
438
4,067
1,478
52
1,016
3,051
11,144
0
L
Zhong Kui
AndresBM
Zhong Kui
4,672
344
0
710
4,629
5,867
0
1,184
3,355
10,873
214
W
Hercules
AngryPandazZ
Hercules
3,760
596
337
4,897
11,213
8,327
204
6,303
4,910
0
10,484
L
3,124
289
225
198
5,365
2,471
0
2,575
2,698
8,971
0
L
1,415
436
609
596
4,845
1,864
0
2,062
2,783
2,553
0
W
Kukulkan
FrogsNChaos
Kukulkan
5,175
232
1,432
1,359
4,986
2,345
395
1,691
3,295
18,349
0
L
5,777
892
0
2,587
7,824
3,410
0
3,345
4,339
0
7,443
L
4,160
312
0
500
5,931
2,467
0
1,588
4,295
11,855
0
W
Chiron
Rasister
Chiron
7,364
1,164
1,443
2,162
7,184
2,808
2,079
2,225
4,959
0
16,444
W
4,679
702
220
444
6,908
8,310
589
2,129
4,779
0
9,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
29,548
102
Minions Killed
54
0
Camps Cleared
0
708,792
Distance Traveled
573,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,015
1,002
12
2
0
142,452
0
L
Zhong Kui
6,346
907
15
2
0
132,184
0
W
Hercules
7,568
1,081
20
3
0
144,301
0
L
Thoth
6,425
918
10
1
0
106,814
0
L
Eset
5,085
726
2
0
0
70,429
0
W
Kukulkan
7,997
1,142
27
4
0
142,646
0
L
Bastet
6,001
857
4
1
0
144,936
0
L
Janus
5,691
813
23
3
0
118,996
0
W
Chiron
7,585
1,084
33
5
0
136,066
0
W
Shiva
7,560
1,080
10
1
0
143,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role