Player Matchup

Scylla
Scylla
C-Joshua-B
Scylla
Level 69
God Stats
1W - 1L
1,742 SR
Queue Stats
73W - 78L
1,442 Elo+
Solo
Fenrir
Fenrir
GarnetREDFLAMES
Fenrir
Level 159
God Stats
2W - 6L
1,319 SR
Queue Stats
79W - 72L
1,542 Elo+
Party 2
Shiva
Shiva
TGrand6
Shiva
Level 148
God Stats
3W - 6L
1,484 SR
Queue Stats
160W - 164L
1,485 Elo+
Party 2
Team Averages
Level 125
1,515 SR
1,490 Elo+

VS

Team Averages
Level 83
1,433 SR
1,409 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Anty7898
Ullr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
lBrazy
Kukulkan
Level 84
God Stats
1W - 1L
1,300 SR
Queue Stats
2W - 6L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
C-Joshua-B
Scylla
12
0 / 3 / 3
7,082
708
4,236
6,727
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 2 / 1
7,372
737
4,633
10,714
4,306
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
TGrand6
Shiva
12
1 / 1 / 1
7,314
731
5,593
9,499
8,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 1 / 2
7,381
738
7,842
4,961
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
12
1 / 1 / 5
7,637
764
4,348
5,629
2,072
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
lBrazy
Kukulkan
13
4 / 1 / 2
8,149
815
6,532
5,305
2,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
6
6
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
2
2
W
Ullr
1
1
5
3.5
L
Scylla
C-Joshua-B
Scylla
0
3
3
0.5
L
2
2
1
1.25
L
Shiva
TGrand6
Shiva
1
1
1
1.5
W
Kukulkan
lBrazy
Kukulkan
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,462
Damage
18,722
26,940
Taken
15,895
14,743
Mitigated
6,560
3,458
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,842
3,687
0
489
4,961
1,628
0
1,476
3,438
23,273
0
W
Ullr
4,348
1,947
0
668
5,629
2,072
0
811
4,563
0
13,516
L
Scylla
C-Joshua-B
Scylla
4,236
148
0
1,100
6,727
2,236
0
3,670
2,827
29,423
0
L
4,633
2,222
0
1,293
10,714
4,306
0
4,820
5,483
0
19,768
L
Shiva
TGrand6
Shiva
5,593
560
55
1,010
9,499
8,201
0
4,758
4,222
0
29,776
W
Kukulkan
lBrazy
Kukulkan
6,532
923
0
1,923
5,305
2,860
0
2,006
3,087
33,403
1,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,768
Gold Earned
23,167
140
Minions Killed
122
0
Camps Cleared
0
593,992
Distance Traveled
582,046
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,381
738
31
3
0
186,885
0
W
Ullr
7,637
764
25
3
0
192,074
0
L
Scylla
7,082
708
60
6
0
193,200
1
L
Fenrir
7,372
737
26
3
0
190,790
0
L
Shiva
7,314
731
54
5
0
210,002
0
W
Kukulkan
8,149
815
66
7
0
203,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role