Player Matchup

Yemoja
Yemoja
KaladinStorm53
Yemoja
Level 42
God Stats
14W - 5L
1,587 SR
Queue Stats
114W - 110L
1,461 Elo+
Solo
Rama
Rama
MTSP33D
Rama
Level 103
God Stats
29W - 26L
1,510 SR
Queue Stats
287W - 260L
1,531 Elo+
Solo
Eset
Eset
MrsJolie
Eset
Level 33
God Stats
4W - 4L
1,500 SR
Queue Stats
84W - 75L
1,455 Elo+
Solo
Chaac
Chaac
SunKitsune
Chaac
Level 98
God Stats
66W - 46L
1,685 SR
Queue Stats
413W - 380L
1,597 Elo+
Solo
Hun Batz
Hun Batz
carloslopram2
Hun Batz
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 25L
1,267 Elo+
Solo
Team Averages
Level 63
1,556 SR
1,462 Elo+

VS

Team Averages
Level 55
1,513 SR
1,450 Elo+
Nemesis
Nemesis
Arciann
Nemesis
Level 41
God Stats
2W - 4L
1,633 SR
Queue Stats
114W - 109L
1,444 Elo+
Party 1
Agni
Agni
BizB0p
Agni
Level 61
God Stats
39W - 40L
1,527 SR
Queue Stats
370W - 366L
1,518 Elo+
Solo
Atlas
Atlas
Crisfp_2001
Atlas
Level 101
God Stats
1W - 3L
1,404 SR
Queue Stats
62W - 61L
1,464 Elo+
Party 1
Ishtar
Ishtar
KayR069
Ishtar
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,517 Elo+
Solo
Thanatos
Thanatos
XophoZyy
Thanatos
Level 38
God Stats
2W - 7L
1,503 SR
Queue Stats
50W - 60L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,030
670
2,955
6,134
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
MTSP33D
Rama
11
4 / 0 / 0
6,627
736
5,619
4,466
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
10
1 / 0 / 1
5,700
633
1,562
3,810
1,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
12
4 / 0 / 0
7,264
807
6,839
8,045
4,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
carloslopram2
Hun Batz
10
0 / 1 / 3
5,437
604
1,586
7,267
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arciann
Nemesis
8
0 / 4 / 0
4,419
491
3,620
10,254
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
BizB0p
Agni
10
0 / 2 / 1
5,050
561
2,552
4,009
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
3,904
434
204
2,617
1,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
KayR069
Ishtar
8
0 / 4 / 0
4,320
480
1,053
6,026
2,043
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
XophoZyy
Thanatos
9
1 / 1 / 0
4,617
513
2,790
6,759
2,358

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
1
1
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arciann
Nemesis
0
4
0
0
L
Agni
BizB0p
Agni
0
2
1
0.25
L
0
0
0
0
W
2
0
3
3.5
L
Ishtar
KayR069
Ishtar
0
4
0
0
W
Rama
MTSP33D
Rama
4
0
0
4
W
Eset
1
0
1
1.5
W
Chaac
4
0
0
4
L
Thanatos
XophoZyy
Thanatos
1
1
0
1
W
Hun Batz
carloslopram2
Hun Batz
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,561
Damage
10,219
29,722
Taken
29,665
14,047
Mitigated
9,860
13,257
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arciann
Nemesis
3,620
1,438
0
2,815
10,254
2,970
0
0
10,254
0
26,974
L
Agni
BizB0p
Agni
2,552
73
0
1,066
4,009
1,436
0
1,902
2,107
30,056
780
L
204
96
0
839
2,617
1,053
0
0
2,617
5,052
0
W
2,955
470
396
2,241
6,134
3,661
480
370
5,694
13,956
0
L
Ishtar
KayR069
Ishtar
1,053
511
0
1,018
6,026
2,043
0
717
5,309
0
25,331
W
Rama
MTSP33D
Rama
5,619
4,141
0
2,089
4,466
1,562
2,206
128
4,338
0
57,971
W
Eset
1,562
374
0
1,210
3,810
1,385
0
752
2,982
37,698
0
W
Chaac
6,839
1,265
0
3,606
8,045
4,852
149
0
8,045
0
60,707
L
Thanatos
XophoZyy
Thanatos
2,790
350
0
5,446
6,759
2,358
0
1,898
4,861
0
24,026
W
Hun Batz
carloslopram2
Hun Batz
1,586
60
0
3,715
7,267
2,587
417
1,112
5,995
0
37,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,058
Gold Earned
22,310
354
Minions Killed
201
0
Camps Cleared
0
933,599
Distance Traveled
827,127
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,419
491
49
5
0
195,648
2
L
Agni
5,050
561
69
8
0
185,815
0
L
Atlas
3,904
434
3
0
0
82,313
0
W
Yemoja
6,030
670
25
3
0
185,258
0
L
Ishtar
4,320
480
37
4
0
168,258
0
W
Rama
6,627
736
95
11
0
171,174
2
W
Eset
5,700
633
72
8
0
178,931
2
W
Chaac
7,264
807
85
9
0
183,786
0
L
Thanatos
4,617
513
43
5
0
195,093
0
W
Hun Batz
5,437
604
77
9
0
214,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role