Player Matchup

Baron Samedi
Baron Samedi
Fangedcobra363
Baron Samedi
Level 45
God Stats
25W - 30L
1,421 SR
Queue Stats
30W - 33L
1,330 Elo+
Party 1
Pele
Pele
NUKE 7K
Pele
Level 63
God Stats
31W - 23L
1,500 SR
Queue Stats
35W - 35L
1,363 Elo+
Party 1
Zeus
Zeus
geewiz814
Zeus
Level 37
God Stats
29W - 24L
1,497 SR
Queue Stats
47W - 51L
1,371 Elo+
Party 1
Team Averages
Level 48
1,472 SR
1,355 Elo+

VS

Team Averages
Level 61
1,612 SR
1,513 Elo+
Cerberus
Cerberus
NoViTa2005
Cerberus
Level 43
God Stats
9W - 5L
1,621 SR
Queue Stats
150W - 176L
1,419 Elo+
Solo
Zeus
Zeus
Patrick_425
Zeus
Level 65
God Stats
2W - 3L
1,715 SR
Queue Stats
96W - 94L
1,528 Elo+
Solo
Kukulkan
Kukulkan
juevon_91
Kukulkan
Level 74
God Stats
0W - 4L
1,500 SR
Queue Stats
20W - 22L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fangedcobra363
Baron Samedi
14
4 / 0 / 7
8,536
854
5,365
6,335
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
NUKE 7K
Pele
12
4 / 3 / 8
8,381
838
6,888
8,142
2,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
14
7 / 1 / 7
9,108
911
14,110
6,296
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NoViTa2005
Cerberus
10
1 / 4 / 3
6,557
656
3,385
10,777
8,090
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 1
7,387
739
4,462
8,326
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
juevon_91
Kukulkan
10
1 / 5 / 1
6,553
655
4,202
11,406
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
3
4
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fangedcobra363
Baron Samedi
4
0
7
7.5
W
Pele
NUKE 7K
Pele
4
3
8
2.67
L
Cerberus
NoViTa2005
Cerberus
1
4
3
0.63
L
1
6
1
0.25
W
Zeus
7
1
7
10.5
L
Kukulkan
juevon_91
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,363
Damage
12,049
20,773
Taken
30,509
8,708
Mitigated
15,513
4,674
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fangedcobra363
Baron Samedi
5,365
531
417
1,335
6,335
3,656
0
3,737
2,598
19,737
679
W
Pele
NUKE 7K
Pele
6,888
1,640
0
2,018
8,142
2,786
0
4,413
3,729
0
28,665
L
Cerberus
NoViTa2005
Cerberus
3,385
117
0
1,351
10,777
8,090
0
6,392
3,795
11,058
0
L
4,462
488
0
980
8,326
2,844
0
4,134
4,030
22,706
0
W
Zeus
14,110
584
0
904
6,296
2,266
64
3,986
2,310
35,610
1,541
L
Kukulkan
juevon_91
Kukulkan
4,202
425
260
765
11,406
4,579
0
7,901
3,417
13,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,025
Gold Earned
20,497
137
Minions Killed
82
0
Camps Cleared
0
618,219
Distance Traveled
520,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,536
854
36
4
0
199,416
0
W
Pele
8,381
838
41
4
0
219,058
0
L
Cerberus
6,557
656
18
2
0
154,813
0
L
Zeus
7,387
739
44
4
0
187,249
0
W
Zeus
9,108
911
60
6
0
199,745
0
L
Kukulkan
6,553
655
20
2
0
178,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role